Ability: Difference between revisions

→‎Pokémon UNITE: messed with this some more. Link templates added too.
(→‎Pokémon UNITE: messed with this some more. Link templates added too.)
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===Pokémon UNITE===
===Pokémon UNITE===
In {{g|UNITE}}, Abilities are similar to the main series. Every Pokémon with a Unite License uses one of their Abilities from the main series games as their Ability. Similarly, a Pokémon's Ability can change when it evolves, such as {{p|Tyranitar}} having [[Guts]] as a {{p|Larvitar}} and [[Shed Skin]] as a {{p|Pupitar}} before gaining [[Sand Stream]] as a Tyranitar. The effects of Abilties usually correlate to their main series counterparts, such as how [[Garchomp]]'s [[Rough Skin]] deals damage to opponents who hit it with [[physical]] melee attacks. However, this is not always the case, as [[Mewtwo]]'s [[Pressure]] only serves to enable its [[Mega Evolution]] instead of having an effect that lines up with its main series effect of reducing [[PP]]. Abilities often have multiple effects aside from adapting the main series Abilities. These effects can fill gauges or give the Pokémon resources that contribute to the effectiveness of its other attacks and [[move]]s. Many Abilities that trigger as a result of something happening, such as {{p|Pikachu}}'s [[Static]] activating when it takes damage, cannot trigger again until a cooldown period has passed.
In {{g|UNITE}}, Abilities appear in a similar way to the main series. Every Pokémon with a Unite License uses one of their Abilities from the core series games as their Ability. A Pokémon's Ability can change when it evolves, such as {{p|Tyranitar}} having {{a|Guts}} as a {{p|Larvitar}} and {{a|Shed Skin}} as a {{p|Pupitar}} before gaining {{a|Sand Stream}} as a Tyranitar.
 
Abilities usually have effects that activate passively, be that when a certain condition is true, when the Pokémon performs a certain action, or when an action is done to that Pokémon.  The effects of Abilties usually correlate to their main series counterparts, such as how {{p|Garchomp}}'s {{a|Rough Skin}} deals damage to opponents who hit it with [[physical]] melee attacks. However, this is not always the case, as {{p|Mewtwo}}'s {{a|Pressure}} only serves to enable its [[Mega Evolution]] instead of having an effect that lines up with its main series effect of reducing [[PP]]. Even if two Pokémon have the same Ability, the effects of the Ability differ between each Pokémon. For example, both {{p|Gardevoir}} and {{p|Mew}} have {{a|Synchronize}}, but Gardevoir's version inflicts any movement speed decreases and damage-over-time [[status condition]]s back on the attacker while Mew's version increases the movement speed of itself and its allies when Mew uses a [[move]]. Even so, often Abilities with the same name have similar effects since they are all adapted from the same Ability from the core series. {{p|Charizard}}, {{p|Cinderace}}, and {{p|Delphox}} all have {{a|Blaze}} for instance, and it always serves to increase their power when their health is low. However, each Pokémon's Blaze does so in a different way.
 
Abilities often have multiple effects aside from adapting the main series Abilities. These effects can fill gauges or give the Pokémon resources that contribute to the effectiveness of its other attacks and [[move]]s. Many Abilities that trigger as a result of something happening, such as {{p|Pikachu}}'s {{a|Static}} activating when it takes damage, cannot trigger again until a cooldown period has passed.
 
In some cases,like with {{p|Zoroark}}'s {{a|Illusion}} and {{p|Hoopa}}'s {{a|Magician}}, an Ability's icon is visible along with the Pokémon's moves and is manually activated with a button press. These Abilities temporarily enter a cooldown state after being used, and cannot be used again until that cooldown concludes.


==In the anime==
==In the anime==
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