Mystery Dungeon game mechanics: Difference between revisions

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{{main|Throwing item}}
{{main|Throwing item}}
Much like in the [[Safari Zone]] of the core series games, where the player is able to toss Bait or throw a Rock (or Mud) at Pokémon, throwing items in Mystery Dungeon deals damage. The player is able to stock up to 99 units of a throwing item in a single item space in contrast to other items, where multiple items take up multiple spaces in the item list.
Much like in the [[Safari Zone]] of the core series games, where the player is able to toss Bait or throw a Rock (or Mud) at Pokémon, throwing items in Mystery Dungeon deals damage. The player is able to stock up to 99 units of a throwing item in a single item space in contrast to other items, where multiple items take up multiple spaces in the item list.
* This does not apply to Unown Stones.
* This does not apply to [[Unown Stone]]s.
* [[Wand]]s were an item introduced in Super Pokémon Mystery Dungeon. They behave similarly to Throwing items though can only be stacked up to 40 and whilst some deal damage, they have varying affects such as Warping the target or causing various Status Conditions.
* [[Wand]]s were an item introduced in Super Pokémon Mystery Dungeon. They behave similarly to Throwing items though can only be stacked up to 40 and whilst some deal damage, they have varying affects such as Warping the target or causing various Status Conditions.