From Bulbapedia, the community-driven Pokémon encyclopedia.
| Air Lock
| Air Lock
Air Lock (Japanese: エアロック Air Lock) is an Ability introduced in Generation III. It is the signature Ability of Rayquaza. Possessing this Ability ties Rayquaza to its mythology of stopping the battle between Kyogre and Groudon by stopping their influence on the weather.
When a Pokémon with Air Lock is in battle, all effects of weather are negated (though the weather itself does not disappear).
When a Pokémon with Air Lock is brought out, the message "The effects of weather disappeared." will be displayed after the Ability is announced.
During extremely harsh sunlight, heavy rain, and a mysterious air current, even if a Pokémon is negating the effects of weather with Air Lock, the moves Sunny Day, Rain Dance, Sandstorm, and Hail will still fail if used, and the Abilities Drought, Drizzle, Sand Stream, and Snow Warning will still fail to activate. However, all other effects of these weather conditions are negated by Air Lock.
Outside of battle
Air Lock has no effect outside of battle.
Pokémon Mystery Dungeon series
In the Pokémon Mystery Dungeon series, the current weather will be changed to Clear every 36 turns. Air Lock will take precedence over Drizzle, Drought, Sand Stream, and Snow Warning. Additionally, this Ability prevents the use of the moves Sunny Day, Rain Dance, Hail, and Sandstorm.
Pokémon with Air Lock
|| First Ability
|| Second Ability
|| Hidden Ability
|| Air Lock
| Please note that this is only 100% accurate to Generation VI games.
- For Generation III games, ignore Abilities introduced in Generation IV or later and Hidden Abilities.
- For Generation IV games, ignore Hidden Abilities.
- For Generation V games, ignore Abilities introduced in Generation VI.
In other languages
| Variations of the Ability Air Lock
| Air Lock • Cloud Nine