|
Artwork from FR/LG
|
|
|
|
|
|
|
|
Height
2'00" Imperial
|
0.6 m Metric
|
2'00"/0.6 m Red-Striped
|
0'0"/0.0 m Blue-Striped
|
0'0"/0.0 m
|
|
|
Weight
26.5 lbs. Imperial
|
12.0 kg Metric
|
26.5 lbs./12.0 kg Red-Striped
|
0.0 lbs./0.0 kg Blue-Striped
|
0.0 lbs./0.0 kg
|
|
|
|
|
|
|
|
|
EV yield
HP 0
|
Atk 0
|
Def 1
|
Sp.Atk 0
|
Sp.Def 0
|
Speed 0
|
Base Exp.: 93
|
Battle Exp.: 931*
|
|
|
|
Sandshrew (Japanese: サンド Sand) is a Template:Type2 Pokémon.
It evolves into Sandslash starting at level 22.
Biology
Physiology
Sandshrew is a ground-dwelling pholidote notable for its defensive capabilities. Its body is mostly covered in a dry, tough hide which is colored to blend in with the sands of the desert. It can curl into a tight ball about the same size as a basketball to protect its soft underbelly. Its primary weapon is the small but sharp claws on its paws, which are also useful for burrowing and can sometimes be poisoned. Sandshrew resembles the pangolin.
=Gender differences
None.
Special abilities
Sandshrew's special abilities are extremely limited compared to other Pokémon. It has a greater control over the ground and sand than the average Pokémon, mostly derived from adaptation to its habitat.
Behavior
In the wild, Sandshrew are mostly defensive by nature. They spend much of their time hidden underground in their burrows and will kick up sand or curl into a ball to escape predators. They may venture out to hunt, taking advantage of the desert sands to hide themselves.
However, with the help of a Trainer, a Sandshrew can become bolder and much more daring, and can even be trained to swim despite the fact that they are weakened by the water. They are still fond of curling up, though, even if not for defense.
Habitat
Sandshrew are adapted to dry, arid areas. Thus, they can be commonly found in deserts and grasslands, and sometimes in river valleys or the upper levels of caves as well. Wherever they are, they live underground in burrows.
Diet
- Main article: Pokémon food
Sandshrew do not require a lot of water, due to a very efficient system of staying hydrated with minimal moisture. They hunt for prey in the wild.
In the animeIn the mangaIn the TCGGame data
Pokédex entries
This Pokémon was unavailable prior to Generation I.
|
Generation I
|
|
Red
|
Burrows deep underground in arid locations far from water. It only emerges to hunt for food.
|
Blue
|
Yellow
|
Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
|
Stadium
|
When hunting, it hides at the lip of its burrow. If prey comes close, it lunges out and drags in the prey instantly.
|
|
|
Generation II
|
|
Gold
|
If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
|
Silver
|
Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
|
Crystal
|
It prefers dry, sandy places because it uses the sand to protect itself when threatened.
|
Stadium 2
|
If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
|
|
|
Generation III
|
|
Ruby
|
Sandshrew's body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.
|
Sapphire
|
Sandshrew has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.
|
Emerald
|
When it curls up in a ball, it can make any attack bounce off harmlessly. Its hide has turned tough and solid as a result of living in the desert.
|
FireRed
|
It burrows and lives underground. If threatened, it curls itself up into a ball for protection.
|
LeafGreen
|
Burrows deep underground in arid locations far from water. It only emerges to hunt for food.
|
|
|
Generation IV
|
|
Diamond
|
To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
|
Pearl
|
To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
|
Platinum
|
To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
|
HeartGold
|
If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
|
SoulSilver
|
Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
|
|
|
|
|
Game locations
This Pokémon was unavailable prior to Generation I.
|
|
|
|
|
|
|
In side games
Held items
Stats
Base stats
Stat
|
Range
|
At Lv. 50
|
At Lv. 100
|
50
|
|
110 - 157
|
210 - 304
|
75
|
|
72 - 139
|
139 - 273
|
85
|
|
81 - 150
|
157 - 295
|
20
|
|
22 - 79
|
40 - 152
|
30
|
|
31 - 90
|
58 - 174
|
40
|
|
40 - 101
|
76 - 196
|
Total: 300
|
Other Pokémon with this total
|
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
- This Pokémon's Special base stat in Generation I was 30.
|
Pokéthlon stats
Type effectiveness
Template:DP type effectiveness
Learnset
Template:Learnset intro
|- style="text-align:center"
| style="text-align:left" | ground
| style="background:#915121" | ground
| style=" background:#FFF" | 4
| style=" background:#FFF" | 1
| style=" background:#FFF" | Sandshrew
| style="display:none; background:#FFF" | {{{6}}}
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Movelist/note
Template:Movelisttm
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Movelist/note
Template:Eggmoves
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Mlentry4
Template:Eggmoves/note
Template:Tutor
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
Template:Mtentry4
|- style="background:#B88E6F"
| colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|}
|}
Side game data
Template:Side game
Evolution
Sprites
Trivia
Origin
Though its design appears to be inspired by armadillos, its actual inspiration was the pangolin, which is a scaly-anteater by another name. It curls up into a ball, has sharp claws, and lives in desert regions.
Name origin
Sandshrew's name is a combination of sand and shrew, a small rodent-like mammal. Its Japanese name simply refers to sand.
In other languages
- German: Sandan - Corruption of Sand.
- French: Sabelette - From sable (sand) and belette (weasel).
- Korean: 모래두지 Moraeduji
- Chinese (Taiwan and Hong Kong): 穿山鼠 Chuan Shan Shű - A portmanteau of 穿山甲 Chuan Shan Jia (pangolin) and 鼠 (mouse). Literally means "mouse that passes through mountains".
External linksNotes