Ability: Difference between revisions

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==List of Abilities==
==List of Abilities==
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! Hidden
! Hidden
|-
|-
| align="center"| 091
| 091
| align="center"| {{a|Adaptability}}
| {{a|Adaptability}}
| align="left"| Powers up moves of the same type.
| style="text-align:left;" | Powers up moves of the same type.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 4
| 4
| align="center"| 3
| 3
|-
|-
| align="center"| 106
| 106
| align="center"| {{a|Aftermath}}
| {{a|Aftermath}}
| align="left"| Damages the foe landing the finishing hit.
| style="text-align:left;" | Damages the foe landing the finishing hit.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 4
| 4
| align="center"| 4
| 4
|-
|-
| align="center"| {{tt|076|Was 077 in Generation III}}
| {{tt|076|Was 077 in Generation III}}
| align="center"| {{a|Air Lock}}
| {{a|Air Lock}}
| align="left"| Eliminates the effects of weather.
| style="text-align:left;" | Eliminates the effects of weather.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 148
| 148
| align="center"| {{a|Analytic}}
| {{a|Analytic}}
| align="left"| Strengthens moves when moving last.
| style="text-align:left;" | Strengthens moves when moving last.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 0
| 0
| align="center"| 12
| 12
|-
|-
| align="center"| 083
| 083
| align="center"| {{a|Anger Point}}
| {{a|Anger Point}}
| align="left"| Raises Attack upon taking a critical hit.
| style="text-align:left;" | Raises Attack upon taking a critical hit.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 3
| 3
| align="center"| 4
| 4
|-
|-
| align="center"| 107
| 107
| align="center"| {{a|Anticipation}}
| {{a|Anticipation}}
| align="left"| Senses the foe’s dangerous moves.
| style="text-align:left;" | Senses the foe’s dangerous moves.
| align="center"| IV
| IV
| align="center"| 1
| 1
| align="center"| 4
| 4
| align="center"| 1
| 1
|-
|-
| align="center"| 071
| 071
| align="center"| {{a|Arena Trap}}
| {{a|Arena Trap}}
| align="left"| Prevents the foe from fleeing.
| style="text-align:left;" | Prevents the foe from fleeing.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 3
| 3
| align="center"| 0
| 0
|-
|-
| align="center"| 123
| 123
| align="center"| {{a|Bad Dreams}}
| {{a|Bad Dreams}}
| align="left"| Reduces a sleeping foe’s HP.
| style="text-align:left;" | Reduces a sleeping foe’s HP.
| align="center"| IV
| IV
| align="center"| 1
| 1
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 004
| 004
| align="center"| {{a|Battle Armor}}
| {{a|Battle Armor}}
| align="left"| The Pokémon is protected against critical hits.
| style="text-align:left;" | The Pokémon is protected against critical hits.
| align="center"| III
| III
| align="center"| 2
| 2
| align="center"| 4
| 4
| align="center"| 2
| 2
|-
|-
| align="center"| 145
| 145
| align="center"| {{a|Big Pecks}}
| {{a|Big Pecks}}
| align="left"| Protects the Pokémon from Defense-lowering attacks.
| style="text-align:left;" | Protects the Pokémon from Defense-lowering attacks.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 7
| 7
| align="center"| 4
| 4
|-
|-
| align="center"| 066
| 066
| align="center"| {{a|Blaze}}
| {{a|Blaze}}
| align="left"| Powers up Fire-type moves in a pinch.
| style="text-align:left;" | Powers up Fire-type moves in a pinch.
| align="center"| III
| III
| align="center"| 15
| 15
| align="center"| 0
| 0
| align="center"| 2
| 2
|-
|-
| align="center"| {{tt|-|Was 076 in Generation III}}
| {{tt|-|Was 076 in Generation III}}
| align="center"| {{a|Cacophony}}
| {{a|Cacophony}}
| align="left"| Avoids sound-based moves.
| style="text-align:left;" | Avoids sound-based moves.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 034
| 034
| align="center"| {{a|Chlorophyll}}
| {{a|Chlorophyll}}
| align="left"| Boosts the Pokémon’s Speed in sunshine.
| style="text-align:left;" | Boosts the Pokémon’s Speed in sunshine.
| align="center"| III
| III
| align="center"| 10
| 10
| align="center"| 19
| 19
| align="center"| 6
| 6
|-
|-
| align="center"| 029
| 029
| align="center"| {{a|Clear Body}}
| {{a|Clear Body}}
| align="left"| Prevents the Pokémon’s stats from being lowered.
| style="text-align:left;" | Prevents the Pokémon’s stats from being lowered.
| align="center"| III
| III
| align="center"| 6
| 6
| align="center"| 2
| 2
| align="center"| 3
| 3
|-
|-
| align="center"| 013
| 013
| align="center"| {{a|Cloud Nine}}
| {{a|Cloud Nine}}
| align="left"| Eliminates the effects of weather.
| style="text-align:left;" | Eliminates the effects of weather.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 2
| 2
| align="center"| 4
| 4
|-
|-
| align="center"| 016
| 016
| align="center"| {{a|Color Change}}
| {{a|Color Change}}
| align="left"| Changes the Pokémon’s type to the foe’s move.
| style="text-align:left;" | Changes the Pokémon’s type to the foe’s move.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 014
| 014
| align="center"| {{a|Compoundeyes}}
| {{a|Compoundeyes}}
| align="left"| The Pokémon’s accuracy is boosted.
| style="text-align:left;" | The Pokémon’s accuracy is boosted.
| align="center"| III
| III
| align="center"| 2
| 2
| align="center"| 4
| 4
| align="center"| 1
| 1
|-
|-
| align="center"| 126
| 126
| align="center"| {{a|Contrary}}
| {{a|Contrary}}
| align="left"| Inverts stat modifiers.
| style="text-align:left;" | Inverts stat modifiers.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 0
| 0
| align="center"| 5
| 5
|-
|-
| align="center"| 130
| 130
| align="center"| {{a|Cursed Body}}
| {{a|Cursed Body}}
| align="left"| Has a 30% chance of Disabling any move that hits the Pokémon.
| style="text-align:left;" | Has a 30% chance of Disabling any move that hits the Pokémon.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 2
| 2
| align="center"| 3
| 3
|-
|-
| align="center"| 056
| 056
| align="center"| {{a|Cute Charm}}
| {{a|Cute Charm}}
| align="left"| Contact with the Pokémon may cause infatuation.
| style="text-align:left;" | Contact with the Pokémon may cause infatuation.
| align="center"| III
| III
| align="center"| 3
| 3
| align="center"| 8
| 8
| align="center"| 1
| 1
|-
|-
| align="center"| 006
| 006
| align="center"| {{a|Damp}}
| {{a|Damp}}
| align="left"| Prevents combatants from self destructing.
| style="text-align:left;" | Prevents combatants from self destructing.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 8
| 8
| align="center"| 10
| 10
|-
|-
| align="center"| 129
| 129
| align="center"| {{a|Defeatist}}
| {{a|Defeatist}}
| align="left"| Halves Attack and Special Attack below 50% HP.
| style="text-align:left;" | Halves Attack and Special Attack below 50% HP.
| align="center"| V
| V
| align="center"| 2
| 2
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 128
| 128
| align="center"| {{a|Defiant}}
| {{a|Defiant}}
| align="left"| Raises Attack two stages upon having any stat lowered.
| style="text-align:left;" | Raises Attack two stages upon having any stat lowered.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 2
| 2
| align="center"| 10
| 10
|-
|-
| align="center"| 088
| 088
| align="center"| {{a|Download}}
| {{a|Download}}
| align="left"| Adjusts power according to the foe’s lowest defensive stat.
| style="text-align:left;" | Adjusts power according to the foe’s lowest defensive stat.
| align="center"| IV
| IV
| align="center"| 1
| 1
| align="center"| 3
| 3
| align="center"| 0
| 0
|-
|-
| align="center"| 002
| 002
| align="center"| {{a|Drizzle}}
| {{a|Drizzle}}
| align="left"| The Pokémon makes it rain if it appears in battle.
| style="text-align:left;" | The Pokémon makes it rain if it appears in battle.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 0
| 0
| align="center"| 1
| 1
|-
|-
| align="center"| 070
| 070
| align="center"| {{a|Drought}}
| {{a|Drought}}
| align="left"| The Pokémon makes it sunny if it is in battle.
| style="text-align:left;" | The Pokémon makes it sunny if it is in battle.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 0
| 0
| align="center"| 2
| 2
|-
|-
| align="center"| 087
| 087
| align="center"| {{a|Dry Skin}}
| {{a|Dry Skin}}
| align="left"| Reduces HP if it is hot. Water restores HP.
| style="text-align:left;" | Reduces HP if it is hot. Water restores HP.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 4
| 4
| align="center"| 1
| 1
|-
|-
| align="center"| 048
| 048
| align="center"| {{a|Early Bird}}
| {{a|Early Bird}}
| align="left"| The Pokémon awakens quickly from sleep.
| style="text-align:left;" | The Pokémon awakens quickly from sleep.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 13
| 13
| align="center"| 2
| 2
|-
|-
| align="center"| 027
| 027
| align="center"| {{a|Effect Spore}}
| {{a|Effect Spore}}
| align="left"| Contact may paralyze, poison, or cause sleep.
| style="text-align:left;" | Contact may paralyze, poison, or cause sleep.
| align="center"| III
| III
| align="center"| 2
| 2
| align="center"| 4
| 4
| align="center"| 1
| 1
|-
|-
| align="center"| 111
| 111
| align="center"| {{a|Filter}}
| {{a|Filter}}
| align="left"| Powers down super-effective moves.
| style="text-align:left;" | Powers down super-effective moves.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 2
| 2
| align="center"| 0
| 0
|-
|-
| align="center"| 049
| 049
| align="center"| {{a|Flame Body}}
| {{a|Flame Body}}
| align="left"| Contact with the Pokémon may burn the foe.
| style="text-align:left;" | Contact with the Pokémon may burn the foe.
| align="center"| III
| III
| align="center"| 5
| 5
| align="center"| 5
| 5
| align="center"| 4
| 4
|-
|-
| align="center"| 138
| 138
| align="center"| {{a|Flare Boost}}
| {{a|Flare Boost}}
| align="left"| Increases Special Attack to 1.5× when burned.
| style="text-align:left;" | Increases Special Attack to 1.5× when burned.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 0
| 0
| align="center"| 2
| 2
|-
|-
| align="center"| 018
| 018
| align="center"| {{a|Flash Fire}}
| {{a|Flash Fire}}
| align="left"| Powers up Fire-type moves if hit by a fire move.
| style="text-align:left;" | Powers up Fire-type moves if hit by a fire move.
| align="center"| III
| III
| align="center"| 4
| 4
| align="center"| 10
| 10
| align="center"| 4
| 4
|-
|-
| align="center"| 122
| 122
| align="center"| {{a|Flower Gift}}
| {{a|Flower Gift}}
| align="left"| Powers up party Pokémon when it is sunny.
| style="text-align:left;" | Powers up party Pokémon when it is sunny.
| align="center"| IV
| IV
| align="center"| 1
| 1
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 059
| 059
| align="center"| {{a|Forecast}}
| {{a|Forecast}}
| align="left"| Transforms with the weather.
| style="text-align:left;" | Transforms with the weather.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 108
| 108
| align="center"| {{a|Forewarn}}
| {{a|Forewarn}}
| align="left"| Determines what moves the foe has.
| style="text-align:left;" | Determines what moves the foe has.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 6
| 6
| align="center"| 0
| 0
|-
|-
| align="center"| 132
| 132
| align="center"| {{a|Friend Guard}}
| {{a|Friend Guard}}
| align="left"| Decreases damage inflicted against ally Pokémon.
| style="text-align:left;" | Decreases damage inflicted against ally Pokémon.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 0
| 0
| align="center"| 5
| 5
|-
|-
| align="center"| 119
| 119
| align="center"| {{a|Frisk}}
| {{a|Frisk}}
| align="left"| The Pokémon can check the foe’s held item.
| style="text-align:left;" | The Pokémon can check the foe’s held item.
| align="center"| IV
| IV
| align="center"| 3
| 3
| align="center"| 3
| 3
| align="center"| 5
| 5
|-
|-
| align="center"| 082
| 082
| align="center"| {{a|Gluttony}}
| {{a|Gluttony}}
| align="left"| Encourages the early use of a held Berry.
| style="text-align:left;" | Encourages the early use of a held Berry.
| align="center"| IV
| IV
| align="center"| 6
| 6
| align="center"| 4
| 4
| align="center"| 9
| 9
|-
|-
| align="center"| 062
| 062
| align="center"| {{a|Guts}}
| {{a|Guts}}
| align="left"| Boosts Attack if there is a status problem.
| style="text-align:left;" | Boosts Attack if there is a status problem.
| align="center"| III
| III
| align="center"| 3
| 3
| align="center"| 14
| 14
| align="center"| 4
| 4
|-
|-
| align="center"| 139
| 139
| align="center"| {{a|Harvest}}
| {{a|Harvest}}
| align="left"| Restores any held Berry after the turn on which it is used.
| style="text-align:left;" | Restores any held Berry after the turn on which it is used.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 0
| 0
| align="center"| 3
| 3
|-
|-
| align="center"| 131
| 131
| align="center"| {{a|Healer}}
| {{a|Healer}}
| align="left"| Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
| style="text-align:left;" | Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 2
| 2
| align="center"| 3
| 3
|-
|-
| align="center"| 085
| 085
| align="center"| {{a|Heatproof}}
| {{a|Heatproof}}
| align="left"| Weakens the power of Fire-type moves.
| style="text-align:left;" | Weakens the power of Fire-type moves.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 2
| 2
| align="center"| 0
| 0
|-
|-
| align="center"| 134
| 134
| align="center"| {{a|Heavy Metal}}
| {{a|Heavy Metal}}
| align="left"| Doubles the Pokémon's weight.
| style="text-align:left;" | Doubles the Pokémon's weight.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 0
| 0
| align="center"| 5
| 5
|-
|-
| align="center"| 118
| 118
| align="center"| {{a|Honey Gather}}
| {{a|Honey Gather}}
| align="left"| The Pokémon may gather Honey from somewhere.
| style="text-align:left;" | The Pokémon may gather Honey from somewhere.
| align="center"| IV
| IV
| align="center"| 1
| 1
| align="center"| 0
| 0
| align="center"| 1
| 1
|-
|-
| align="center"| 037
| 037
| align="center"| {{a|Huge Power}}
| {{a|Huge Power}}
| align="left"| Raises the Pokémon’s Attack stat.
| style="text-align:left;" | Raises the Pokémon’s Attack stat.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 3
| 3
| align="center"| 0
| 0
|-
|-
| align="center"| 055
| 055
| align="center"| {{a|Hustle}}
| {{a|Hustle}}
| align="left"| Boosts the Attack stat, but lowers accuracy.
| style="text-align:left;" | Boosts the Attack stat, but lowers accuracy.
| align="center"| III
| III
| align="center"| 3
| 3
| align="center"| 7
| 7
| align="center"| 8
| 8
|-
|-
| align="center"| 093
| 093
| align="center"| {{a|Hydration}}
| {{a|Hydration}}
| align="left"| Heals status problems if it is raining.
| style="text-align:left;" | Heals status problems if it is raining.
| align="center"| IV
| IV
| align="center"| 2
| 2
| align="center"| 7
| 7
| align="center"| 9
| 9
|-
|-
| align="center"| 052
| 052
| align="center"| {{a|Hyper Cutter}}
| {{a|Hyper Cutter}}
| align="left"| Prevents the Attack stat from being lowered.
| style="text-align:left;" | Prevents the Attack stat from being lowered.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 9
| 9
| align="center"| 0
| 0
|-
|-
| align="center"| 115
| 115
| align="center"| {{a|Ice Body}}
| {{a|Ice Body}}
| align="left"| The Pokémon regains HP in a hailstorm.
| style="text-align:left;" | The Pokémon regains HP in a hailstorm.
| align="center"| IV
| IV
| align="center"| 3
| 3
| align="center"| 5
| 5
| align="center"| 4
| 4
|-
|-
| align="center"| 035
| 035
| align="center"| {{a|Illuminate}}
| {{a|Illuminate}}
| align="left"| Raises the likelihood of meeting wild Pokémon.
| style="text-align:left;" | Raises the likelihood of meeting wild Pokémon.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 6
| 6
| align="center"| 0
| 0
|-
|-
| align="center"| 149
| 149
| align="center"| {{a|Illusion}}
| {{a|Illusion}}
| align="left"| Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.
| style="text-align:left;" | Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.
| align="center"| V
| V
| align="center"| 2
| 2
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 017
| 017
| align="center"| {{a|Immunity}}
| {{a|Immunity}}
| align="left"| Prevents the Pokémon from getting poisoned.
| style="text-align:left;" | Prevents the Pokémon from getting poisoned.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 1
| 1
| align="center"| 1
| 1
|-
|-
| align="center"| 150
| 150
| align="center"| {{a|Imposter}}
| {{a|Imposter}}
| align="left"| Transforms upon entering battle.
| style="text-align:left;" | Transforms upon entering battle.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 0
| 0
| align="center"| 1
| 1
|-
|-
| align="center"| 151
| 151
| align="center"| {{a|Infiltrator}}
| {{a|Infiltrator}}
| align="left"| Ignores Light Screen, Reflect, and Safeguard.
| style="text-align:left;" | Ignores Light Screen, Reflect, and Safeguard.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 2
| 2
| align="center"| 9
| 9
|-
|-
| align="center"| 039
| 039
| align="center"| {{a|Inner Focus}}
| {{a|Inner Focus}}
| align="left"| The Pokémon is protected from flinching.
| style="text-align:left;" | The Pokémon is protected from flinching.
| align="center"| III
| III
| align="center"| 4
| 4
| align="center"| 16
| 16
| align="center"| 6
| 6
|-
|-
| align="center"| 015
| 015
| align="center"| {{a|Insomnia}}
| {{a|Insomnia}}
| align="left"| Prevents the Pokémon from falling asleep.
| style="text-align:left;" | Prevents the Pokémon from falling asleep.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 10
| 10
| align="center"| 1
| 1
|-
|-
| align="center"| 022
| 022
| align="center"| {{a|Intimidate}}
| {{a|Intimidate}}
| align="left"| Lowers the foe’s Attack stat.
| style="text-align:left;" | Lowers the foe’s Attack stat.
| align="center"| III
| III
| align="center"| 5
| 5
| align="center"| 19
| 19
| align="center"| 3
| 3
|-
|-
| align="center"| 160
| 160
| align="center"| {{a|Iron Barbs}}
| {{a|Iron Barbs}}
| align="left"| Damages attacking Pokémon for 1/8 their max HP on contact.
| style="text-align:left;" | Damages attacking Pokémon for 1/8 their max HP on contact.
| align="center"| V
| V
| align="center"| 2
| 2
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 089
| 089
| align="center"| {{a|Iron Fist}}
| {{a|Iron Fist}}
| align="left"| Boosts the power of punching moves.
| style="text-align:left;" | Boosts the power of punching moves.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 3
| 3
| align="center"| 7
| 7
|-
|-
| align="center"| 154
| 154
| align="center"| {{a|Justified}}
| {{a|Justified}}
| align="left"| Raises Attack when hit by dark-type moves.
| style="text-align:left;" | Raises Attack when hit by dark-type moves.
| align="center"| V
| V
| align="center"| 4
| 4
| align="center"| 0
| 0
| align="center"| 5
| 5
|-
|-
| align="center"| 051
| 051
| align="center"| {{a|Keen Eye}}
| {{a|Keen Eye}}
| align="left"| Prevents the Pokémon from losing accuracy.
| style="text-align:left;" | Prevents the Pokémon from losing accuracy.
| align="center"| III
| III
| align="center"| 5
| 5
| align="center"| 19
| 19
| align="center"| 5
| 5
|-
|-
| align="center"| 103
| 103
| align="center"| {{a|Klutz}}
| {{a|Klutz}}
| align="left"| The Pokémon can’t use any held items.
| style="text-align:left;" | The Pokémon can’t use any held items.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 6
| 6
| align="center"| 1
| 1
|-
|-
| align="center"| 102
| 102
| align="center"| {{a|Leaf Guard}}
| {{a|Leaf Guard}}
| align="left"| Prevents status problems in sunny weather.
| style="text-align:left;" | Prevents status problems in sunny weather.
| align="center"| IV
| IV
| align="center"| 1
| 1
| align="center"| 6
| 6
| align="center"| 7
| 7
|-
|-
| align="center"| 026
| 026
| align="center"| {{a|Levitate}}
| {{a|Levitate}}
| align="left"| Gives full immunity to all Ground-type moves.
| style="text-align:left;" | Gives full immunity to all Ground-type moves.
| align="center"| III
| III
| align="center"| 30
| 30
| align="center"| 2
| 2
| align="center"| 0
| 0
|-
|-
| align="center"| 135
| 135
| align="center"| {{a|Light Metal}}
| {{a|Light Metal}}
| align="left"| Halves the Pokémon's weight.
| style="text-align:left;" | Halves the Pokémon's weight.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 0
| 0
| align="center"| 5
| 5
|-
|-
| align="center"| 031
| 031
| align="center"| {{a|Lightningrod}}
| {{a|Lightningrod}}
| align="left"| The Pokémon draws in all Electric-type moves.
| style="text-align:left;" | The Pokémon draws in all Electric-type moves.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 9
| 9
| align="center"| 6
| 6
|-
|-
| align="center"| 007
| 007
| align="center"| {{a|Limber}}
| {{a|Limber}}
| align="left"| The Pokémon is protected from paralysis.
| style="text-align:left;" | The Pokémon is protected from paralysis.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 7
| 7
| align="center"| 2
| 2
|-
|-
| align="center"| 064
| 064
| align="center"| {{a|Liquid Ooze}}
| {{a|Liquid Ooze}}
| align="left"| Inflicts damage on foes using any draining move.
| style="text-align:left;" | Inflicts damage on foes using any draining move.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 4
| 4
| align="center"| 0
| 0
|-
|-
| align="center"| 156
| 156
| align="center"| {{a|Magic Bounce}}
| {{a|Magic Bounce}}
| align="left"| Reflects most non-damaging moves back at their user.
| style="text-align:left;" | Reflects most non-damaging moves back at their user.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 0
| 0
| align="center"| 3
| 3
|-
|-
| align="center"| 098
| 098
| align="center"| {{a|Magic Guard}}
| {{a|Magic Guard}}
| align="left"| The Pokémon only takes damage from attacks.
| style="text-align:left;" | The Pokémon only takes damage from attacks.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 7
| 7
| align="center"| 3
| 3
|-
|-
| align="center"| 040
| 040
| align="center"| {{a|Magma Armor}}
| {{a|Magma Armor}}
| align="left"| Prevents the Pokémon from becoming frozen.
| style="text-align:left;" | Prevents the Pokémon from becoming frozen.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 3
| 3
| align="center"| 0
| 0
|-
|-
| align="center"| 042
| 042
| align="center"| {{a|Magnet Pull}}
| {{a|Magnet Pull}}
| align="left"| Prevents Steel-type Pokémon from escaping.
| style="text-align:left;" | Prevents Steel-type Pokémon from escaping.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 5
| 5
| align="center"| 0
| 0
|-
|-
| align="center"| 063
| 063
| align="center"| {{a|Marvel Scale}}
| {{a|Marvel Scale}}
| align="left"| Boosts Defense if there is a status problem.
| style="text-align:left;" | Boosts Defense if there is a status problem.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 0
| 0
| align="center"| 2
| 2
|-
|-
| align="center"| 058
| 058
| align="center"| {{a|Minus}}
| {{a|Minus}}
| align="left"| Boosts Sp. Atk if another Pokémon has Plus.
| style="text-align:left;" | Boosts Sp. Atk if another Pokémon has Plus.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 3
| 3
| align="center"| 2
| 2
|-
|-
| align="center"| 104
| 104
| align="center"| {{a|Mold Breaker}}
| {{a|Mold Breaker}}
| align="left"| Moves can be used regardless of Abilities.
| style="text-align:left;" | Moves can be used regardless of Abilities.
| align="center"| IV
| IV
| align="center"| 2
| 2
| align="center"| 4
| 4
| align="center"| 6
| 6
|-
|-
| align="center"| 141
| 141
| align="center"| {{a|Moody}}
| {{a|Moody}}
| align="left"| Raises a random stat two stages and lowers another one stage after each turn.
| style="text-align:left;" | Raises a random stat two stages and lowers another one stage after each turn.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 0
| 0
| align="center"| 7
| 7
|-
|-
| align="center"| 078
| 078
| align="center"| {{a|Motor Drive}}
| {{a|Motor Drive}}
| align="left"| Raises Speed if hit by an Electric-type move.
| style="text-align:left;" | Raises Speed if hit by an Electric-type move.
| align="center"| IV
| IV
| align="center"| 1
| 1
| align="center"| 2
| 2
| align="center"| 1
| 1
|-
|-
| align="center"| 153
| 153
| align="center"| {{a|Moxie}}
| {{a|Moxie}}
| align="left"| Raises Attack one stage upon KOing a Pokémon.
| style="text-align:left;" | Raises Attack one stage upon KOing a Pokémon.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 5
| 5
| align="center"| 6
| 6
|-
|-
| align="center"| 136
| 136
| align="center"| {{a|Multiscale}}
| {{a|Multiscale}}
| align="left"| Halves damage taken from full HP.
| style="text-align:left;" | Halves damage taken from full HP.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 0
| 0
| align="center"| 2
| 2
|-
|-
| align="center"| 121
| 121
| align="center"| {{a|Multitype}}
| {{a|Multitype}}
| align="left"| Changes type to match the held Plate.
| style="text-align:left;" | Changes type to match the held Plate.
| align="center"| IV
| IV
| align="center"| 1
| 1
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 152
| 152
| align="center"| {{a|Mummy}}
| {{a|Mummy}}
| align="left"| [[Contact]] with this Pokémon spreads this Ability.
| style="text-align:left;" | [[Contact]] with this Pokémon spreads this Ability.
| align="center"| V
| V
| align="center"| 2
| 2
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 030
| 030
| align="center"| {{a|Natural Cure}}
| {{a|Natural Cure}}
| align="left"| All status problems are healed upon switching out.
| style="text-align:left;" | All status problems are healed upon switching out.
| align="center"| III
| III
| align="center"| 3
| 3
| align="center"| 10
| 10
| align="center"| 0
| 0
|-
|-
| align="center"| 099
| 099
| align="center"| {{a|No Guard}}
| {{a|No Guard}}
| align="left"| Ensures the Pokémon and its foe’s attacks land.
| style="text-align:left;" | Ensures the Pokémon and its foe’s attacks land.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 3
| 3
| align="center"| 3
| 3
|-
|-
| align="center"| 096
| 096
| align="center"| {{a|Normalize}}
| {{a|Normalize}}
| align="left"| All the Pokémon’s moves become the Normal type.
| style="text-align:left;" | All the Pokémon’s moves become the Normal type.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 2
| 2
| align="center"| 0
| 0
|-
|-
| align="center"| 012
| 012
| align="center"| {{a|Oblivious}}
| {{a|Oblivious}}
| align="left"| Prevents the Pokémon from becoming infatuated.
| style="text-align:left;" | Prevents the Pokémon from becoming infatuated.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 16
| 16
| align="center"| 3
| 3
|-
|-
| align="center"| 142
| 142
| align="center"| {{a|Overcoat}}
| {{a|Overcoat}}
| align="left"| Protects against damage from weather.
| style="text-align:left;" | Protects against damage from weather.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 5
| 5
| align="center"| 12
| 12
|-
|-
| align="center"| 065
| 065
| align="center"| {{a|Overgrow}}
| {{a|Overgrow}}
| align="left"| Powers up Grass-type moves in a pinch.
| style="text-align:left;" | Powers up Grass-type moves in a pinch.
| align="center"| III
| III
| align="center"| 15
| 15
| align="center"| 0
| 0
| align="center"| 2
| 2
|-
|-
| align="center"| 020
| 020
| align="center"| {{a|Own Tempo}}
| {{a|Own Tempo}}
| align="left"| Prevents the Pokémon from becoming confused.
| style="text-align:left;" | Prevents the Pokémon from becoming confused.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 13
| 13
| align="center"| 4
| 4
|-
|-
| align="center"| 124
| 124
| align="center"| {{a|Pickpocket}}
| {{a|Pickpocket}}
| align="left"| Steals attacking Pokémon's held item on contact.
| style="text-align:left;" | Steals attacking Pokémon's held item on contact.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 0
| 0
| align="center"| 5
| 5
|-
|-
| align="center"| 053
| 053
| align="center"| {{a|Pickup}}
| {{a|Pickup}}
| align="left"| The Pokémon may pick up items.
| style="text-align:left;" | The Pokémon may pick up items.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 9
| 9
| align="center"| 0
| 0
|-
|-
| align="center"| 057
| 057
| align="center"| {{a|Plus}}
| {{a|Plus}}
| align="left"| Boosts Sp. Atk if another Pokémon has Minus.
| style="text-align:left;" | Boosts Sp. Atk if another Pokémon has Minus.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 3
| 3
| align="center"| 3
| 3
|-
|-
| align="center"| 090
| 090
| align="center"| {{a|Poison Heal}}
| {{a|Poison Heal}}
| align="left"| Restores HP if the Pokémon is poisoned.
| style="text-align:left;" | Restores HP if the Pokémon is poisoned.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 2
| 2
| align="center"| 1
| 1
|-
|-
| align="center"| 038
| 038
| align="center"| {{a|Poison Point}}
| {{a|Poison Point}}
| align="left"| Contact with the Pokémon may poison the foe.
| style="text-align:left;" | Contact with the Pokémon may poison the foe.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 14
| 14
| align="center"| 0
| 0
|-
|-
| align="center"| 143
| 143
| align="center"| {{a|Poison Touch}}
| {{a|Poison Touch}}
| align="left"| Has a {{tt|30|20 in the Japanese versions of Black and White}}% chance of poisoning Pokémon upon contact when attacking.
| style="text-align:left;" | Has a {{tt|30|20 in the Japanese versions of Black and White}}% chance of poisoning Pokémon upon contact when attacking.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 1
| 1
| align="center"| 4
| 4
|-
|-
| align="center"| 158
| 158
| align="center"| {{a|Prankster}}
| {{a|Prankster}}
| align="left"| Raises non-damaging moves' priority by one stage.
| style="text-align:left;" | Raises non-damaging moves' priority by one stage.
| align="center"| V
| V
| align="center"| 2
| 2
| align="center"| 2
| 2
| align="center"| 7
| 7
|-
|-
| align="center"| 046
| 046
| align="center"| {{a|Pressure}}
| {{a|Pressure}}
| align="left"| The Pokémon raises the foe’s PP usage.
| style="text-align:left;" | The Pokémon raises the foe’s PP usage.
| align="center"| III
| III
| align="center"| 18
| 18
| align="center"| 3
| 3
| align="center"| 4
| 4
|-
|-
| align="center"| 074
| 074
| align="center"| {{a|Pure Power}}
| {{a|Pure Power}}
| align="left"| Boosts the power of physical attacks.
| style="text-align:left;" | Boosts the power of physical attacks.
| align="center"| III
| III
| align="center"| 2
| 2
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 095
| 095
| align="center"| {{a|Quick Feet}}
| {{a|Quick Feet}}
| align="left"| Boosts Speed if there is a status problem.
| style="text-align:left;" | Boosts Speed if there is a status problem.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 5
| 5
| align="center"| 7
| 7
|-
|-
| align="center"| 044
| 044
| align="center"| {{a|Rain Dish}}
| {{a|Rain Dish}}
| align="left"| The Pokémon gradually recovers HP in rain.
| style="text-align:left;" | The Pokémon gradually recovers HP in rain.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 3
| 3
| align="center"| 8
| 8
|-
|-
| align="center"| 155
| 155
| align="center"| {{a|Rattled}}
| {{a|Rattled}}
| align="left"| Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.
| style="text-align:left;" | Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 0
| 0
| align="center"| 11
| 11
|-
|-
| align="center"| 120
| 120
| align="center"| {{a|Reckless}}
| {{a|Reckless}}
| align="left"| Powers up moves that have recoil damage.
| style="text-align:left;" | Powers up moves that have recoil damage.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 3
| 3
| align="center"| 8
| 8
|-
|-
| align="center"| 144
| 144
| align="center"| {{a|Regenerator}}
| {{a|Regenerator}}
| align="left"| Heals for 1/3 max HP upon leaving battle.
| style="text-align:left;" | Heals for 1/3 max HP upon leaving battle.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 3
| 3
| align="center"| 14
| 14
|-
|-
| align="center"| 079
| 079
| align="center"| {{a|Rivalry}}
| {{a|Rivalry}}
| align="left"| Raises Attack if the foe is of the same gender.
| style="text-align:left;" | Raises Attack if the foe is of the same gender.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 12
| 12
| align="center"| 4
| 4
|-
|-
| align="center"| 069
| 069
| align="center"| {{a|Rock Head}}
| {{a|Rock Head}}
| align="left"| Protects the Pokémon from recoil damage.
| style="text-align:left;" | Protects the Pokémon from recoil damage.
| align="center"| III
| III
| align="center"| 2
| 2
| align="center"| 16
| 16
| align="center"| {{tt|1|Blue-striped Basculin obtained in a trade in Pokémon White}}
| {{tt|1|Blue-striped Basculin obtained in a trade in Pokémon White}}
|-
|-
| align="center"| 024
| 024
| align="center"| {{a|Rough Skin}}
| {{a|Rough Skin}}
| align="left"| Inflicts damage to the foe on contact.
| style="text-align:left;" | Inflicts damage to the foe on contact.
| align="center"| III
| III
| align="center"| 2
| 2
| align="center"| 1
| 1
| align="center"| 3
| 3
|-
|-
| align="center"| 050
| 050
| align="center"| {{a|Run Away}}
| {{a|Run Away}}
| align="left"| Enables sure getaway from wild Pokémon.
| style="text-align:left;" | Enables sure getaway from wild Pokémon.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 16
| 16
| align="center"| 8
| 8
|-
|-
| align="center"| 159
| 159
| align="center"| {{a|Sand Force}}
| {{a|Sand Force}}
| align="left"| Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm.
| style="text-align:left;" | Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm.
| align="center"| V
| V
| align="center"| 1
| 1
| align="center"| 2
| 2
| align="center"| 11
| 11
|-
|-
| align="center"| 146
| 146
| align="center"| {{a|Sand Rush}}
| {{a|Sand Rush}}
| align="left"| Doubles Speed during a sandstorm.
| style="text-align:left;" | Doubles Speed during a sandstorm.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 4
| 4
| align="center"| 2
| 2
|-
|-
| align="center"| 045
| 045
| align="center"| {{a|Sand Stream}}
| {{a|Sand Stream}}
| align="left"| The Pokémon summons a sandstorm in battle.
| style="text-align:left;" | The Pokémon summons a sandstorm in battle.
| align="center"| III
| III
| align="center"| 3
| 3
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 008
| 008
| align="center"| {{a|Sand Veil}}
| {{a|Sand Veil}}
| align="left"| Boosts the Pokémon’s evasion in a sandstorm.
| style="text-align:left;" | Boosts the Pokémon’s evasion in a sandstorm.
| align="center"| III
| III
| align="center"| 7
| 7
| align="center"| 4
| 4
| align="center"| 7
| 7
|-
|-
| align="center"| 157
| 157
| align="center"| {{a|Sap Sipper}}
| {{a|Sap Sipper}}
| align="left"| Absorbs Grass moves, raising Attack one stage.
| style="text-align:left;" | Absorbs Grass moves, raising Attack one stage.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 3
| 3
| align="center"| 8
| 8
|-
|-
| align="center"| 113
| 113
| align="center"| {{a|Scrappy}}
| {{a|Scrappy}}
| align="left"| Enables moves to hit Ghost-type foes.
| style="text-align:left;" | Enables moves to hit Ghost-type foes.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 2
| 2
| align="center"| 7
| 7
|-
|-
| align="center"| 032
| 032
| align="center"| {{a|Serene Grace}}
| {{a|Serene Grace}}
| align="left"| Boosts the likelihood of added effects appearing.
| style="text-align:left;" | Boosts the likelihood of added effects appearing.
| align="center"| III
| III
| align="center"| 2
| 2
| align="center"| 8
| 8
| align="center"| 2
| 2
|-
|-
| align="center"| 023
| 023
| align="center"| {{a|Shadow Tag}}
| {{a|Shadow Tag}}
| align="left"| Prevents the foe from escaping.
| style="text-align:left;" | Prevents the foe from escaping.
| align="center"| III
| III
| align="center"| 2
| 2
| align="center"| 0
| 0
| align="center"| 6
| 6
|-
|-
| align="center"| 061
| 061
| align="center"| {{a|Shed Skin}}
| {{a|Shed Skin}}
| align="left"| The Pokémon may heal its own status problems.
| style="text-align:left;" | The Pokémon may heal its own status problems.
| align="center"| III
| III
| align="center"| 10
| 10
| align="center"| 5
| 5
| align="center"| 0
| 0
|-
|-
| align="center"| 125
| 125
| align="center"| {{a|Sheer Force}}
| {{a|Sheer Force}}
| align="left"| Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
| style="text-align:left;" | Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
| align="center"| V
| V
| align="center"| 1
| 1
| align="center"| 6
| 6
| align="center"| 17
| 17
|-
|-
| align="center"| 075
| 075
| align="center"| {{a|Shell Armor}}
| {{a|Shell Armor}}
| align="left"| The Pokémon is protected against critical hits.
| style="text-align:left;" | The Pokémon is protected against critical hits.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 13
| 13
| align="center"| 7
| 7
|-
|-
| align="center"| 019
| 019
| align="center"| {{a|Shield Dust}}
| {{a|Shield Dust}}
| align="left"| Blocks the added effects of attacks taken.
| style="text-align:left;" | Blocks the added effects of attacks taken.
| align="center"| III
| III
| align="center"| 4
| 4
| align="center"| 1
| 1
| align="center"| 0
| 0
|-
|-
| align="center"| 086
| 086
| align="center"| {{a|Simple}}
| {{a|Simple}}
| align="left"| The Pokémon is prone to wild stat changes.
| style="text-align:left;" | The Pokémon is prone to wild stat changes.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 3
| 3
| align="center"| 2
| 2
|-
|-
| align="center"| 092
| 092
| align="center"| {{a|Skill Link}}
| {{a|Skill Link}}
| align="left"| Increases the frequency of multi-strike moves.
| style="text-align:left;" | Increases the frequency of multi-strike moves.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 2
| 2
| align="center"| 4
| 4
|-
|-
| align="center"| 112
| 112
| align="center"| {{a|Slow Start}}
| {{a|Slow Start}}
| align="left"| Temporarily halves Attack and Speed.
| style="text-align:left;" | Temporarily halves Attack and Speed.
| align="center"| IV
| IV
| align="center"| 1
| 1
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 097
| 097
| align="center"| {{a|Sniper}}
| {{a|Sniper}}
| align="left"| Powers up moves if they become critical hits.
| style="text-align:left;" | Powers up moves if they become critical hits.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 7
| 7
| align="center"| 5
| 5
|-
|-
| align="center"| 081
| 081
| align="center"| {{a|Snow Cloak}}
| {{a|Snow Cloak}}
| align="left"| Raises evasion in a hailstorm.
| style="text-align:left;" | Raises evasion in a hailstorm.
| align="center"| IV
| IV
| align="center"| 4
| 4
| align="center"| 3
| 3
| align="center"| 1
| 1
|-
|-
| align="center"| 117
| 117
| align="center"| {{a|Snow Warning}}
| {{a|Snow Warning}}
| align="left"| The Pokémon summons a hailstorm in battle.
| style="text-align:left;" | The Pokémon summons a hailstorm in battle.
| align="center"| IV
| IV
| align="center"| 2
| 2
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 094
| 094
| align="center"| {{a|Solar Power}}
| {{a|Solar Power}}
| align="left"| Boosts Sp. Atk, but lowers HP in sunshine.
| style="text-align:left;" | Boosts Sp. Atk, but lowers HP in sunshine.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 3
| 3
| align="center"| 3
| 3
|-
|-
| align="center"| 116
| 116
| align="center"| {{a|Solid Rock}}
| {{a|Solid Rock}}
| align="left"| Powers down super-effective moves.
| style="text-align:left;" | Powers down super-effective moves.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 4
| 4
| align="center"| 0
| 0
|-
|-
| align="center"| 043
| 043
| align="center"| {{a|Soundproof}}
| {{a|Soundproof}}
| align="left"| Gives full immunity to all sound-based moves.
| style="text-align:left;" | Gives full immunity to all sound-based moves.
| align="center"| III
| III
| align="center"| 3
| 3
| align="center"| 6
| 6
| align="center"| 3
| 3
|-
|-
| align="center"| 003
| 003
| align="center"| {{a|Speed Boost}}
| {{a|Speed Boost}}
| align="left"| The Pokémon’s Speed stat is gradually boosted.
| style="text-align:left;" | The Pokémon’s Speed stat is gradually boosted.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 2
| 2
| align="center"| 5
| 5
|-
|-
| align="center"| 100
| 100
| align="center"| {{a|Stall}}
| {{a|Stall}}
| align="left"| The Pokémon moves after even slower foes.
| style="text-align:left;" | The Pokémon moves after even slower foes.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 1
| 1
| align="center"| 0
| 0
|-
|-
| align="center"| 009
| 009
| align="center"| {{a|Static}}
| {{a|Static}}
| align="left"| Contact with the Pokémon may cause paralysis.
| style="text-align:left;" | Contact with the Pokémon may cause paralysis.
| align="center"| III
| III
| align="center"| 9
| 9
| align="center"| 5
| 5
| align="center"| 0
| 0
|-
|-
| align="center"| 080
| 080
| align="center"| {{a|Steadfast}}
| {{a|Steadfast}}
| align="left"| Raises Speed each time the Pokémon flinches.
| style="text-align:left;" | Raises Speed each time the Pokémon flinches.
| align="center"| IV
| IV
| align="center"| 1
| 1
| align="center"| 3
| 3
| align="center"| 5
| 5
|-
|-
| align="center"| 001
| 001
| align="center"| {{a|Stench}}
| {{a|Stench}}
| align="left"| The stench helps keep wild Pokémon away.
| style="text-align:left;" | The stench helps keep wild Pokémon away.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 6
| 6
| align="center"| 1
| 1
|-
|-
| align="center"| 060
| 060
| align="center"| {{a|Sticky Hold}}
| {{a|Sticky Hold}}
| align="left"| Protects the Pokémon from item theft.
| style="text-align:left;" | Protects the Pokémon from item theft.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 8
| 8
| align="center"| 0
| 0
|-
|-
| align="center"| 114
| 114
| align="center"| {{a|Storm Drain}}
| {{a|Storm Drain}}
| align="left"| The Pokémon draws in all Water-type moves.
| style="text-align:left;" | The Pokémon draws in all Water-type moves.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 4
| 4
| align="center"| 3
| 3
|-
|-
| align="center"| 005
| 005
| align="center"| {{a|Sturdy}}
| {{a|Sturdy}}
| align="left"| The Pokémon is protected against 1-hit KO attacks.
| style="text-align:left;" | The Pokémon is protected against 1-hit KO attacks.
| align="center"| III
| III
| align="center"| 8
| 8
| align="center"| 22
| 22
| align="center"| 2
| 2
|-
|-
| align="center"| 021
| 021
| align="center"| {{a|Suction Cups}}
| {{a|Suction Cups}}
| align="left"| Negates moves that force switching out.
| style="text-align:left;" | Negates moves that force switching out.
| align="center"| III
| III
| align="center"| 2
| 2
| align="center"| 1
| 1
| align="center"| 0
| 0
|-
|-
| align="center"| 105
| 105
| align="center"| {{a|Super Luck}}
| {{a|Super Luck}}
| align="left"| Heightens the critical-hit ratios of moves.
| style="text-align:left;" | Heightens the critical-hit ratios of moves.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 6
| 6
| align="center"| 3
| 3
|-
|-
| align="center"| 068
| 068
| align="center"| {{a|Swarm}}
| {{a|Swarm}}
| align="left"| Powers up Bug-type moves in a pinch.
| style="text-align:left;" | Powers up Bug-type moves in a pinch.
| align="center"| III
| III
| align="center"| 4
| 4
| align="center"| 16
| 16
| align="center"| 4
| 4
|-
|-
| align="center"| 033
| 033
| align="center"| {{a|Swift Swim}}
| {{a|Swift Swim}}
| align="left"| Boosts the Pokémon’s Speed in rain.
| style="text-align:left;" | Boosts the Pokémon’s Speed in rain.
| align="center"| III
| III
| align="center"| 8
| 8
| align="center"| 20
| 20
| align="center"| 10
| 10
|-
|-
| align="center"| 028
| 028
| align="center"| {{a|Synchronize}}
| {{a|Synchronize}}
| align="left"| Passes on a burn, poison, or paralysis to the foe.
| style="text-align:left;" | Passes on a burn, poison, or paralysis to the foe.
| align="center"| III
| III
| align="center"| 3
| 3
| align="center"| 12
| 12
| align="center"| 0
| 0
|-
|-
| align="center"| 077
| 077
| align="center"| {{a|Tangled Feet}}
| {{a|Tangled Feet}}
| align="left"| Raises evasion if the Pokémon is confused.
| style="text-align:left;" | Raises evasion if the Pokémon is confused.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 5
| 5
| align="center"| 2
| 2
|-
|-
| align="center"| 101
| 101
| align="center"| {{a|Technician}}
| {{a|Technician}}
| align="left"| Powers up the Pokémon’s weaker moves.
| style="text-align:left;" | Powers up the Pokémon’s weaker moves.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 9
| 9
| align="center"| 5
| 5
|-
|-
| align="center"| 140
| 140
| align="center"| {{a|Telepathy}}
| {{a|Telepathy}}
| align="left"| Protects against damaging moves from friendly Pokémon.
| style="text-align:left;" | Protects against damaging moves from friendly Pokémon.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 2
| 2
| align="center"| 12
| 12
|-
|-
| align="center"| 164
| 164
| align="center"| {{a|Teravolt}}
| {{a|Teravolt}}
| align="left"| Moves can be used regardless of Abilities.
| style="text-align:left;" | Moves can be used regardless of Abilities.
| align="center"| V
| V
| align="center"| 1
| 1
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 047
| 047
| align="center"| {{a|Thick Fat}}
| {{a|Thick Fat}}
| align="left"| Raises resistance to Fire- and Ice-type moves.
| style="text-align:left;" | Raises resistance to Fire- and Ice-type moves.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 16
| 16
| align="center"| 5
| 5
|-
|-
| align="center"| 110
| 110
| align="center"| {{a|Tinted Lens}}
| {{a|Tinted Lens}}
| align="left"| Powers up “not very effective” moves.
| style="text-align:left;" | Powers up “not very effective” moves.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 4
| 4
| align="center"| 5
| 5
|-
|-
| align="center"| 067
| 067
| align="center"| {{a|Torrent}}
| {{a|Torrent}}
| align="left"| Powers up Water-type moves in a pinch.
| style="text-align:left;" | Powers up Water-type moves in a pinch.
| align="center"| III
| III
| align="center"| 15
| 15
| align="center"| 0
| 0
| align="center"| 2
| 2
|-
|-
| align="center"| 137
| 137
| align="center"| {{a|Toxic Boost}}
| {{a|Toxic Boost}}
| align="left"| Increases Attack to 1.5× when poisoned.
| style="text-align:left;" | Increases Attack to 1.5× when poisoned.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 0
| 0
| align="center"| 1
| 1
|-
|-
| align="center"| 036
| 036
| align="center"| {{a|Trace}}
| {{a|Trace}}
| align="left"| The Pokémon copies a foe's Ability.
| style="text-align:left;" | The Pokémon copies a foe's Ability.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 5
| 5
| align="center"| 0
| 0
|-
|-
| align="center"| 054
| 054
| align="center"| {{a|Truant}}
| {{a|Truant}}
| align="left"| The Pokémon can't attack on consecutive turns.
| style="text-align:left;" | The Pokémon can't attack on consecutive turns.
| align="center"| III
| III
| align="center"| 2
| 2
| align="center"| 0
| 0
| align="center"| 1
| 1
|-
|-
| align="center"| 163
| 163
| align="center"| {{a|Turboblaze}}
| {{a|Turboblaze}}
| align="left"| Moves can be used regardless of Abilities.
| style="text-align:left;" | Moves can be used regardless of Abilities.
| align="center"| V
| V
| align="center"| 1
| 1
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 109
| 109
| align="center"| {{a|Unaware}}
| {{a|Unaware}}
| align="left"| Ignores any change in stats by the foe.
| style="text-align:left;" | Ignores any change in stats by the foe.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 4
| 4
| align="center"| 3
| 3
|-
|-
| align="center"| 084
| 084
| align="center"| {{a|Unburden}}
| {{a|Unburden}}
| align="left"| Raises Speed if a held item is used.
| style="text-align:left;" | Raises Speed if a held item is used.
| align="center"| IV
| IV
| align="center"| 0
| 0
| align="center"| 4
| 4
| align="center"| 5
| 5
|-
|-
| align="center"| 127
| 127
| align="center"| {{a|Unnerve}}
| {{a|Unnerve}}
| align="left"| Prevents opposing Pokémon from eating held Berries.
| style="text-align:left;" | Prevents opposing Pokémon from eating held Berries.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 2
| 2
| align="center"| 15
| 15
|-
|-
| align="center"| 162
| 162
| align="center"| {{a|Victory Star}}
| {{a|Victory Star}}
| align="left"| Raises moves' accuracy to 1.1× for friendly Pokémon.
| style="text-align:left;" | Raises moves' accuracy to 1.1× for friendly Pokémon.
| align="center"| V
| V
| align="center"| 1
| 1
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 072
| 072
| align="center"| {{a|Vital Spirit}}
| {{a|Vital Spirit}}
| align="left"| Prevents the Pokémon from falling asleep.
| style="text-align:left;" | Prevents the Pokémon from falling asleep.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 4
| 4
| align="center"| 7
| 7
|-
|-
| align="center"| 010
| 010
| align="center"| {{a|Volt Absorb}}
| {{a|Volt Absorb}}
| align="left"| Restores HP if hit by an Electric-type move.
| style="text-align:left;" | Restores HP if hit by an Electric-type move.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 2
| 2
| align="center"| 2
| 2
|-
|-
| align="center"| 011
| 011
| align="center"| {{a|Water Absorb}}
| {{a|Water Absorb}}
| align="left"| Restores HP if hit by a Water-type move.
| style="text-align:left;" | Restores HP if hit by a Water-type move.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 12
| 12
| align="center"| 8
| 8
|-
|-
| align="center"| 041
| 041
| align="center"| {{a|Water Veil}}
| {{a|Water Veil}}
| align="left"| Prevents the Pokémon from getting a burn.
| style="text-align:left;" | Prevents the Pokémon from getting a burn.
| align="center"| III
| III
| align="center"| 0
| 0
| align="center"| 4
| 4
| align="center"| 7
| 7
|-
|-
| align="center"| 133
| 133
| align="center"| {{a|Weak Armor}}
| {{a|Weak Armor}}
| align="left"| Raises Speed and lowers Defense by one stage each upon being hit by any move.
| style="text-align:left;" | Raises Speed and lowers Defense by one stage each upon being hit by any move.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 1
| 1
| align="center"| 15
| 15
|-
|-
| align="center"| 073
| 073
| align="center"| {{a|White Smoke}}
| {{a|White Smoke}}
| align="left"| Prevents the Pokémon’s stats from being lowered.
| style="text-align:left;" | Prevents the Pokémon’s stats from being lowered.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 0
| 0
| align="center"| 1
| 1
|-
|-
| align="center"| 025
| 025
| align="center"| {{a|Wonder Guard}}
| {{a|Wonder Guard}}
| align="left"| Only super effective moves will hit.
| style="text-align:left;" | Only super effective moves will hit.
| align="center"| III
| III
| align="center"| 1
| 1
| align="center"| 0
| 0
| align="center"| 0
| 0
|-
|-
| align="center"| 147
| 147
| align="center"| {{a|Wonder Skin}}
| {{a|Wonder Skin}}
| align="left"| Has a 50% chance of protecting against non-damaging moves that inflict major status ailments.
| style="text-align:left;" | Has a 50% chance of protecting against non-damaging moves that inflict major status ailments.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 1
| 1
| align="center"| 3
| 3
|-
|-
| align="center"| 161
| 161
| align="center"| {{a|Zen Mode}}
| {{a|Zen Mode}}
| align="left"| Changes the Pokémon's shape when HP is halved.
| style="text-align:left;" | Changes the Pokémon's shape when HP is halved.
| align="center"| V
| V
| align="center"| 0
| 0
| align="center"| 0
| 0
| align="center"| 1
| 1
|}
|}
|}
|}
29,836

edits