Aron (Pokémon)/Generation IV learnset

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By leveling up

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 Tackle Normal Physical 03535 095}}95% 35 Tough 3 ♥♥♥
044 Harden Normal Status 0000 00—}}—% 30 Tough 2 ♥♥
088 Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥
1111 Headbutt Normal Physical 07070 100}}100% 15 Tough 3 ♥♥♥
1515 Metal Claw Steel Physical 05050 095}}95% 35 Cool 2 ♥♥
1818 Iron Defense Steel Status 0000 00—}}—% 15 Tough 2 ♥♥
2222 Roar Normal Status 0000 100}}100% 20 Cool 2 ♥♥
2525 Take Down Normal Physical 09090 085}}85% 20 Tough 3 ♥♥♥
2929 Iron Head Steel Physical 08080 100}}100% 15 Tough 2 ♥♥
3232 Protect Normal Status 0000 00—}}—% 10 Cute 0  
3636 Metal Sound Steel Status 0000 085}}85% 40 Smart 2 ♥♥
3939 Iron Tail Steel Physical 100100 075}}75% 15 Cool 2 ♥♥
4343 Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
4646 Metal Burst Steel Physical 0000 100}}100% 10 Beauty 2 ♥♥
  • Bold indicates a move that gets STAB when used by Aron
  • Italic indicates a move that gets STAB only when used by an evolution of Aron
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  TM03 Water Pulse Water Special 60 100% 20 Beauty 2 ♥♥
  TM05 Roar Normal Status 100% 20 Cool 2 ♥♥
  TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
  TM10 Hidden Power Normal Special 100% 15 Smart 1
  TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
  TM17 Protect Normal Status —% 10 Cute 0  
  TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
  TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
  TM23 Iron Tail Steel Physical 100 75% 15 Cool 2 ♥♥
  TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
  TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
  TM28 Dig Ground Physical 80 100% 10 Smart 1
  TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
  TM34 Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥
  TM37 Sandstorm Rock Status —% 10 Tough 2 ♥♥
  TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
  TM40 Aerial Ace Flying Physical 60 —% 20 Cool 2 ♥♥
  TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
  TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
  TM44 Rest Psychic Status —% 10 Cute 0  
  TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
  TM58 Endure Normal Status —% 10 Tough 2 ♥♥
  TM65 Shadow Claw Ghost Physical 70 100% 15 Cute 2 ♥♥
  TM69 Rock Polish Rock Status —% 20 Tough 2 ♥♥
  TM76 Stealth Rock Rock Status —% 20 Cool 2 ♥♥
  TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
  TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
  TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
  TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
  TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
  TM90 Substitute Normal Status —% 10 Smart 1
  HM01 Cut Normal Physical 50 95% 30 Cool 3 ♥♥♥
  HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
  HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Aron
  • Italic indicates a move that gets STAB only when used by an evolution of Aron
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Body Slam Normal Physical 85 100% 15 Tough 3 ♥♥♥
Curse ??? Status —% 10 Tough 0  
Dragon Rush Dragon Physical 100 75% 10 Cool 2 ♥♥
Endeavor Normal Physical 100% 5 Tough 2 ♥♥
Head SmashHGSS Rock Physical 150 80% 5 Tough 2 ♥♥
Iron Head Steel Physical 80 100% 15 Tough 2 ♥♥
Screech Normal Status 85% 40 Smart 2 ♥♥
SmellingSalt* Normal Physical 60 100% 10 Smart 0  
Stomp Normal Physical 65 100% 20 Tough 3 ♥♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Aron in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Aron in that game.
  • Bold indicates a move that gets STAB when used by Aron
  • Italic indicates a move that gets STAB only when used by an evolution of Aron
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS AncientPower Rock Special 60 100% 5 Tough 2 ♥♥
D P Pt HG SS Earth Power Ground Special 90 100% 10 Smart 2 ♥♥
D P Pt HG SS Endeavor Normal Physical 100% 5 Tough 2 ♥♥
D P Pt HG SS Fury Cutter Bug Physical 10 95% 20 Cool 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Iron Defense Steel Status —% 15 Tough 2 ♥♥
D P Pt HG SS Iron Head Steel Physical 80 100% 15 Tough 2 ♥♥
D P Pt HG SS Magnet Rise Electric Status —% 10 Cute 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Spite Ghost Status 100% 10 Tough 2 ♥♥
D P Pt HG SS Superpower Fighting Physical 120 100% 5 Tough 2 ♥♥
D P Pt HG SS Uproar Normal Special 50 100% 10 Cute 2 ♥♥
  • A black abbreviation in a colored box indicates that Aron can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Aron cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Aron
  • Italic indicates a move that gets STAB only when used by an evolution of Aron
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal 
III Defense Curl Normal Status 0000 00—}}—% 40 Cute 2 ♥♥
III Mimic Normal Status 0000 00—}}—% 10 Cute 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Aron
  • Italic indicates a move that gets STAB only when used by an evolution of Aron
  • Click on the generation numbers at the top to see transfer-only moves for other generations