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m (SnorlaxMonster moved page Ganbaru Values to Effort level: Official English name) |
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''' | '''Effort Levels''', or known as '''ELs''', are a mechanic introduced in [[Pokémon Legends: Arceus]]. Similar to how [[ Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] uses [[Awakening values]], ELs replace the use of EVs, and are increased using [[Grit]] items. | ||
Formula: | Formula: | ||
Each stat is made of two equations, the Ganbaru Value and the Base Value | Each stat is made of two equations, the Ganbaru Value (GV) and the Base Value | ||
<math> HP = \big(\frac{LV}{100} + 1\big) * Base + LV +GV </math> | <math> HP = \big(\frac{LV}{100} + 1\big) * Base + LV +GV </math> | ||
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The GV follows as such | The GV follows as such | ||
<math> \frac{ \sqrt{Base} * Multiplier + Lv}{2.5} </math> | <math>\frac{ \sqrt{Base} * Multiplier + Lv}{2.5} </math> | ||
The multiplier is created from the Pokemon's Effort Level. The starting effort level of a pokemon is based on the IV of each stat. | The multiplier is created from the Pokemon's Effort Level. The starting effort level of a pokemon is based on the IV of each stat. |
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