Mat Block (move)

Mat Block
たたみがえし Tatami Flip
Mat Block VII.png
Type  Fighting
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Your Party: Affects the user and all allies
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Cool
Appeal  1
Jamming  3 ♥♥♥
Badly startles all of the Pokémon to act before the user.

Mat Block (Japanese: たたみがえし Tatami Flip) is a non-damaging Fighting-type move introduced in Generation VI. Prior to Generation VII, it was the signature move of Greninja.

Effect

Mat Block protects all Pokémon on the user's side of the field from any moves except status moves for that turn. Unlike Protect, this move is not an increased priority move. Similar to Fake Out, Mat Block will only work if used on the first turn after the Pokémon enters the field; the Pokémon must be switched out and back in to be able to use Mat Block again.

Feint, Hyperspace Fury, Hyperspace Hole, Phantom Force, and Shadow Force will hit regardless and lift the effect of Mat Block from the target's team when successfully used. Additionally, Mat Block cannot protect against Z-Moves, Future Sight, or Doom Desire.

If powered up by a Fightinium Z into Z-Mat Block, the user's Defense stat rises by one stage.

Description

Games Description
XYORAS
SMUSUM
Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0538     Human-Like Human-Like 1
0658    
 
Water 1 Water 1 1 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Successfully using Mat Block or other protection moves consecutively reduces the chance of success of it and these moves.

Description

Games Description
SMD It protects from physical and special moves. Its chance of failing rises if used in a row.*
You and your teammates in the same room will get Mat Block status, which protects you from physical and special moves. But its chance of failure rises if you use it after you use a move that evades enemies' attacks.*


In the manga

In the Pokémon Adventures manga


In other games

Super Smash Bros. for Nintendo 3DS/Wii U

Mat Block appears at the start of Greninja's Final Smash, Secret Ninja Attack. The initial Mat Block flip sends opponents into the air, allowing Greninja to slice them repeatedly before launching them with a final blow.

In other generations

Trivia

  • This move is a reference to a trick that has been used by ninjas, which involves flipping a tatami (a type of mat used as a flooring material in traditional Japanese-style rooms) to block incoming projectile attacks.

In other languages

Language Title
Chinese Cantonese 掀榻榻米 Hīn Taaptaapmáih
Mandarin 掀榻榻米 Xiān Tàtàmǐ
  French Tatamigaeshi
  German Tatami-Schild
  Italian Ribaltappeto
  Korean 마룻바닥세워막기 Marutbadaksewomaggi
  Brazilian Portuguese Esteira Bloqueio
  Spanish Escudo Tatami


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.