Fall City: Difference between revisions

No change in size ,  12 June 2020
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m (time can also be tacked on ! only real way to beat spensers score so kiiiiiiiiinda important.)
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When news of the [[Go-Rock Squad]] first reaches Fall City, all of the local Rangers are sent to investigate. The player briefly takes their place patrolling the city and helping residents. One lady needs help moving into her new apartment while another has lost her five {{p|Skitty}}. [[Professor Hastings]]' research lab needs to be lit by a {{p|Staryu}} and, finally, the Joy Clock Tower must be saved from a {{p|Machoke}} controlled by the Go-Rock Squad.
When news of the [[Go-Rock Squad]] first reaches Fall City, all of the local Rangers are sent to investigate. The player briefly takes their place patrolling the city and helping residents. One lady needs help moving into her new apartment while another has lost her five {{p|Skitty}}. [[Professor Hastings]]' research lab needs to be lit by a {{p|Staryu}} and, finally, the Joy Clock Tower must be saved from a {{p|Machoke}} controlled by the Go-Rock Squad.


After the credits roll, the Capture Arena opens within the city. This challenge takes place in front of an audience and is hosted by MC Arena. Unlike the capture challenges of the [[Kisara Plains]] and [[Safra Sea]], the Ranger is always in the capture screen into which Pokémon are randomly dropped. The time limit starts at two minutes but is slightly extended each time a capture is made, depending on the points earned by it. Up to 10 seconds can be earned per capture, with an added 10 second bonus after each section boss Pokémon. Catching a {{p|Pichu}}, {{p|Pikachu}} or {{p|Raichu}} here automatically recharges the [[Capture Styler]], with the level again dependent on the point value of the capture. The initial high score is set by {{ra|Spenser}} at 50,000 points.
After the credits roll, the Capture Arena opens within the city. This challenge takes place in front of an audience and is hosted by MC Arena. Unlike the capture challenges of the [[Kisara Plains]] and [[Safra Sea]], the Ranger is always in the capture screen into which Pokémon are randomly dropped. The time limit starts at two minutes but is slightly extended each time a capture is made, depending on the points earned by it. Up to 10 seconds can be earned per capture, with an added 10-second bonus after each section boss Pokémon. Catching a {{p|Pichu}}, {{p|Pikachu}} or {{p|Raichu}} here automatically recharges the [[Capture Styler]], with the level again dependent on the point value of the capture. The initial high score is set by {{ra|Spenser}} at 50,000 points.


In a mission after the credits, a disturbance at the docks must be investigated. This leads to the necessity to capture a {{p|Kyogre}}.
In a mission after the credits, a disturbance at the docks must be investigated. This leads to the necessity to capture a {{p|Kyogre}}.
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