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Mr. Charlie (talk | contribs) (Few additions, included abilities that are variations outside of battle) |
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Ability archetypes are listed in alphabetical order. Within each archetype table, abilities are listed by generation. Within each generation, abilities are listed alphabetically. | Ability archetypes are listed in alphabetical order. Within each archetype table, abilities are listed by generation. Within each generation, abilities are listed alphabetically. | ||
== | ==In-battle variations== | ||
===Variations of Air Lock=== | ===Variations of Air Lock=== | ||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
Line 18: | Line 18: | ||
| {{a|Cloud Nine}} | | {{a|Cloud Nine}} | ||
| III | | III | ||
|} | |||
{{-}} | |||
===Variations of Adaptability=== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="4" | Powers Up certain moves | |||
|- style="background: #eef;" | |||
! width="30%" | Name | |||
! width="50%" | Moves | |||
! width="20%" | Generation | |||
|- | |||
| {{a|Adaptability}} | |||
| Moves with STAB | |||
| IV | |||
|- | |||
| {{a|Iron Fist}} | |||
| Punch-based moves | |||
| IV | |||
|- | |||
| {{a|Reckless}} | |||
| Moves with Recoil or Thrash damage | |||
| IV | |||
|- | |||
| {{a|Technician}} | |||
| Moves with base power of 60 or lower | |||
| IV | |||
|- | |||
| {{a|Tinted Lens}} | |||
| Not very effective moves | |||
| IV | |||
|- | |||
| {{a|Brute Force}} | |||
| Moves with secondary effects{{tt|*|the secondary effects will no longer occur}} | |||
| V | |||
|} | |} | ||
{{-}} | {{-}} | ||
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! colspan="4" | Prevents the foe from escaping the battle | ! colspan="4" | Prevents the foe from escaping the battle | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width=" | ! width="20%" | Name | ||
! width=" | ! width="60%" | Foes unaffected | ||
! width="20%" | Generation | |||
|- | |||
| {{a|Arena Trap}} | |||
| {{type2|Flying}}s or Pokémon with the ability {{a|Levitate}} | |||
| III | |||
|- | |- | ||
| {{a| | | {{a|Magnet Pull}} | ||
| Non {{type2|Steel}} Pokémon | |||
| III | | III | ||
|- | |- | ||
| {{a|Shadow Tag}} | | {{a|Shadow Tag}} | ||
| Pokémon with the ability Shadow Tag | |||
| III | | III | ||
|} | |} | ||
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| Speed | | Speed | ||
| IV | | IV | ||
|} | |||
{{-}} | |||
===Variations of Heavy Metal=== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="4" | Alters the Pokémon's weight | |||
|- style="background: #eef;" | |||
! width="33%" | Name | |||
! width="33%" | Alteration | |||
! width="33%" | Generation | |||
|- | |||
| {{a|Heavy Metal}} | |||
| Doubles | |||
| V | |||
|- | |||
| {{a|Light Metal}} | |||
| Halves | |||
| V | |||
|} | |} | ||
{{-}} | {{-}} | ||
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| {{a|Pure Power}} | | {{a|Pure Power}} | ||
| III | | III | ||
|} | |||
{{-}} | |||
===Variations of Hydration=== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="4" | Heals status conditions in weather | |||
|- style="background: #eef;" | |||
! width="33%" | Name | |||
! width="33%" | Weather | |||
! width="33%" | Generation | |||
|- | |||
| {{a|Hydration}} | |||
| Rain | |||
| IV | |||
|- | |||
| {{a|Leaf Guard}} | |||
| Sun | |||
| IV | |||
|} | |} | ||
{{-}} | {{-}} | ||
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{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="4" | Prevents a certain stat from being lowered | ! colspan="4" | Prevents a certain stat from being lowered | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="33%" | Name | ! width="33%" | Name | ||
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| {{a|Water Veil}} | | {{a|Water Veil}} | ||
| Burn | | Burn | ||
| III | |||
|} | |||
{{-}} | |||
===Variations of Levitate=== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="4" | Grants immunity to certain moves | |||
|- style="background: #eef;" | |||
! width="33%" | Name | |||
! width="33%" | Moves | |||
! width="33%" | Generation | |||
|- | |||
| {{a|Levitate}} | |||
| {{type2|Ground}} moves | |||
| III | |||
|- | |||
| {{a|Soundproof}} | |||
| Sound-based moves | |||
| III | |||
|- | |||
| {{a|Wonder Guard}} | |||
| Non-super effective moves | |||
| III | | III | ||
|} | |} | ||
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{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | {| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! colspan="4" | Boosts Sp. Atk if | ! colspan="4" | Boosts Sp. Atk if a partner has Minus or Plus | ||
|- style="background: #eef;" | |- style="background: #eef;" | ||
! width="50%" | Name | ! width="50%" | Name | ||
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| Hail | | Hail | ||
| IV | | IV | ||
|} | |||
{{-}} | |||
===Variations of Rough Skin=== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="4" | Inflicts damage on contact | |||
|- style="background: #eef;" | |||
! width="50%" | Name | |||
! width="50%" | Generation | |||
|- | |||
| {{a|Rough Skin}} | |||
| III | |||
|- | |||
| {{a|Iron Thorns}} | |||
| V | |||
|} | |} | ||
{{-}} | {{-}} | ||
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| {{a|Snow Cloak}} | | {{a|Snow Cloak}} | ||
| Hail | | Hail | ||
| IV | |||
|} | |||
{{-}} | |||
===Variations of Serene Grace=== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="4" | Increases the probability of certain side-effects occurring | |||
|- style="background: #eef;" | |||
! width="33%" | Name | |||
! width="33%" | Effect | |||
! width="33%" | Generation | |||
|- | |||
| {{a|Serene Grace}} | |||
| Secondary Effects | |||
| III | |||
|- | |||
| {{a|Super Luck}} | |||
| Critical Hits | |||
| IV | | IV | ||
|} | |} | ||
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| {{type2|Water}} moves | | {{type2|Water}} moves | ||
| III | | III | ||
|} | |||
{{-}} | |||
==Out of battle variations== | |||
===Variations of Arena Trap=== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="4" | Affects wild encounter rate | |||
|- style="background: #eef;" | |||
! width="33%" | Name | |||
! width="33%" | Effect | |||
! width="33%" | Generation | |||
|- | |||
| {{a|Arena Trap}} | |||
| Increases | |||
| III | |||
|- | |||
| {{a|Illuminate}} | |||
| Increases | |||
| III | |||
|- | |||
| {{a|Sand Veil}} | |||
| Decreases in Sandstorm | |||
| III | |||
|- | |||
| {{a|Stench}} | |||
| Decreases | |||
| III | |||
|- | |||
| {{a|Sticky Hold}} | |||
| Increases while Fishing | |||
| III | |||
|- | |||
| {{a|Suction Cups}} | |||
| Increases while Fishing | |||
| III | |||
|- | |||
| {{a|Swarm}} | |||
| Increases | |||
| III | |||
|- | |||
| {{a|White Smoke}} | |||
| Decreases | |||
| III | |||
|- | |||
| {{a|No Guard}} | |||
| Increases | |||
| IV | |||
|- | |||
| {{a|Quick Feet}} | |||
| Decreases | |||
| IV | |||
|- | |||
| {{a|Snow Cloak}} | |||
| Decreases in Hail | |||
| IV | |||
|} | |||
{{-}} | |||
===Variations of Compoundeyes=== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="4" | Increases the probability of finding certain Pokémon | |||
|- style="background: #eef;" | |||
! width="33%" | Name | |||
! width="33%" | Pokémon | |||
! width="33%" | Generation | |||
|- | |||
| {{a|Compoundeyes}} | |||
| With Held Items | |||
| III | |||
|- | |||
| {{a|Cute Charm}} | |||
| Opposite-gendered | |||
| III | |||
|- | |||
| {{a|Hustle}} | |||
| Higher-leveled | |||
| III | |||
|- | |||
| {{a|Intimidate}} | |||
| Lower-leveled | |||
| III | |||
|- | |||
| {{a|Keen Eye}} | |||
| Lower-leveled | |||
| III | |||
|- | |||
| {{a|Magnet Pull}} | |||
| {{type2|Steel}}s | |||
| III | |||
|- | |||
| {{a|Pressure}} | |||
| Higher-leveled | |||
| III | |||
|- | |||
| {{a|Static}} | |||
| {{type2|Electric}}s | |||
| III | |||
|- | |||
| {{a|Synchronize}} | |||
| Same Nature | |||
| III | |||
|- | |||
| {{a|Vital Spirit}} | |||
| Higher-leveled | |||
| III | |||
|} | |||
{{-}} | |||
===Variations of Flame Body=== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="4" | Eggs hatch faster | |||
|- style="background: #eef;" | |||
! width="50%" | Name | |||
! width="50%" | Generation | |||
|- | |||
| {{a|Flame Body}} | |||
| III | |||
|- | |||
| {{a|Magma Armor}} | |||
| III | |||
|} | |||
{{-}} | |||
===Variations of Pickup=== | |||
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;" | |||
|- style="background: #ccf;" | |||
! colspan="4" | Finds items after battle | |||
|- style="background: #eef;" | |||
! width="33%" | Name | |||
! width="33%" | Item | |||
! width="33%" | Generation | |||
|- | |||
| {{a|Pickup}} | |||
| Various | |||
| III | |||
|- | |||
| {{a|Honey Gather}} | |||
| Honey | |||
| IV | |||
|} | |} | ||
{{-}} | {{-}} |
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