User:Dannyboy601/Template:MoveList: Difference between revisions

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(Don't mind me, just testing a few things.)
 
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| 1 || The name of the move. ||  
| 1 || The name of the move. ||  
|-
|-
| 2 || The move's [[type]]. || The template doesn't forbid the {{t|Dark}}, {{t|Steel}}, {{t|Fairy}} and {{t|???}} types, but they shouldn't be used, for obvious reasons.
| 2 || The move's [[type]]. || The template does not forbid the {{t|Dark}}, {{t|Steel}}, {{t|Fairy}} and {{t|???}} types, but they should not be used, as they did not exist in Generation I.
|-
|-
| 3 || The move's base [[power]]. || If there is no numerical value, a single em dash [—] should be used rather than leaving the parameter blank.
| 3 || The move's base [[power]]. || If there is no numerical value, a single em dash [—] should be used rather than leaving the parameter blank.
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| 5 || The move's base [[Power Point|PP]]. || The template automatically uses this to calculate and also show the maximum amount of PP that can gained using [[PP Up]]s or a [[PP Max]].
| 5 || The move's base [[Power Point|PP]]. || The template automatically uses this to calculate and also show the maximum amount of PP that can gained using [[PP Up]]s or a [[PP Max]].
|-
|-
| 6 || The target of the move. || In Generation I, this can only be "self", "foe" or "both".
| 6 || The target of the move. || In Generation I, this can be one of three values:
* "self" for moves that target the user (e.g. {{m|Swords Dance}}).
* "foe" for moves that target the opponent (e.g. {{m|Growl}}).
* "both" for moves that target both the user and the opponent (i.e. {{m|Haze}}).
|-
|-
| 7 || The description of the move from [[Pokémon Stadium (English)]]. || Move descriptions didn't exist in the first generation [[core series]] games.
| 7 || The description of the move from [[Pokémon Stadium (English)|Pokemon Stadium]]. || Move descriptions did not exist in the first generation [[core series]] games.
|}
 
 
===MoveList[[/2]]===
This template is used to display the properties of a single move in [[Generation II]], with each instance of the template corresponding to a new row in the table.
{| class="wikitable"
|+ Parameters
! № !! Description !! Notes
|-
| 1 || The name of the move. ||
|-
| 2 || The move's [[type]]. || The template does not forbid the {{t|Fairy}} type, but it should not be used as it did not exist in Generation II.
|-
| 3 || The move's base [[power]]. || If there is no numerical value, a single em dash [—] should be used rather than leaving the parameter blank.
|-
| 4 || The move's [[accuracy]] || The percentage symbol [%] is automatically included by the template, so there is no need to enter it manually. If there is no numerical value, a single em dash [—] should be used rather than leaving the parameter blank.
|-
| 5 || The move's base [[Power Point|PP]]. || The template automatically uses this to calculate and also show the maximum amount of PP that can gained using [[PP Up]]s or a [[PP Max]].
|-
| 6 || The target of the move. || In Generation II, this can be one of six values:
* "self" for moves that target the user (e.g. {{m|Recover}}).
* "foe" for moves that target the opponent (e.g. {{m|Whirlpool}}).
* "both" for moves that target both the user and the opponent (e.g. {{m|Perish Song}}).
* "team" for moves that target the user's team (e.g. {{m|Light Screen}}).
* "foes" for moves that target the opponent's team (i.e. {{m|Spikes}}).
* "all" for moves that target both sides of the field (e.g. {{m|Hail}}).
|-
| 7 || The descriptions of the move. || Moves in Generation II have two descriptions: one from {{3v2|Gold|Silver|Crystal}} and one from [[Pokémon Stadium 2]].
|-
| 8 || The number of the generation in which the move debuted.
|}
|}


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===Generation II===
===Generation II===
{{User:Dannyboy601/Template:MoveList/head|2}}
{{User:Dannyboy601/Template:MoveList/head|2}}
{{User:Dannyboy601/Template:MoveList/2|Sand-Attack|Ground|—|100|15|foe|Reduces accuracy by throwing sand.{{sup/2|GSC}}<br>An attack in which sand is used to blind the target and reduce its attack accuracy.{{sup/ss|Stad2}}|1}}
{{User:Dannyboy601/Template:MoveList/2|Sunny Day|Fire|—|—|5|all|Boosts fire-type moves for 5 turns.{{sup/2|GSC}}<br>Makes the weather sunny for five turns. When sunny, <sc>Fire</sc>-type moves are more powerful.{{sup/ss|Stad2}}|2}}
{{User:Dannyboy601/Template:MoveList/foot|2}}
{{User:Dannyboy601/Template:MoveList/foot|2}}


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