Synchronize (Ability)

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Flavor text
Generation III
Passes on status problems.
Generation IV
Passes on a burn, poison, or paralysis to the foe.
Generation V
Currently unknown
Generation VI
Currently unknown
Generation VII
Currently unknown
Generation VIII
Currently unknown
Generation IX
Currently unknown

Synchronize (Japanese: シンクロ Synchro) is an ability introduced in Generation III. Eleven Pokémon have this ability, all but one of them Template:Type2.

Effect

In battle

Synchronize passes on status problems to the opponent that caused the problem. Synchronize will not pass on the Sleep or Frozen status conditions, or if the status condition was obtained from items such as the Flame Orb. Synchronize will have no effect if the other Pokémon has a type or ability that prevents them from being Poisoned, Paralyzed, or Burned. The badly poisoned condition is passed on as regular poison.

Outside of battle

From Emerald onwards, if the Pokémon with this ability is leading the party, Synchronize gives a 50% chance of encountering a wild Pokémon with the same nature. Strangely, although Synchronize does not have this effect on stationary legendaries in Emerald, it has worked on all Pokémon in every game released since.

Pokémon with Synchronize

Single ability

# Pokémon Type
151   Mew Psychic
 
 
 
 
 
196   Espeon Psychic
 
 
 
 
 
197   Umbreon Dark
 
 
 
 
 


Dual ability

# Pokémon Type Other ability

Template:Abilityentry2 Template:Abilityentry2 Template:Abilityentry2 Template:Abilityentry2 Template:Abilityentry2 Template:Abilityentry2 Template:Abilityentry2 Template:Abilityentry2


In other languages

  • Italian: Sincronismo