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[[File:YGlitchNameC1.png]] can be obtained by doing Method #3 of the [[Mew glitch]] with a Pokémon with a special stat of '''193''', by trading a [[ゥ (C1)]] from {{game3|Red and Blue|Red/Blue|s}} to Yellow, or via the [[Johto guard glitch]] with {{p|Meganium}}. | [[File:YGlitchNameC1.png]] can be obtained by doing Method #3 of the [[Mew glitch]] with a Pokémon with a special stat of '''193''', by trading a [[ゥ (C1)]] from {{game3|Red and Blue|Red/Blue|s}} to Yellow, or via the [[Johto guard glitch]] with {{p|Meganium}}. | ||
The Pokédex number for [[File:YGlitchNameC1.png]] is #205, which makes this glitch's National Pokédex equivalent {{p|Forretress}}. [[File:YGlitchNameC1.png]] will usually [[game freeze|freeze]] the player's game when it is encountered using the Mew glitch due to its extremely long cry (its length varies from encounter to encounter; its cry has been sped up but the end of it has never been reached, so it may just be a continuous loop). Its Red/Blue equivalent, ゥ, also freezes the game. On rare occasions, [[File:YGlitchNameC1.png]] may appear without freezing. | The Pokédex number for [[File:YGlitchNameC1.png]] is #205, which makes this glitch's National Pokédex equivalent {{p|Forretress}}. [[File:YGlitchNameC1.png]] will usually [[game freeze|freeze]] the player's game when it is encountered using the Mew glitch due to its extremely long cry (its length varies from encounter to encounter; its cry has been sped up but the end of it has never been reached, so it may just be a continuous loop). Its Red/Blue equivalent, ゥ, also freezes the game. On rare occasions, [[File:YGlitchNameC1.png]] may appear without freezing. But, sometimes the duration varies. | ||
When [[File:YGlitchNameC1.png]] is sent into battle, they player will not be able to see [[File:YGlitchNameC1.png]]'s moves, as the battle menu will be covered by a black [[glitch screen]], the same one that covers its front sprite. | When [[File:YGlitchNameC1.png]] is sent into battle, they player will not be able to see [[File:YGlitchNameC1.png]]'s moves, as the battle menu will be covered by a black [[glitch screen]], the same one that covers its front sprite. | ||
When [[File:YGlitchNameC1.png]] appears in color in {{eng|Pokémon Stadium}}, [[File:YGlitchNameC1.png]]'s sprite will be red and surrounded by a black glitch screen. | When [[File:YGlitchNameC1.png]] appears in color in {{eng|Pokémon Stadium}}, [[File:YGlitchNameC1.png]]'s sprite will be red and surrounded by a black glitch screen. | ||
==Game data== | ==Game data== |
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