Appendix:Metagame terminology: Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
Line 32: Line 32:


===Hax===
===Hax===
Refers to outcomes that are perceived as unlikely to the point of being unfair. Common targets are {{DL|Damage modification|critical hits}}, moves missing, the success of secondary effects, and full {{status|paralysis}}. Can also refer to reliance on uncertain outcomes, such as the use of [[one-hit knockout move]]s or [[held items]] like {{DL|In-battle effect item|Quick Claw}}, {{DL|In-battle effect item|Focus Band}}, or {{DL|In-battle effect item|BrightPowder}}. Hax is, somewhat paradoxically, often associated with the Ability {{a|Serene Grace}}.
Refers to outcomes that are perceived as unlikely to the point of being unfair. Common targets are {{DL|Damage modification|critical hits}}, moves missing, the success of secondary effects, and full {{status|paralysis}}. Can also refer to reliance on uncertain outcomes, such as the use of [[one-hit knockout move]]s or [[held item]]s like {{DL|In-battle effect item|Quick Claw}}, {{DL|In-battle effect item|Focus Band}}, or {{DL|In-battle effect item|BrightPowder}}. Hax is, somewhat paradoxically, often associated with the Ability {{a|Serene Grace}}.


===HO===
===HO===