AceTrainerAlvaro

Joined 11 August 2009
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===IF ONLY, IF ONLY: Changes to the Main-Canon Pokénon Games and Species===
===IF ONLY, IF ONLY: Changes to Pokémon Species and Movelists===
[[Image: Spr 4d 206.png]]  [[Image: Spr_3r_232.png‎]]  [[Image: Spr_4d_301.png‎]]  [[Image: 078.png]]  [[Image: Spr_3r_105.png]]  [[Image: Spr_4h_115.png]]  [[Image: 108.png]]  [[Image: Spr 4p 405 m.png]]  [[Image: Spr 4p 409.png]]
[[Image: Spr 4d 206.png]]  [[Image: Spr_3r_232.png‎]]  [[Image: Spr_4d_301.png‎]]  [[Image: 078.png]]  [[Image: Spr_3r_105.png]]  [[Image: Spr_4h_115.png]]  [[Image: 108.png]]  [[Image: Spr 4p 405 m.png]]  [[Image: Spr 4p 409.png]]


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* {{p|Ninetales}} should be part {{type|Psychic}} or, preferably, part {{t|Ghost}}.
* {{p|Ninetales}} should be part {{type|Psychic}} or, preferably, part {{t|Ghost}}.
* {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} now have the abilities ''Nocturnal'' – which prevents {{status|sleep}} in most cases and grants a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks (see ''Changes to Battle Mechanics & Abilities'' section below) – or {{a|Infiltrator}}.
* {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} now have the abilities ''Nocturnal'' – which prevents {{status|sleep}} in most cases and grants a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks (see ''Changes to Battle Mechanics & Abilities'' section below) – or {{a|Infiltrator}}.
** {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} should all learn {{m|Feint Attack}} in lieu of {{m|Swift}}. {{p|Crobat}} also picks up {m|Night Slash}} as an {{tt|Evo.|Learned upon evolving}}-move
** {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} should all learn {{m|Feint Attack}} in lieu of {{m|Swift}}. {{p|Crobat}} also picks up {{m|Night Slash}} as an {{tt|Evo.|Learned upon evolving}}-move
* {{p|Venomoth}} is now {{t|Bug}}/{{t|Fairy}} and renamed ''Lunamoth, the Lunar Moth Pokémon'' (or have a regional variant to that effect).
* {{p|Venomoth}} is now {{t|Bug}}/{{t|Fairy}} and renamed ''Lunamoth, the Lunar Moth Pokémon'' (or have a regional variant to that effect).
** ''Lunamoth'' {{p|Venomoth}} should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.
** ''Lunamoth'' {{p|Venomoth}} should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.
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** {{p|Growlithe}} learns {{m|Dragon Rush}} by level-up in lieu of {{m|Outrage}}.
** {{p|Growlithe}} learns {{m|Dragon Rush}} by level-up in lieu of {{m|Outrage}}.
* {{p|Golem}} (''non-Alolan'') learns {{m|Heat Crash}} at level 1 instead of {{m|Heavy Slam}} (at level 1).
* {{p|Golem}} (''non-Alolan'') learns {{m|Heat Crash}} at level 1 instead of {{m|Heavy Slam}} (at level 1).
* {{p|Ponyta}} and {{p|Rapidash}} learn {{m|Double Kick}} by level-up in lieu of {{m|Tackle}} and {{m|Poison Jab}}, respectively as well as {{m|Fire Spin}} by level-up instead of {{m|Flame Wheel}}, {{m|Reversal}} by level-up instead of {{m|Take Down}}, and {{m|Jump Kick}} by level-up instead of {{m|Bounce}}. Furthermore, Rapidash learns {{m|Blaze Kick}} as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Ponyta}} and {{p|Rapidash}} learn {{m|Double Kick}} by level-up in lieu of {{m|Tackle}} and {{m|Poison Jab}}, respectively, as well as {{m|Fire Spin}} by level-up instead of {{m|Flame Wheel}}, {{m|Reversal}} by level-up in lieu of {{m|Take Down}}, and {{m|Jump Kick}} by level-up instead of {{m|Bounce}}. Furthermore, Rapidash picks up {{m|Blaze Kick}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Rapidash also learns {{m|Bounce}} at level 1 in lieu of {{m|Fury Attack}}. Rapidash no longer learns {{m|Fury Attack}} or {{m|Poison Jab}} by level-up.
** Rapidash also learns {{m|Bounce}} at level 1 in lieu of {{m|Fury Attack}}. Rapidash no longer learns {{m|Fury Attack}}, {{m|Flame Wheel}}, or {{m|Poison Jab}} by level-up.
** Rapidash learns {{m|Horn Attack}} by level-up in lieu of {{m|Stomp}}. Rapidash no longer learns {{m|Megahorn}} at level 1 and instead picks up this move as its final level-up move.
** Rapidash learns {{m|Horn Attack}} by level-up in lieu of {{m|Stomp}}. Rapidash no longer learns {{m|Megahorn}} at level 1 and instead picks up this move as its final level-up move.
** {{p|Ponyta}} can now learn {{m|Extreme Speed}} through breeding as an [[Egg Move]].
** {{p|Ponyta}} can now learn {{m|Extreme Speed}} through breeding as an [[Egg Move]].
** Rapidash and Ponyta no longer learn {{m|Flame Wheel}} by level-up, only as an [[Egg Move]].
** Rapidash and Ponyta no longer learn {{m|Flame Wheel}} by level-up, only as an [[Egg Move]].
** Ponyta and Rapidash should both be taller, Ponyta reaching a [[List of Pokémon by height|height]] of 4'7" (1.4 m).
** Ponyta and Rapidash should both be taller, Ponyta reaching a [[List of Pokémon by height|height]] of 4'7" (1.4 m).
* {{p|Munna}} is now the baby-stage of {{p|Drowzee}} (Musharna is no more!)
* {{p|Marowak}} is the male-only evolution of {{p|Cubone}}, whose mother ({{p|Kangaskhan}}) passes not long after raising it from infancy. Similarly, {{p|Kangaskhan}} is the female-only evolution of Cubone. Marowak generally live as solitary hunters (or in small packs of 2-4) whereas Kangaskhan live together in matriarchal herds (yes, think of real-world {{wp|Elephant|African elephants}}).
** Male Cubone still evolve into Marowak starting at level 28 but female Cubone evolve into Kangaskhan given high [[friendship]].
* {{p|Marowak}} should be {{t|Ground}}/{{t|Fighting}}. Marowak should learn {{m|Smack Down}} by level-up in lieu of {{m|Thrash}} and {{m|Sky Uppercut}} by level-up in lieu of {{m|Stomping Tantrum}}. Marowak also picks up {{m|Low Sweep}} at level 1 as well as learning {{m|Close Combat}} or {{m|Final Gambit}} as its final level-up move.
* {{p|Kangaskhan}} should be {{t|Dragon}}/{{t|Fighting}}. Kangaskhan should learn {{m|Dynamic Punch}} by level-up in lieu of {{m|Comet Punch}}, {{m|Dragon Dance}} or {{m|Hone Claws}}  by level-up in lieu of {{m|Leer}}, {{m|Seismic Toss}} by level-up in lieu of {{m|Tail Whip}}, {{m|Snarl}} by level-up in lieu of {{m|Bite}}, {{m|Counter}} by level-up in lieu of {{m|Mega Punch}}, {{m|Belly Drum}} by level-up in lieu of {{m|Dizzy Punch}}, {{m|Retaliate}} by level-up in lieu of {{m|Crunch}}, and {{m|Hammer Arm}} by level-up in lieu of {{m|Endure}}.
** Kangaskhan also picks up {{m|Fire Punch}} and {{m|Thunder Punch}} at level 1.
** Furthermore, Kangaskhan now learns {{m|Dragon Rush}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Kangaskhan no longer learns {{m|Dizzy Punch}} by level-up.
** Kangaskhan's abilities are now {{a|Scrappy}} or {{a|Iron Fist}}.
* A mean-spirited, even malicious Pokémon that seeks to harm (or at the very least play cruel pranks on) its targets and literally lurks in shadows, {{p|Gengar}} should be reclassified as {{t|Ghost}}/{{t|Dark}}. Gengar also picks up {{m|Dark Void}} as its final level-up move.
* A mean-spirited, even malicious Pokémon that seeks to harm (or at the very least play cruel pranks on) its targets and literally lurks in shadows, {{p|Gengar}} should be reclassified as {{t|Ghost}}/{{t|Dark}}. Gengar also picks up {{m|Dark Void}} as its final level-up move.
* {{p|Onix}} should swap its base Attack stat (45) for its base Speed stat (70). {{p|Steelix}} should trade 25 points from its base Special Attack stat to boost its base Speed stat (30) to 55.
* {{p|Onix}} should swap its base Attack stat (45) for its base Speed stat (70). {{p|Steelix}} should trade 25 points from its base Special Attack stat to boost its base Speed stat (30) to 55.
* {{p|Munna}} is now the baby-stage of {{p|Drowzee}} (Musharna is no more!)
** Munna evolves into Drowzee at level 26. Drowzee evolves into Hypno using a [[Dusk Stone]].
** That said, Drowzee and {{p|Hypno}}'s movelist is replaced by Munna's movelist. However, {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} should learn {{m|Night Shade}} by level-up in lieu of {{m|Psybeam}} and {{m|Haze}} by level-up in lieu of {{m|Psychic}}. {{p|Hypno}} also picks up {{m|Shadow Ball}} as an {{tt|Evo.|Learned upon evolving}}-move in addition to {{m|Dark Void}} as its final level-up move.
** {{p|Drowzee}} and {{p|Munna}} learn {{m|Wake-Up Slap}} by level-up in lieu of {{m|Nightmare}}.
** Based on the mythological {{wp|tapir}}-like {{wp|baku (spirit)|baku}}, {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} are now all reclassified as {{type|Ghost}}.
** {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} now have the abilities {{a|Trace}} <del>or ''Nocturnal'' (see ''Changes to Battle Mechanics & Abilities'' section below)</del> <del>or {{a|Comatose}}</del> <del>or {{a|Telepathy}}</del> or {{a|Mummy}}.
** Munna can pick up {{m|Pain Split}} as an [[Egg Move]].
* {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)
** {{p|Carnivine}} is now {{t|Grass}}/{{t|Dark}}.
** Carnivine re-learns {{m|Crunch}} as an {{tt|Evo.|Learned upon evolving}}-move. Carnivine also learns {{m|Facade}} at level 1 and picks up ''Thorn Whip'' as its final level-up move.
* {{p|Rhyhorn}}, {{p|Rhydon}}, and {{p|Rhyperior}} can no longer learn {{m|Surf}}.
* {{p|Rhyhorn}}, {{p|Rhydon}}, and {{p|Rhyperior}} can no longer learn {{m|Surf}}.
** {{p|Rhyhorn}} can now learn {{m|Heat Crash}} through breeding as an [[Egg Move]].
** {{p|Rhyhorn}} can now learn {{m|Heat Crash}} through breeding as an [[Egg Move]].
** {{p|Rhyperior}} (''non-Alolan'') learns {{m|Eruption}} at level 1 instead of {{m|Poison Jab}} (at level 1).
** {{p|Rhyperior}} (''non-Alolan'') learns {{m|Eruption}} at level 1 instead of {{m|Poison Jab}} (at level 1).
* {{p|Tauros}} should be {{t|Fighting}} with abilities {{a|Sheer Force}} or {{a|Intimidate}}. {{a|Anger Point}} is its hidden ability.
** {{p|Tauros}} learns {{m|Double Kick}} by level-up in lieu of {{m|Tackle}}, {{m|Vital Throw}} in lieu of {{m|Rest}}, {{m|Iron Head}} in lieu of {{m|Double-Edge}}, and {{m|Head Smash}} in lieu of {{m|Giga Impact}}.
* {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)
** {{p|Carnivine}} is now {{t|Grass}}/{{t|Dark}}.
** Carnivine re-learns {{m|Crunch}} as an {{tt|Evo.|Learned upon evolving}}-move. Carnivine also learns {{m|Facade}} at level 1 and picks up ''Thorn Whip'' as its final level-up move.
** Tangela can learn {{m|Sucker Punch}} and ''Thorn Whip'' as [[Egg Move]]s.
** Tangela can learn {{m|Sucker Punch}} and ''Thorn Whip'' as [[Egg Move]]s.
** Tangela no longer learns {{m|Ancient Power}} by level-up.
** Tangela no longer learns {{m|Ancient Power}} by level-up.
* Considering Lickitung’s reptilian physiology and the scarcity of {{type|Dragon}} Pokémon, {{p|Lickitung}} should be reclassified as a {{type|Dragon}}. Its abilities are now {{a|Immunity}} or {{a|Sticky Hold}} (see ''Changes to Battle Mechanics & Abilities'' section below).
* Considering Lickitung’s reptilian physiology <del>and the scarcity of {{type|Dragon}} Pokémon</del>, {{p|Lickitung}} should be reclassified as a {{type|Dragon}}. Its abilities are now {{a|Immunity}} or {{a|Sticky Hold}} (see ''Changes to Battle Mechanics & Abilities'' section below).
** {{p|Lickitung}} should learn {{m|Belly Drum}} by level-up in lieu of {{m|Supersonic}}, {{m|Pluck}} by level-up in lieu of {{m|Defense Curl}}, {{m|Amnesia}} by level-up in lieu of {{m|Slam}}, {{m|Dragon Breath}} by level-up in lieu of {{m|Rollout}}, {{m|Dragon Dance}} by level-up in lieu of {{m|Me First}}, and {{m|Dragon Pulse}} by level-up in lieu of {{m|Screech}}. Lickitung also picks up {{m|Draco Meteor}} as its final level-up move.
** {{p|Lickitung}} should learn {{m|Belly Drum}} by level-up in lieu of {{m|Supersonic}}, {{m|Pluck}} by level-up in lieu of {{m|Defense Curl}}, {{m|Amnesia}} by level-up in lieu of {{m|Slam}}, {{m|Dragon Breath}} by level-up in lieu of {{m|Rollout}}, {{m|Dragon Dance}} by level-up in lieu of {{m|Me First}}, and {{m|Dragon Pulse}} by level-up in lieu of {{m|Screech}}. Lickitung also picks up {{m|Draco Meteor}} as its final level-up move.
** {{p|Lickitung}} picks up {{m|Teeter Dance}}, {{m|Gastro Acid}}, and {{m|Baton Pass}} at level 1.
** {{p|Lickitung}} picks up {{m|Teeter Dance}}, {{m|Gastro Acid}}, and {{m|Baton Pass}} at level 1.
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** Lickitung joins the [[Dragon Egg Group]] and can learn {{m|Dragon Tail}} as an [[Egg Move]].
** Lickitung joins the [[Dragon Egg Group]] and can learn {{m|Dragon Tail}} as an [[Egg Move]].
** Lickilicky is no more!
** Lickilicky is no more!
* {{p|Marowak}} is the male-only evolution of {{p|Cubone}}, whose mother ({{p|Kangaskhan}}) passes not long after raising it from infancy. Similarly, {{p|Kangaskhan}} is the female-only evolution of Cubone. Marowak generally live as solitary hunters (or in small packs of 2-4) whereas Kangaskhan live together in matriarchal herds (yes, think of real-world {{wp|Elephant|African elephants}}).
** Male Cubone still evolve into Marowak starting at level 28 but female Cubone evolve into Kangaskhan given high [[friendship]].
* {{p|Marowak}} should be {{t|Ground}}/{{t|Fighting}}. Marowak should learn {{m|Smack Down}} by level-up in lieu of {{m|Thrash}} and {{m|Sky Uppercut}} by level-up in lieu of {{m|Stomping Tantrum}}. Marowak also picks up {{m|Low Sweep}} at level 1 as well as learning {{m|Close Combat}} or {{m|Final Gambit}} as its final level-up move.
* {{p|Kangaskhan}} should be {{t|Dragon}}/{{t|Fighting}}. Kangaskhan should learn {{m|Dynamic Punch}} by level-up in lieu of {{m|Comet Punch}}, {{m|Dragon Dance}} or {{m|Hone Claws}}  by level-up in lieu of {{m|Leer}}, {{m|Seismic Toss}} by level-up in lieu of {{m|Tail Whip}}, {{m|Snarl}} by level-up in lieu of {{m|Bite}}, {{m|Counter}} by level-up in lieu of {{m|Mega Punch}}, {{m|Belly Drum}} by level-up in lieu of {{m|Dizzy Punch}}, {{m|Retaliate}} by level-up in lieu of {{m|Crunch}}, and {{m|Hammer Arm}} by level-up in lieu of {{m|Endure}}.
** Kangaskhan also picks up {{m|Fire Punch}} and {{m|Thunder Punch}} at level 1.
** Furthermore, Kangaskhan now learns {{m|Dragon Rush}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Kangaskhan no longer learns {{m|Dizzy Punch}} by level-up.
** Kangaskhan's abilities are now {{a|Scrappy}} or {{a|Iron Fist}}.
* {{p|Scyther}} should learn {{m|Aerial Ace}} by level-up instead of {{m|Wing Attack}}.
** {{p|Scizor}} now learns {{m|Vice Grip}} by level-up in lieu of {{m|Metal Claw}} and re-learns {{m|Vice Grip}} as an {{tt|Evo.|Learned upon evolving}}-move; {{m|Vice Grip}} is now considered {{t|Steel}}-type and has a 30% chance of lowering the target's {{stat|Defense}} stat by one stage after each use. (See ''Changes to Pokémon Moves'' section).
* {{p|Tauros}} should be {{t|Fighting}} with abilities {{a|Sheer Force}} or {{a|Intimidate}}. {{a|Anger Point}} is its hidden ability.
** {{p|Tauros}} learns {{m|Double Kick}} at level 1 in lieu of {{m|Tackle}}, {{m|Vital Throw}} by level-up instead of {{m|Rest}}, {{m|Bulldoze}} by level-up in lieu of {{m|Take Down}}, {{m|Iron Head}} by level-up instead of {{m|Zen Headbutt}}, and {{m|Head Smash}} by level-up in lieu of {{m|Giga Impact}}. {{p|Tauros}} also picks up {{m|Counter}} at level 1.
* {{p|Gyarados}} should only be a {{t|Water}}. [[Mega]] {{p|Gyarados}} becomes a {{t|Water}}/{{t|Dragon}}.
* {{p|Gyarados}} should only be a {{t|Water}}. [[Mega]] {{p|Gyarados}} becomes a {{t|Water}}/{{t|Dragon}}.
* {{p|Dratini}} gains the second ability {{a|Cloud Nine}}. {{p|Dragonair}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Shed Skin. {{p|Dragonite}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Inner Focus.
* {{p|Dratini}} gains the second ability {{a|Cloud Nine}}. {{p|Dragonair}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Shed Skin. {{p|Dragonite}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Inner Focus.
* {{p|Dragonite}} learns {{m|Belly Drum}} by level-up instead of {{m|Agility}} but also learns {{m|Extreme Speed}} by level-up instead of {{m|Wrap}}.
* {{p|Dragonite}} learns {{m|Belly Drum}} by level-up instead of {{m|Agility}} but also learns {{m|Extreme Speed}} by level-up instead of {{m|Wrap}}.
* {{p|Articuno}}'s ability is now {{a|Snow Warning}}, rather than Pressure. {{p|Zapdos}}' ability is now {{a|Drizzle}}, rather than Pressure. {{p|Moltres}}' ability is now {{a|Drought}}, rather than Pressure.
* {{p|Articuno}}'s ability is now {{a|Snow Warning}}, rather than Pressure. {{p|Zapdos}}' ability is now {{a|Drizzle}}, rather than Pressure. {{p|Moltres}}' ability is now {{a|Drought}}, rather than Pressure. {{p|Lugia}}'s ability is now {{a|Air Lock}}, rather than Pressure.
* {{p|Feraligatr}} is now {{t|Water}}/{{t|Fighting}}. Feraligatr should learn {{m|Brine}} and {{m|Vital Throw}} at level 1 in lieu of {{m|Water Gun}} and {{m|Scratch}}, {{m|Dive}} by level-up in lieu of {{m|Ice Fang}}, {{m|Bulldoze}} by level-up in lieu of {{m|Slash}}, {{m|Reversal}} by level-up in lieu of {{m|Flail}}, and {{m|Bulk Up}} by level-up in lieu of {{m|Screech}}. Feraligatr picks up {{m|Thrash}} as its final level-up move.
* {{p|Feraligatr}} is now {{t|Water}}/{{t|Fighting}}. Feraligatr should learn {{m|Brine}} and {{m|Vital Throw}} at level 1 in lieu of {{m|Water Gun}} and {{m|Scratch}}, {{m|Dive}} by level-up in lieu of {{m|Ice Fang}}, {{m|Bulldoze}} by level-up in lieu of {{m|Slash}}, {{m|Reversal}} by level-up in lieu of {{m|Flail}}, and {{m|Bulk Up}} by level-up in lieu of {{m|Screech}}. Feraligatr picks up {{m|Thrash}} as its final level-up move.
** Feraligatr also picks up {{m|Low Sweep}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Feraligatr also picks up {{m|Low Sweep}} as an {{tt|Evo.|Learned upon evolving}}-move.
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* {{p|Hoppip}}, {{p|Skiploom}}, and {{p|Jumpluff}} should only be {{type|Grass}} Pokémon. All three would have the ability {{a|Levitate}} to make up for the loss of the {{type|Flying}}.
* {{p|Hoppip}}, {{p|Skiploom}}, and {{p|Jumpluff}} should only be {{type|Grass}} Pokémon. All three would have the ability {{a|Levitate}} to make up for the loss of the {{type|Flying}}.
* {{p|Ambipom}} now has the abilities {{a|Technician}} or {{a|Frisk}}.
* {{p|Ambipom}} now has the abilities {{a|Technician}} or {{a|Frisk}}.
** Ambipom and {{p|Aipom}} both should learn {{m|Dizzy Punch}} by level-up in lieu of {{m|Tickle}}, {{m|Wake-Up Slap}} by level-up instead of {{m|Swift}} (see ''Changes to Pokémon Moves'' section), {{m|Uproar}} by level-up instead of {{m|Screech}}, {{m|Arm Thrust}} or {{m|Substitute}} by level-up in lieu of {{m|Fling}}, and {{m|Low Sweep}} by level-up in lieu of {{m|Nasty Plot}}. Ambipom and Aipom also pick up {{m|Covet}} and {{m|Detect}} at level 1.
** Ambipom should also learn {{m|Counter}} by level-up in lieu of {{m|Last Resort}}.
** {{p|Ambipom}} no longer learns {{m|Dual Chop}} by level-up. Instead it learns {{m|Circle Throw}} at level 1.
** Aipom and Ambipom also pick up {{m|Follow Me}} as their final level-up move.
** Aipom can pick up {{m|Bullet Seed}}, <del>{{m|Uproar}},</del> {{m|Force Palm}}, {{m|Drain Punch}}, {{m|Mach Punch}}, and {{m|Dynamic Punch}} as [[Egg Move]]s.
* {{p|Yanma}} and {{p|Yanmega}} learn {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}} and {{m|Razor Wind}} by level-up instead of {{m|Air Slash}} (see ''Changes to Pokémon Moves'' section). Furthermore, Yanmega should learn {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Yanma}} and {{p|Yanmega}} learn {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}} and {{m|Razor Wind}} by level-up instead of {{m|Air Slash}} (see ''Changes to Pokémon Moves'' section). Furthermore, Yanmega should learn {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Yanma should also learn {{m|Pluck}} by level-up instead of {{m|Hypnosis}} (Yanmega retains {{m|Bug Bite} at level 1) and {{m|Tailwind}} by level-up in lieu of {{m|Wing Attack}}.
** Yanma should also learn {{m|Pluck}} by level-up instead of {{m|Hypnosis}} (Yanmega retains {{m|Bug Bite}} at level 1 and {{m|Tailwind}} by level-up in lieu of {{m|Wing Attack}}.
** Yanmega should learn {{m|Feint Attack}} by level-up instead of {{m|Feint}}.
** Yanmega should learn {{m|Feint Attack}} by level-up instead of {{m|Feint}}.
* {{p|Honchkrow}} should learn {{m|Sky Attack}} by level-up instead of {{m|Astonish}} and {{m|Dark Void}} by level-up in lieu of {{m|Dark Pulse}}. {{p|Murkrow}} should learn {{m|Roost}} by level-up instead of {{m|Tailwind}}.
* {{p|Honchkrow}} should learn {{m|Sky Attack}} by level-up instead of {{m|Astonish}} and {{m|Dark Void}} by level-up in lieu of {{m|Dark Pulse}}. {{p|Murkrow}} should learn {{m|Roost}} by level-up instead of {{m|Tailwind}}.
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** Forretress' ability is now {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.
** Forretress' ability is now {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.
** Forretress should trade 30 points from its base Special Attack stat to boost its base Special Defense stat (60) to 90 or Attack stat (90) to 120.
** Forretress should trade 30 points from its base Special Attack stat to boost its base Special Defense stat (60) to 90 or Attack stat (90) to 120.
** Forretress picks up {{m|Sticky Web}} at level 1.
** Forretress picks up {{m|Sticky Web}} at level 1. Forretress no longer learns {{m|Mirror Shot}} by level-up.
** {{p|Pineco}} learns {{m|Struggle Bug}} at level 1 in lieu of {{m|Tackle}}.
** {{p|Pineco}} learns {{m|Struggle Bug}} at level 1 in lieu of {{m|Tackle}}.
** Forretress and Pineco both learn {{m|Steamroller}} by level-up in lieu of {{m|Bug Bite}} as well as {{m|Lunge}} by level-up in lieu of {{m|Natural Gift}}.
** Forretress and Pineco both learn {{m|Steamroller}} by level-up in lieu of {{m|Bug Bite}} as well as {{m|Lunge}} by level-up in lieu of {{m|Natural Gift}}.
* Considering {{p|Granbull}}'s brute strength, Granbull should also be considered a {{type|Fighting}}.  
* Considering its {{wp|Tsuchinoko|serpentine physiology}} (especially when seen as an elaboration on the mythical ‘plumed serpent’ motif) <del>and the scarcity of {{type|Dragon}} Pokémon</del>, {{p|Dunsparce}} should be reclassified as a {{type|Dragon}}.
** {{p|Dunsparce}} picks up {{m|Rototiller}} at level 1.
** {{p|Dunsparce}} should learn ''Dust Devil'' by level-up instead of {{m|Mud-Slap}}, {{m|Dragon Dance}} by level-up instead of {{m|Screech}}, {{m|Dragon Breath}} by level-up instead of {{m|Take Down}}, {{m|Multi-Attack}} by level-up instead of {{m|Glare}}, {{m|Draco Meteor}} or {{m|Sacred Fire}} by level-up lieu of {{m|Dragon Rush}}, {{m|Earth Power}} by level-up in lieu of {{m|Endure}}, {{m|Solar Beam}} by level-up in lieu of {{m|Flail}}, as well as both {{m|Sunny Day}} and {{m|Rain Dance}} by level-up in lieu of {{m|Double-Edge}}.
** Dunsparce joins the [[Dragon Egg Group]]. {{m|Dragon Tail}}, {{m|Thrash}}, and {{m|Twister}} are added to Dunsparce's [[Egg Move]] list.
** Dunsparce no longer learns {{m|Pursuit}} by level-up.
* {{p|Gligar}} and {{p|Gliscor}} both should learn {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}} and ''Dust Devil'' in lieu of {{m|Slash}}. Furthermore, Gligar and Gliscor both pick up {{m|Vice Grip}} at level 1 as well as {{m|Roost}} as their final level-up move.
** Gligar should learn {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}.
** Gliscor also picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Neither {{p|Gligar}} nor {{p|Gliscor}} can learn {{m|Earthquake}}, including via [[TM]].
** {{p|Gligar}} can pick up {{m|Leech Life}}, {{m|Aerial Ace}}, and {{m|Roost}} as [[Egg Move]]s.
* Considering {{p|Granbull}}'s brute strength, Granbull should also be considered a {{type|Fighting}}.
** {{p|Granbull}} now has a choice between the abilities {{a|Intimidate}} or {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below).
** {{p|Granbull}} now has a choice between the abilities {{a|Intimidate}} or {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below).
* {{p|Ursaring}} now has the abilities {{a|Guts}} or {{a|Intimidate}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Teddiursa}} now has the abilities {{a|Frisk}} or {{a|Sap Sipper}} (''Herbivorous'').
* {{p|Ursaring}} now has the abilities {{a|Guts}} or {{a|Intimidate}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Teddiursa}} now has the abilities {{a|Frisk}} or {{a|Sap Sipper}} (''Herbivorous'').
** Ursaring should learn {{m|Bulldoze}} at level 1 in lieu of {{m|Fake Tears}} and {{m|Hammer Arm}}, {{m|Bulk Up}} by level-up in lieu of {{m|Play Nice}}, <del>{{m|Crunch}} by level-up in lieu of {{m|Scary Face}},</del> and picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Ursaring should learn {{m|Bulldoze}} at level 1 in lieu of {{m|Hammer Arm}}, {{m|Bulk Up}} by level-up instead of {{m|Play Nice}}, and {{m|Crunch}} by level-up in lieu of {{m|Scary Face}}. Ursaring also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move. Teddiursa should learn {{m|Yawn}} by level-up in lieu of {{m|Charm}}.
** Teddiursa and Ursaring should learn {{m|Odor Sleuth}} by level-up in lieu of {{m|Feint Attack}}.
** Furthermore, both Teddiursa and Ursaring should learn {{m|Bide}} by level-up in lieu of {{m|Fake Tears}}, {{m|Odor Sleuth}} by level-up instead of {{m|Feint Attack}}, and {{m|Natural Gift}} by level-up in lieu of {{m|Sweet Scent}}. Teddiursa and Ursaring no longer learn {{m|Fling}} by level-up.
** Instead of {{m|Sweet Scent}} by level-up, Teddiursa should learn {{m|Yawn}} while {{p|Ursaring}} learns {{m|Crunch}}.
** <del>Instead of {{m|Sweet Scent}} by level-up, Teddiursa should learn {{m|Yawn}} while {{p|Ursaring}} learns {{m|Crunch}}.</del>
* {{p|Skarmory}} now has the abilities {{a|Aerilate}} or {{a|Filter}}/{{a|Battle Armor}}. Skarmory should learn {{m|Swords Dance}} at level 1, {{m|Vacuum Wave}} by level-up in lieu of {{m|Feint}} (See ''Changes to Pokémon Moves'' section below), ''Dust Devil'' by level-up in lieu of {{m|Swift}}, {{m|Crush Claw}} by level-up in lieu of {{m|Slash}}, {{m|Roost}} by level-up in lieu of {{m|Autotomize}}, and {{m|Sky Drop}} by level-up in lieu of {{m|Night Slash}}. Skarmory also picks up {{m|Sky Attack}} or {{m|Brave Bird}} as its final level-up move.
** {{p|Skarmory}} no longer learns {{m|Night Slash}} by level-up, but can pick it up as an [[Egg Move]].
* {{p|Houndour}} and {{p|Houndoom}} now have the abilities {{a|Flash Fire}} or {{a|Intimidate}}.
* {{p|Houndour}} and {{p|Houndoom}} now have the abilities {{a|Flash Fire}} or {{a|Intimidate}}.
** {{p|Houndoom}} should learn ''Scorched Earth'' at level 1 (in lieu of {{m|Inferno}}) and {{m|Punishment}} by level-up in lieu of {{m|Beat Up}}.
** {{p|Houndoom}} should learn ''Scorched Earth'' at level 1 (in lieu of {{m|Inferno}}) and {{m|Punishment}} by level-up in lieu of {{m|Beat Up}}.
** {{p|Houndoom}} also learns {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Houndoom}} also learns {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move.
* Considering its serpentine physiology (especially when seen as an elaboration on the mythical ‘plumed serpent’ motif) and the scarcity of {{type|Dragon}} Pokémon, {{p|Dunsparce}} should be reclassified as a {{type|Dragon}}.
** {{p|Dunsparce}} picks up {{m|Rototiller}} at level 1.
** {{p|Dunsparce}} should learn ''Dust Devil'' by level-up instead of {{m|Mud-Slap}}, {{m|Dragon Dance}} by level-up instead of {{m|Screech}}, {{m|Dragon Breath}} by level-up instead of {{m|Take Down}}, {{m|Multi-Attack}} by level-up instead of {{m|Glare}}, {{m|Draco Meteor}} or {{m|Sacred Fire}} by level-up lieu of {{m|Dragon Rush}}, {{m|Earth Power}} by level-up in lieu of {{m|Endure}}, {{m|Solar Beam}} by level-up in lieu of {{m|Flail}}, as well as both {{m|Sunny Day}} and {{m|Rain Dance}} by level-up in lieu of {{m|Double-Edge}}.
** Dunsparce joins the [[Dragon Egg Group]]. {{m|Dragon Tail}}, {{m|Thrash}}, and {{m|Twister}} are added to Dunsparce's [[Egg Move]] list.
** Dunsparce no longer learns {{m|Pursuit}} by level-up.
* Considering real-world elephants’ inherent strength and extensive use of their trunks as a powerful extra limb, and  {{p|Donphan}}'s own robust, heavily padded physique, both Donphan and {{p|Phanpy}} should be reclassified as a {{type|Fighting}}.
* Considering real-world elephants’ inherent strength and extensive use of their trunks as a powerful extra limb, and  {{p|Donphan}}'s own robust, heavily padded physique, both Donphan and {{p|Phanpy}} should be reclassified as a {{type|Fighting}}.
** {{p|Phanpy}} should learn {{m|Rock Smash}} by level-up in lieu of {{m|Tackle}} and learn {{m|Echoed Voice}} by level-up in lieu of {{m|Charm}}. {{p|Donphan}} learns {{m|Rock Smash}} at level 1 and no longer learns {{m|Fury Attack}} by level-up.
** {{p|Phanpy}} should learn {{m|Rock Smash}} by level-up in lieu of {{m|Tackle}} and learn {{m|Echoed Voice}} by level-up in lieu of {{m|Charm}}. {{p|Donphan}} learns {{m|Rock Smash}} at level 1 and no longer learns {{m|Fury Attack}} by level-up.
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** Furthermore, {{p|Donphan}} should learn {{m|Bulk Up}} in lieu of {{m|Magnitude}}, {{m|Echoed Voice}} by level-up in lieu of {{m|Scary Face}}, {{m|Bulldoze}} by level-up in lieu of {{m|Earthquake}}, and {{m|Superpower}} by level-up in lieu of {{m|Giga Impact}}.
** Furthermore, {{p|Donphan}} should learn {{m|Bulk Up}} in lieu of {{m|Magnitude}}, {{m|Echoed Voice}} by level-up in lieu of {{m|Scary Face}}, {{m|Bulldoze}} by level-up in lieu of {{m|Earthquake}}, and {{m|Superpower}} by level-up in lieu of {{m|Giga Impact}}.
** {{p|Donphan}} learns {{m|Vital Throw}} in lieu of {{m|Fury Attack}} as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Donphan}} learns {{m|Vital Throw}} in lieu of {{m|Fury Attack}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Donphan learns {{m|Wide Guard}} at level 1.
** Donphan also picks up {{m|Wide Guard}} at level 1.
** {{p|Phanpy}} gains the second ability {{a|Sheer Force}}. {{p|Donphan}} has the abilities {{a|Stamina}} or {{a|Sheer Force}}. {{p|Phanpy}} and {{p|Donphan}} gain the hidden ability {{a|Thick Fat}} in lieu of Sand Veil.
** {{p|Phanpy}} gains the second ability {{a|Sheer Force}}. {{p|Donphan}} has the abilities {{a|Stamina}} or {{a|Sheer Force}}. {{p|Phanpy}} and {{p|Donphan}} gain the hidden ability {{a|Thick Fat}} in lieu of Sand Veil.
** {{p|Phanpy}} and {{p|Donphan}} also pick up {{m|Hyper Voice}} as their final level-up move.
** {{p|Phanpy}} and {{p|Donphan}} also pick up {{m|Hyper Voice}} as their final level-up move.
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* {{p|Hitmontop}} now has the abilities {{a|Quick Feet}} or {{a|Own Tempo}} (see ''Changes to Battle Mechanics & Abilities'' section below).
* {{p|Hitmontop}} now has the abilities {{a|Quick Feet}} or {{a|Own Tempo}} (see ''Changes to Battle Mechanics & Abilities'' section below).
* {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!). Absol is now {{t|Dark}}/{{type|Ice}}.
* {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!). Absol is now {{t|Dark}}/{{type|Ice}}.
* {{p|Raikou}}'s ability is now {{a|Lightning Rod}}, rather than Pressure. {{p|Entei}}'s ability is now {{a|White Smoke}}, rather than Pressure. {{p|Suicune}}'s ability is now {{a|Delta Stream}}, rather than Pressure.
** {{p|Entei}} no longer learns {{m|Sacred Fire}} by level-up.
** {{p|Raikou}} also picks up {{m|Ion Deluge}} at level 1 (see ''Changes to Pokémon Moves section'' below).
** {{p|Suicune}} now learns {{m|Purify}} at level 1 in lieu of {{m|Rain Dance}}.
* {{p|Lugia}}'s ability is now {{a|Air Lock}}, rather than Pressure.
* {{p|Lugia}}'s ability is now {{a|Air Lock}}, rather than Pressure.
* {{m|Swampert}} also picks up {{m|Ice Punch}} at level 1.
* {{p|Swampert}} also picks up {{m|Ice Punch}} at level 1.
* {{p|Linoone}} the ''Rushing Pokémon'' should learn both {{m|Agility}} and {{m|Pursuit}} at level 1, then again as {{tt|Evo.|Learned upon evolving}}-moves. Linoone should also learn {{m|Follow Me}} by level-up instead of {{m|Bestow}}, {{m|Pluck}} instead of {{m|Double-Edge}}, {{m|Extreme Speed}} by level-up instead of {{m|Rest}}, and {{m|Spikes}} by level-up instead of {{m|Play Rough}}. Furthermore, Linoone learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} in lieu of {{m|Fling}}.
* {{p|Linoone}} the ''Rushing Pokémon'' should learn both {{m|Agility}} and {{m|Pursuit}} at level 1, then again as {{tt|Evo.|Learned upon evolving}}-moves. Linoone should also learn {{m|Follow Me}} by level-up instead of {{m|Bestow}}, {{m|Pluck}} instead of {{m|Double-Edge}}, {{m|Extreme Speed}} by level-up instead of {{m|Rest}}, and {{m|Spikes}} by level-up instead of {{m|Play Rough}}. Furthermore, Linoone learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} in lieu of {{m|Fling}}.
** {{p|Zigzagoon}} and Linoone should both learn {{m|Quick Attack}} by level-up instead of {{m|Mud Sport}}.
** {{p|Zigzagoon}} and Linoone should both learn {{m|Quick Attack}} by level-up instead of {{m|Mud Sport}}.
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* {{p|Nuzleaf}} now learns {{m|Grass Whistle}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Nuzleaf}} also learns {{m|Sucker Punch}} by level-up in lieu of {{m|Extrasensory}}.
* {{p|Nuzleaf}} now learns {{m|Grass Whistle}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Nuzleaf}} also learns {{m|Sucker Punch}} by level-up in lieu of {{m|Extrasensory}}.
* {{p|Shiftry}} also learns {{m|Punishment}} at level 1 and picks up {{m|Doom Desire}} as its final level-up move. (See ''Changes to Pokémon Moves'' section below.)
* {{p|Shiftry}} also learns {{m|Punishment}} at level 1 and picks up {{m|Doom Desire}} as its final level-up move. (See ''Changes to Pokémon Moves'' section below.)
* Possibly drawing inspiration from {{wp|Foxtail (diaspore)|foxtail grass}}, {{p|Skitty}} should be revamped as a {{type|Grass}} – the ''Wild Grass Pokémon''. The static of its body reacts with a [[Thunder Stone]] to grant the {{type|Electric}} – a 'spark of life' – upon evolution. {{p|Skitty}} and {{p|Delcatty}}'s (renamed ''Inari, the Fecund Pokémon'') movepools should reflect their updated typing, {{t|Grass}} and {{t|Grass}}/{{t|Electric}} respectively.
* Possibly drawing inspiration from {{wp|Foxtail (diaspore)|foxtail grass}}, {{p|Skitty}} should be revamped as a {{type|Grass}} – the ''Wild Grass Pokémon''. The static of its body reacts with a [[Thunder Stone]] to grant the {{type|Electric}} – a 'spark of life' – upon evolution. {{p|Skitty}} and {{p|Delcatty}}'s ('''renamed''' ''Inari, the Fecund Pokémon'') movepools should reflect their updated typing, {{t|Grass}} and {{t|Grass}}/{{t|Electric}} respectively.


+-----------------+----------+----------+--------+------------------+--+
<table><tr><th> </th><th>TYPE</th><th>CAT</th><th>SKITTY</th><th>INARI (DELCATTY)</th><th> </th></tr><tr><td>Grass Terrain</td><td>Grass</td><td>Status</td><td>-</td><td>1</td><td> </td></tr><tr><td>Charge</td><td>Electric</td><td>Status</td><td>-</td><td>1</td><td> </td></tr><tr><td>Growth</td><td>Normal</td><td>Status</td><td>1</td><td>-</td><td> </td></tr><tr><td>Nuzzle</td><td>Electric</td><td>Physical</td><td>-</td><td>1</td><td> </td></tr><tr><td>Discharge (Evo)</td><td>Electric</td><td>Special</td><td>-</td><td>Evo</td><td> </td></tr><tr><td>Bullet Seed</td><td>Grass</td><td>Physical</td><td>1</td><td>-</td><td> </td></tr><tr><td>Spore</td><td>Grass</td><td>Status</td><td>7</td><td>-</td><td> </td></tr><tr><td>Powder</td><td>Bug</td><td>Status</td><td>10</td><td>1</td><td> </td></tr><tr><td>Ingrain</td><td>Grass</td><td>Status</td><td>13</td><td>1</td><td> </td></tr><tr><td>Magical Leaf</td><td>Grass</td><td>Status</td><td>16</td><td>1</td><td> </td></tr><tr><td>Shock Wave</td><td>Electric</td><td>Special</td><td>-</td><td>16</td><td> </td></tr><tr><td>Grass Knot</td><td>Grass</td><td>Special</td><td>22</td><td>22</td><td> </td></tr><tr><td>Leech Seed</td><td>Grass</td><td>Status</td><td>25</td><td>25</td><td> </td></tr><tr><td>Pollen Puff</td><td>Bug</td><td>Special</td><td>28</td><td>1</td><td> </td></tr><tr><td>Natural Gift</td><td>Normal</td><td>Physical</td><td>31</td><td>31</td><td> </td></tr><tr><td>Synthesis</td><td>Grass</td><td>Status</td><td>34</td><td>-</td><td> </td></tr><tr><td>Charge Beam</td><td>Electric</td><td>Special</td><td>-</td><td>34</td><td> </td></tr><tr><td>Aromatherapy</td><td>Grass</td><td>Status</td><td>37</td><td>37</td><td> </td></tr><tr><td>Seed Bomb</td><td>Grass</td><td>Physical</td><td>43</td><td>1</td><td> </td></tr><tr><td>Solar Bream</td><td>Grass</td><td>Physical</td><td>49</td><td>-</td><td> </td></tr></table>
|                |  TYPE   |  CAT   | SKITTY | INARI (DELCATTY) |  |
+-----------------+----------+----------+--------+------------------+--+
| Grass Terrain   | Grass   | Status   |      - | 1               |  |
| Charge         | Electric | Status   |      - | 1               |  |
| Growth         | Normal   | Status   |      1 | -               |  |
| Nuzzle         | Electric | Physical |      - | 1               |  |
| Discharge (Evo) | Electric | Special |      - | Evo             |  |
| Bullet Seed     | Grass   | Physical |      1 | -               |  |
| Spore           | Grass   | Status   |      7 | -               |  |
| Powder         | Bug     | Status   |    10 | 1               |  |
| Ingrain         | Grass   | Status   |    13 | 1               |  |
| Magical Leaf   | Grass   | Status   |    16 | -                |  |
| Shock Wave     | Electric | Special |      - | 16               |  |
| Grass Knot     | Grass   | Special |    22 | 22               |  |
| Leech Seed     | Grass   | Status   |    25 | 25               |  |
| Pollen Puff     | Bug     | Special |    28 | 1               |  |
| Natural Gift   | Normal   | Physical |    31 | 31               |  |
| Synthesis       | Grass   | Status   |    34 | -               |  |
| Charge Beam     | Electric | Status  |      - | 34               |  |
| Aromatherapy   | Grass   | Status   |    37 | 37               |  |
| Seed Bomb       | Grass   | Physical |    43 | 1               |  |
| Solar Beam      | Grass   | Physical |    49 | -               |  | 


** {{p|Skitty}}'s [[Egg Move]]s include: {{m|Rototiller}}, {{m|Captivate}}, {{m|Grass Whistle}}, {{m|Energy Ball}}, and {{m|Play Rough}}.
** {{p|Skitty}}'s [[Egg Move]]s include: {{m|Rototiller}}, {{m|Captivate}}, {{m|Grass Whistle}}, {{m|Energy Ball}}, and {{m|Play Rough}}.
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** Boost ''Inari's'' Special Attack to 90 (+35) and Special Defense to 90 (+35) for a base stat total of 450.
** Boost ''Inari's'' Special Attack to 90 (+35) and Special Defense to 90 (+35) for a base stat total of 450.
* {{p|Gardevoir}} should be Female-only and {{p|Kirlia}} would have major gender differences.
* {{p|Gardevoir}} should be Female-only and {{p|Kirlia}} would have major gender differences.
* {{p|Volbeat}} is '''renamed''' ''Candela'' and becomes the {{t|Bug}}/{{type|Fire}} ''Fire Beetle Pokémon'' while its female counterpart {{p|Illumise}} becomes the {{t|Bug}}/{{type|Electric}} ''Neon Beetle Pokémon''. Their movepools should reflect their updated typing.
* {{p|Roselia}} should learn {{m|Twineedle}} by level-up in lieu of {{m|Absorb}}, {{m|Pin Missile}} by level-up instead of {{m|Mega Drain}}, and {{m|Draining Kiss}} by level-up in lieu of {{m|Giga Drain}}.
* {{p|Roselia}} should learn {{m|Twineedle}} by level-up in lieu of {{m|Absorb}}, {{m|Pin Missile}} by level-up instead of {{m|Mega Drain}}, and {{m|Draining Kiss}} by level-up in lieu of {{m|Giga Drain}}.
** {{p|Roselia}} no longer learns {{m|Poison Sting}} or {{m|Petal Dance}} by level-up.
** {{p|Roselia}} no longer learns {{m|Poison Sting}} or {{m|Petal Dance}} by level-up.
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** ''Dynamus'' swaps Rotom's ability {{a|Levitate}} for {{a|Lightning Rod}}.
** ''Dynamus'' swaps Rotom's ability {{a|Levitate}} for {{a|Lightning Rod}}.
** This new evolutionary stage for Rotom means it can take advantage of [[Eviolite]]'s stat boosts.
** This new evolutionary stage for Rotom means it can take advantage of [[Eviolite]]'s stat boosts.
* {{p|Shuppet}} and {{p|Banette}} learn {{m|Acupressure}} by level-up in lieu of {{m|Will-o-Wisp}} as well as picking up ''Dance Macabre'' as their final level-up move. {{p|Banette}} also learns {{m|Punishment}} and {{m|Psychic}} as {{tt|Evo.|Learned upon evolving}}-moves.
* {{p|Shuppet}} and {{p|Banette}} learn {{m|Acupressure}} by level-up in lieu of {{m|Will-O-Wisp}} as well as picking up ''Dance Macabre'' as their final level-up move. {{p|Banette}} also learns {{m|Punishment}} and {{m|Psychic}} as {{tt|Evo.|Learned upon evolving}}-moves.
** Banette also picks up {{m|Freeze-Dry}} or {{m|Sheer Cold}} at level 1.
** Banette also picks up {{m|Freeze-Dry}} or {{m|Sheer Cold}} at level 1.
** Shuppet can pick up {{m|Will-o-Wisp}} and {{m|Icy Wind}} as [[Egg Move]]s.
** Shuppet can pick up {{m|Will-O-Wisp}} and {{m|Icy Wind}} as [[Egg Move]]s.
* {{p|Chingling}} and {{p|Chimecho}} are both {{t|Ghost}}-type, retaining the ability {{a|Levitate}}. Both gain a second ability in {{a|Shadow Tag}}.
* {{p|Chingling}} and {{p|Chimecho}} are both {{t|Ghost}}-type, retaining the ability {{a|Levitate}}. Both gain a second ability in {{a|Shadow Tag}}.
* {{p|Chingling}} and {{p|Chimecho}} should learn {{m|Supersonic}} by level-up in lieu of {{m|Growl}}, {{m|Echoed Voice}} by level-up in lieu of {{m|Confusion}}, {{m|Roost}} by level-up in lieu of {{m|Yawn}}, {{m|Disarming Voice}} by level-up in lieu of {{m|Psywave}}, {{m|Air Cutter}} by level-up in lieu of {{m|Extrasensory}}, {{m|Shadow Sneak}} by level-up in lieu of {{m|Take Down}}, {{m|Ominous Wind}} by level-up in lieu of {{m|Uproar}}, and {{m|Pain Split}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Chimecho learns {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Chingling}} and {{p|Chimecho}} should learn {{m|Supersonic}} by level-up in lieu of {{m|Growl}}, {{m|Echoed Voice}} by level-up in lieu of {{m|Confusion}}, {{m|Roost}} by level-up in lieu of {{m|Yawn}}, {{m|Disarming Voice}} by level-up in lieu of {{m|Psywave}}, {{m|Air Cutter}} by level-up in lieu of {{m|Extrasensory}}, {{m|Shadow Sneak}} by level-up in lieu of {{m|Take Down}}, {{m|Ominous Wind}} by level-up in lieu of {{m|Uproar}}, and {{m|Pain Split}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Chimecho learns {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.
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** {{p|Braviary}} now has the abilities {{a|Keen Eye}} or {{a|Defiant}} to better contrast its fighting style from Staraptor.
** {{p|Braviary}} now has the abilities {{a|Keen Eye}} or {{a|Defiant}} to better contrast its fighting style from Staraptor.
* {{p|Bidoof}} and {{p|Bibarel}} learn {{m|Cut}} by level-up in lieu of {{m|Tackle}}, {{m|Rock Smash}} by level-up in lieu of {{m|Rollout}}, and {{m|Bulldoze}} by level-up in lieu of {{m|Curse}}. {{p|Bibarel}} also learns learns {{m|Waterfall}} at level 1 and again as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Bidoof}} and {{p|Bibarel}} learn {{m|Cut}} by level-up in lieu of {{m|Tackle}}, {{m|Rock Smash}} by level-up in lieu of {{m|Rollout}}, and {{m|Bulldoze}} by level-up in lieu of {{m|Curse}}. {{p|Bibarel}} also learns learns {{m|Waterfall}} at level 1 and again as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Kricketune}} should learn {{m|Echoed Voice}} as an {{tt|Evo.|Learned upon evolving}}-move instead of {{m|Fury Cutter}}, {{m|Bounce}} at level 1 in lieu of {{m|Bide}}, {{m|Bug Buzz}} by level-up in lieu of {{m|Absorb}}, {{m|Grass Whistle}} by level-up in lieu of {{m|Sing}}, {{m|Supersonic}} by level-up in lieu of {{m|Focus Energy}}, {{m|Moonlight}} by level-up in lieu of {{m|Fell Stinger}}, {{m|Role Play}} by level-up in lieu of {{m|Taunt}}, and ''Entrancing Song'' by level-up in lieu of {{m|Sticky Web}}.
* {{p|Kricketune}} should learn {{m|Echoed Voice}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Fury Cutter}}, {{m|Bounce}} at level 1 in lieu of {{m|Bide}}, {{m|Fury Cutter}} by level-up in lieu of {{m|Absorb}}, {{m|Grass Whistle}} by level-up in lieu of {{m|Sing}}, {{m|Supersonic}} by level-up in lieu of {{m|Focus Energy}}, {{m|Moonlight}} by level-up in lieu of {{m|Fell Stinger}}, {{m|Role Play}} by level-up in lieu of {{m|Taunt}}, and ''Entrancing Song'' by level-up in lieu of {{m|Sticky Web}}.
** Kricketot and Kricketune learn {{m|Belly Drum}} at level 1 instead of {{m|Growl}}.
** Kricketot and Kricketune learn {{m|Belly Drum}} at level 1 instead of {{m|Growl}}.
** Kricketot should learn {{m|Steamroller}} by level-up in lieu of {{m|Struggle Bug}}.
** Kricketot should learn {{m|Steamroller}} by level-up in lieu of {{m|Struggle Bug}}.
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* {{p|Shieldon}} and {{p|Bastiodon}} should learn {{m|Rock Tomb}} by level-up in lieu of {{m|Taunt}} (see ''Changes to Pokémon Moves'' section), {{m|Bulldoze}} by level-up in lieu of {{m|Take Down}}, and {{m|Stealth Rock}} by level-up in lieu of {{m|Endure}}.
* {{p|Shieldon}} and {{p|Bastiodon}} should learn {{m|Rock Tomb}} by level-up in lieu of {{m|Taunt}} (see ''Changes to Pokémon Moves'' section), {{m|Bulldoze}} by level-up in lieu of {{m|Take Down}}, and {{m|Stealth Rock}} by level-up in lieu of {{m|Endure}}.
** {{p|Shieldon}} and {{p|Bastiodon}} now have the abilities {{a|Solid Rock}} or {{a|Sap Sipper}} (''Herbivorous'').
** {{p|Shieldon}} and {{p|Bastiodon}} now have the abilities {{a|Solid Rock}} or {{a|Sap Sipper}} (''Herbivorous'').
* {{p|Cherrim}} <dev>(both forms)</dev> is now {{t|Grass}}/{{t|Fairy}} <dev>while in its "Sunshine Form"</dev>. Cherrim no longer has an "Overcast Form"; it appears in its "Sunshine Form" by default.
* Male {{p|Burmy}} evolve into a {{t|Bug}}/{{type|Fire}} {{p|Mothim}} during the [[Time#Time-based evolutions|day]] or a {{t|Bug}}/{{type|Ice}} {{p|Mothim}} at [[Time#Time-based evolutions|night]].
** {{t|Bug}}/{{type|Fire}} Mothim should learn {{m|Ember}} by level-up in lieu of {{m|Hidden Power}}, {{m|Will-O-Wisp}} by level-up in lieu of {{m|Confusion}}, {{m|Fire Spin}} by level-up in lieu of {{m|Poison Powder}}, {{m|Morning Sun}} by level-up in lieu of {{m|Psybeam}}, {{m|Silver Wind}} by level-up in lieu of {{m|Camouflage}}, and {{m|Fiery Dance}} (or {{m|Flame Burst}}) by level-up in lieu of {{m|Psychic}}.
**  {{t|Bug}}/{{type|Ice}} Mothim should learn {{m|Icy Wind}} by level-up in lieu of {{m|Hidden Power}}, {{m|Mist}} by level-up in lieu of {{m|Confusion}}, {{m|Ice Shard}} by level-up in lieu of {{m|Poison Powder}}, {{m|Moonlight}} by level-up in lieu of {{m|Psybeam}}, {{m|Silver Wind}} by level-up in lieu of {{m|Camouflage}}, and {{m|Aurora Beam}} by level-up in lieu of {{m|Psychic}}.
** Swap Mothim's (both forms) base Special Defense stat (50) for its base Attack stat (94).
* {{p|Cherrim}} <del>(both forms)</del> is now {{t|Grass}}/{{t|Fairy}} <del>while in its "Sunshine Form"</del>. Cherrim no longer has an "Overcast Form"; it appears in its "Sunshine Form" by default.
** Cherrim and {{p|Cherubi}} should both learn {{m|Moonlight}} by level-up in lieu of {{m|Morning Sun}} and also pick up {{m|Charm}} at level 1. Whereas Cherubi picks up {{m|Solar Beam}} by level-up, Cherrim instead learns {{m|Moonblast}}. Cherrim also picks up {{m|Fairy Wind}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Cherrim and {{p|Cherubi}} should both learn {{m|Moonlight}} by level-up in lieu of {{m|Morning Sun}} and also pick up {{m|Charm}} at level 1. Whereas Cherubi picks up {{m|Solar Beam}} by level-up, Cherrim instead learns {{m|Moonblast}}. Cherrim also picks up {{m|Fairy Wind}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Cherrim picks up {{m|Fairy Lock}} as its final level-up move (see ''Changes to Pokémon Moves'' section).
** Cherrim now [[Evolution|evolves]] from Cherubi when leveled up with high [[friendship]] at [[Time#Time-based evolutions|night]].
** Cherrim now [[Evolution|evolves]] from Cherubi when leveled up with high [[friendship]] at [[Time#Time-based evolutions|night]].
** {{p|Cherrim}}'s ability is now {{a|Serene Grace}}.
** {{p|Cherrim}}'s ability is now {{a|Serene Grace}}.
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* Possibly based on the Egyptian god of funerals and the afterlife, {{wp|Anubis}}, {{p|Lucario}} should be {{t|Ghost}}/{{t|Fighting}}.
* Possibly based on the Egyptian god of funerals and the afterlife, {{wp|Anubis}}, {{p|Lucario}} should be {{t|Ghost}}/{{t|Fighting}}.
* {{p|Lucario}} should learn {{m|Shadow Claw}} by level-up in lieu of {{m|Metal Claw}}, {{m|Spirit Shackle}} by level-up in lieu of {{m|Dragon Pulse}}, and {{m|Phantom Force}} by level-up in lieu of {{m|Extreme Speed}}. Lucario now learns {{m|Destiny Bond}} at level 1.
* {{p|Lucario}} should learn {{m|Shadow Claw}} by level-up in lieu of {{m|Metal Claw}}, {{m|Spirit Shackle}} by level-up in lieu of {{m|Dragon Pulse}}, and {{m|Phantom Force}} by level-up in lieu of {{m|Extreme Speed}}. Lucario now learns {{m|Destiny Bond}} at level 1.
** {{p|Riolu}} now has the abilities {{a|Synchronize}} or {{a|Vital Spirit}}. {{p|Lucario}} now has the abilities <del>{{a|Justified}}</del> {{a|Synchronize}} or {{a|Soul-Heart}}.
* {{p|Sandile}} and {{p|Krokorok}} are both {{type|Ground}} only, with the abilities {{a|Tinted Lens}} or {{a|Water Compaction}}. {{p|Krookodile}} now has the abilities {{a|Intimidate}} (see ''Changes to Battle Mechanics & Abilities'' section below) or {{a|Water Compaction}}.
* {{p|Sandile}} and {{p|Krokorok}} are both {{type|Ground}} only, with the abilities {{a|Tinted Lens}} or {{a|Water Compaction}}. {{p|Krookodile}} now has the abilities {{a|Intimidate}} (see ''Changes to Battle Mechanics & Abilities'' section below) or {{a|Water Compaction}}.
** {{p|Sandile}}, {{p|Krokorok}}, and {{p|Krookodile}} learn {{m|Muddy Water}} by level-up in lieu of {{m|Embargo}} (See ''Changes to Pokémon Moves'' section). {{p|Krookodile}} picks up {{m|Fake Tears}} at level 1.
** {{p|Sandile}}, {{p|Krokorok}}, and {{p|Krookodile}} learn {{m|Muddy Water}} by level-up in lieu of {{m|Embargo}} (See ''Changes to Pokémon Moves'' section). {{p|Krookodile}} picks up {{m|Fake Tears}} at level 1.
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** Furthermore, Cofagrigus learns {{m|Rock Tomb}} in lieu of {{m|Scary Face}} (See ''Changes to Pokémon Moves'' section).
** Furthermore, Cofagrigus learns {{m|Rock Tomb}} in lieu of {{m|Scary Face}} (See ''Changes to Pokémon Moves'' section).
** {{p|Yamask}} can learn {{m|Strength Sap}} as an [[Egg Move]] through the {{p|Litwick}} evolutionary line.
** {{p|Yamask}} can learn {{m|Strength Sap}} as an [[Egg Move]] through the {{p|Litwick}} evolutionary line.
* {{p|Elgyem}} and {{p|Beheeyem}} now have the abilities {{a|Trace}} or {{a|Telepathy}}. {{a|Regenerator}} is their hidden ability.
** Elgyem and Beheeyem now learn {{m|Confuse Ray}} by level-up in lieu of {{m|Growl}}, {{m|Covet}} by level-up in lieu of {{m|Headbutt}}, {{m|Force Palm}} by level-up in lieu of {{m|Hidden Power}}, {{m|Signal Beam}} by level-up in lieu of {{m|Zen Headbutt}}, {{m|Extrasensory}} by level-up in lieu of {{m|Psychic}}, and {{m|Cosmic Power}} by level-up in lieu of {{m|Calm Mind}}. Elgyem and Beheeyem also pick up {{m|Stored Power}} as their final level-up move.
** Beheeyem also learns {{m|Strength Sap}} by level-up in lieu of {{m|Recover}}.
** Furthermore, Beheeyem picks up {{m|Energy Ball}} at level 1 and {{m|Block}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Elgyem can pick up {{m|Strength Sap}}, {{m|Energy Ball}}, and {{m|Force Palm}} as [[Egg Move]]s (See ''Changes to Pokémon Moves'' section).
* {{p|Litwick}} and {{p|Lampent}} now learns {{m|Strength Sap}} by level-up in lieu of {{m|Astonish}}. {{p|Chandelure}} also learns {{m|Strength Sap}} at level 1.
* {{p|Litwick}} and {{p|Lampent}} now learns {{m|Strength Sap}} by level-up in lieu of {{m|Astonish}}. {{p|Chandelure}} also learns {{m|Strength Sap}} at level 1.
* {{p|Cresselia}} should be {{type|Fairy}}.
* {{p|Cresselia}} should be {{type|Fairy}}.
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* {{p|Zweilous}} picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Hydreigon}} picks up {{m|Venoshock}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Toxic Spikes}} or {{m|Toxic}} at level 1.
* {{p|Zweilous}} picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Hydreigon}} picks up {{m|Venoshock}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Toxic Spikes}} or {{m|Toxic}} at level 1.
* {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} all pick up {{m|Grass Whistle}} at level 1. {{p|Flabébé}} and {{p|Floette}} no longer learn {{m|Tackle}} or {{m|Solar Beam}} by level-up.
* {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} all pick up {{m|Grass Whistle}} at level 1. {{p|Flabébé}} and {{p|Floette}} no longer learn {{m|Tackle}} or {{m|Solar Beam}} by level-up.
* {{p|Litleo}} and {{p|Pyroar}} now have the abilities {{a|Moxie}} or {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Pyroar}} (both versions) would be {{t|Fire}}/{{t|Fighting}}.
* {{p|Litleo}} and {{p|Pyroar}} now have the abilities <del>{{a|Moxie}}</del> {{a|Intimidate}} or {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Pyroar}} (both versions) are reclassified as {{t|Fire}}/{{t|Fighting}}.
** {{p|Litleo}} and {{p|Pyroar}} should learn {{m|Snarl}} by level-up in lieu of {{m|Headbutt}}. {{p|Litleo}} and {{p|Pyroar}} both learn {{m|Detect}} at level 1.
** {{p|Litleo}} and {{p|Pyroar}} should learn {{m|Snarl}} by level-up in lieu of {{m|Headbutt}}. {{p|Litleo}} and {{p|Pyroar}} both learn {{m|Detect}} at level 1.
** {{p|Pyroar}} should learn {{m|Low Sweep}} by level-up in lieu of {{m|Hyper Beam}} and {{m|Close Combat}} by level-up in lieu of {{m|Overheat}}. Furthermore, {{p|Pyroar}} should learn {{m|Submission}} as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Pyroar}} should learn {{m|Low Sweep}} by level-up in lieu of {{m|Hyper Beam}} and {{m|Close Combat}} by level-up in lieu of {{m|Overheat}}. Furthermore, {{p|Pyroar}} should learn {{m|Submission}} as an {{tt|Evo.|Learned upon evolving}}-move.
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* {{m|Dream Eater}} and {{m|Aura Sphere}} should be {{t|Ghost}}-type.
* {{m|Dream Eater}} and {{m|Aura Sphere}} should be {{t|Ghost}}-type.
* {{m|Muddy Water}} is now {{type|Ground}} and becomes a damage-dealing variation of {{m|Mud Sport}} – ie, in addition to inflicting damage on all adjacent opponents, this move reduces the base power of {{type|Electric}} moves by 50% on both sides in battle for five turns (even if the user switches out). Also, the accuracy of {{m|Muddy Water}} is increased to 90%.
* {{m|Muddy Water}} is now {{type|Ground}} and becomes a damage-dealing variation of {{m|Mud Sport}} – ie, in addition to inflicting damage on all adjacent opponents, this move reduces the base power of {{type|Electric}} moves by 50% on both sides in battle for five turns (even if the user switches out). Also, the accuracy of {{m|Muddy Water}} is increased to 90%.
* {{m|Mud Bomb}} is no more! All instances of Mud Bomb become {{m|Mud Shot}}. Also, the accuracy of {{m|Mud Shot}} is decreased to 90%.
* {{m|Mud Bomb}} is no more! All prior instances of Mud Bomb become {{m|Mud Shot}}. Also, the accuracy of {{m|Mud Shot}} is decreased to 90%.
* {{m|Wake-Up Slap}} is now {{type|Normal}}.
* {{m|Wake-Up Slap}} is now {{type|Normal}}.
* {{m|Flame Wheel}} and {{m|Steamroller}} become the {{type|Fire}} and {{type|Bug}} variations, respectively, of {{m|Rollout}}/{{m|Ice Ball}}. {{m|Flame Wheel}} and {{m|Steamroller}} retain their individual secondary effects.
* {{m|Flame Wheel}} and {{m|Steamroller}} become the {{type|Fire}} and {{type|Bug}} variations, respectively, of {{m|Rollout}}/{{m|Ice Ball}}. {{m|Flame Wheel}} and {{m|Steamroller}} retain their individual secondary effects.
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** turn 2, in-battle message: ''A wave comes crashing in! [user] used Surf.''
** turn 2, in-battle message: ''A wave comes crashing in! [user] used Surf.''
** Surf can be executed immediately if ''Tidal Surge'' [[terrain]] is in effect.
** Surf can be executed immediately if ''Tidal Surge'' [[terrain]] is in effect.
* {{m|Force Palm}} <del>now inflicts damage as a special move using the user's {{stat|Attack}} base stat</del> is now a [[special move|special]] {{type|Fighting}} attack but is also grants STAB-boost if the user is {{type|Psychic}} (this STAB-boost is not stackable, ie a dual {{t|Fighting}}/{{t|Psychic}} will not get a double STAB-boost). That said, Force Palm retains its secondary effect: 30% chance of {{status|Paralysis|paralyzing}} the target.
** This move is now eligible for a boost from the ability {{a|Mega Launcher}} but is also blocked by the ability {{a|Bulletproof}}.
* "Razing the target with mystical multi-colored flames of great intensity", {{m|Sacred Fire}} now inflicts super-effective damage against {{type|Ghost}} and {{type|Dark}} targets as additional effects. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Phantom Force}} or {{m|Shadow Force}} and if it does, it will have its power doubled against said target.
* "Razing the target with mystical multi-colored flames of great intensity", {{m|Sacred Fire}} now inflicts super-effective damage against {{type|Ghost}} and {{type|Dark}} targets as additional effects. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Phantom Force}} or {{m|Shadow Force}} and if it does, it will have its power doubled against said target.
* "Slamming the target with a fire-proof tendrils to even snuff out fires", {{m|Frenzy Plant}} also inflicts super-effective damage against {{type|Fire}} targets as an additional effect. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dig}} and if it does, it will have its power doubled against said target.
* "Slamming the target with a fire-proof tendrils to even snuff out fires", {{m|Frenzy Plant}} also inflicts super-effective damage against {{type|Fire}} targets as an additional effect. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dig}} and if it does, it will have its power doubled against said target.
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* {{m|Razor Wind}} becomes a single-turn {{type|Flying}} move that inflicts damage and has a 30% chance of causing the target to {{status|flinch}}. More importantly, Razor Wind is also super-effective against {{type|Rock}} targets.
* {{m|Razor Wind}} becomes a single-turn {{type|Flying}} move that inflicts damage and has a 30% chance of causing the target to {{status|flinch}}. More importantly, Razor Wind is also super-effective against {{type|Rock}} targets.
** {{m|Air Cutter}} is no more!
** {{m|Air Cutter}} is no more!
** {{m|Air Slash}} is no more! All instances of this move become Razor Wind.
** {{m|Air Slash}} is no more! All prior instances of this move become Razor Wind.
* {{m|Brine}} is also super-effective against {{type|Steel}} targets.
* {{m|Brine}} is also super-effective against {{type|Steel}} targets.
* {{m|Scald}} is also super-effective against {{t|Grass}}- and {{t|Ice}}-type Pokémon.
* {{m|Scald}} is also super-effective against {{type|Grass}} and {{type|Ice}} Pokémon.
* {{m|Icicle Crash}} inflicts damage and has a 30% chance of causing the target to {{status|Flinch|flinch}}. However, now this move is also super-effective against {{t|Rock}}-type Pokémon.
* {{m|Drill Peck}} is also super-effective against {{type|Rock}} targets.
* {{m|Icicle Crash}} is also super-effective against {{type|Rock}} targets.
* {{m|Superpower}} is now super-effective against {{t|Steel}}-type targets (see ''Changes to Battle Mechanics & Abilities'' section).
* {{m|Superpower}} is now super-effective against {{t|Steel}}-type targets (see ''Changes to Battle Mechanics & Abilities'' section).
* {{m|Eruption}} is now a ''Physical'' move.
* {{m|Eruption}} is now a ''Physical'' move.
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* When a Pokémon with the ability {{a|Aftermath}} is knocked out by an opponent's attack – whether it makes contact or not – damage is dealt to that opponent equal to the amount of HP the fainted Pokémon had left before last being hit or equal to ⅓ of the opponent's maximum HP, whichever is greater. ({{a|Innards Out}} is no more!)
* When a Pokémon with the ability {{a|Aftermath}} is knocked out by an opponent's attack – whether it makes contact or not – damage is dealt to that opponent equal to the amount of HP the fainted Pokémon had left before last being hit or equal to ⅓ of the opponent's maximum HP, whichever is greater. ({{a|Innards Out}} is no more!)
* The ability {{a|Intimidate}} lowers the Attack stat of all adjacent opponents ''by half''. Another new counterpart ability, ''Dazzle'', lowers the Special Attack stat of all adjacent opponents ''by half''.
* The ability {{a|Intimidate}} lowers the Attack stat of all adjacent opponents ''by half''. Another new counterpart ability, ''Dazzle'', lowers the Special Attack stat of all adjacent opponents ''by half''.
* The effects of {{a|Sticky Hold}} and {{a|Gooey}} are combined into a single ability, an ''improved'' Sticky Hold.
* The effects of {{a|Sticky Hold}} and {{a|Gooey}} are combined into a single ability, an ''improved'' Sticky Hold. All prior instances of Gooey become Sticky Hold.
* The effects of {{a|Magma Armor}} and {{a|Flame Body}} are combined into a single ability, an ''improved'' Flame Body.
* The effects of {{a|Magma Armor}} and {{a|Flame Body}} are combined into a single ability, an ''improved'' Flame Body. All prior instances of Magma Armor become Flame Body.
* The effects of {{a|Vital Spirit}} and {{a|Moxie}} are combined into a single ability, an ''improved'' Vital Spirit. All prior instances of Moxie become Vital Spirit.
* The effects of {{a|Limber}} and {{a|Steadfast}} are combined into a single ability, an ''improved'' Limber. All prior instances of Steadfast become Limber.
** But as a ''secondary effect'', this improved ability also clears [[List of moves that cause entry hazards|entry hazards]] ''after coming into contact with and inflicting damage to a Pokémon with this Ability''. eg, in-battle message: ''{{m|Spikes}} got caught in {{p|Magcargo}}'s Flame Body!''
** But as a ''secondary effect'', this improved ability also clears [[List of moves that cause entry hazards|entry hazards]] ''after coming into contact with and inflicting damage to a Pokémon with this Ability''. eg, in-battle message: ''{{m|Spikes}} got caught in {{p|Magcargo}}'s Flame Body!''
** In short, this improved Flame Body inflicts burn status to opponents upon contact (30% chance), prevents freezing for Pokémon with this Ability, AND clears entry hazards.
** In short, this improved Flame Body inflicts burn status to opponents upon contact (30% chance), prevents freezing for Pokémon with this Ability, AND clears entry hazards.
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* The in-battle and overworld effects of {{a|Poison Point}} and {{a|Poison Touch}} are combined into a single ability, an ''improved'' Poison Point.
* The in-battle and overworld effects of {{a|Poison Point}} and {{a|Poison Touch}} are combined into a single ability, an ''improved'' Poison Point.
* Whereas {{a|Pure Power}} doubles the {{stat|Attack}} stat of the Pokémon with this Ability, {{a|Huge Power}} now doubles the {{stat|Special Attack}} stat of the Pokémon with that Ability.
* Whereas {{a|Pure Power}} doubles the {{stat|Attack}} stat of the Pokémon with this Ability, {{a|Huge Power}} now doubles the {{stat|Special Attack}} stat of the Pokémon with that Ability.
* NEW ABILITY: ''Nocturnal'' replaces {{a|Insomnia}} – ie, all instances of Insomnia become ''Nocturnal''. ''Nocturnal'' prevents the Pokémon with this ability from being afflicted by {{status|sleep}} by an opponent's moves, including {{m|Yawn}}; however, this Pokémon may still use {{m|Rest}}, unlike Pokémon with the ability {{a|Vital Spirit}}. Pokémon with ''Nocturnal'' also receive a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks, regardless of the user's own type.
* NEW ABILITY: ''Nocturnal'' replaces {{a|Insomnia}} – ie, all prior instances of Insomnia become ''Nocturnal''. ''Nocturnal'' prevents the Pokémon with this ability from being afflicted by {{status|sleep}} by an opponent's moves, including {{m|Yawn}}; however, this Pokémon may still use {{m|Rest}}, unlike Pokémon with the ability {{a|Vital Spirit}}. Pokémon with ''Nocturnal'' also receive a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks, regardless of the user's own type.
* NEW WEATHER TYPE: ''Thunderstorm'', a variation of [[rain]]. During a thunderstorm, each turn there is a 12.5% (⅛) chance that any Pokémon in battle may be struck by {{m|Thunderbolt}} from the environment; {{type|Steel}} Pokémon on the field will have a 25% (¼) chance of being struck. Pokémon on the field with ability {{a|Lightning Rod}} will attract {{m|Thunderbolt}} every time (multiple Pokémon on the field with this ability will share the probability of getting struck among themselves).
* NEW WEATHER TYPE: ''Thunderstorm'', a variation of [[rain]]. During a thunderstorm, each turn there is a 12.5% (⅛) chance that any Pokémon in battle may be struck by {{m|Thunderbolt}} from the environment; {{type|Steel}} Pokémon on the field will have a 25% (¼) chance of being struck. Pokémon on the field with ability {{a|Lightning Rod}} will attract {{m|Thunderbolt}} every time (multiple Pokémon on the field with this ability will share the probability of getting struck among themselves).


Line 1,095: Line 1,115:
{{rdex|009|160|Feraligatr|2|Water|Fighting}}
{{rdex|009|160|Feraligatr|2|Water|Fighting}}
{{rdex|058|420|Cherubi|1|Grass}}
{{rdex|058|420|Cherubi|1|Grass}}
{{rdex|059|421|Cherrim|2|Grass|Fairy}}
{{rdex|059|421S|Cherrim|2|Grass|Fairy}}
{{rdex|101|193|Yanma|2|Bug|Flying}}
{{rdex|101|193|Yanma|2|Bug|Flying}}
{{rdex|184|469|Yanmega|2|Bug|Flying}}
{{rdex|184|469|Yanmega|2|Bug|Flying}}
Line 1,124: Line 1,144:
{{rdex|011Co|687|Malamar|2|Dark|Psychic}}
{{rdex|011Co|687|Malamar|2|Dark|Psychic}}
{{rdex|171|361|Snorunt|1|Ice}}
{{rdex|171|361|Snorunt|1|Ice}}
{{rdex|172|362|Glalie|1|Ice|Rock}}
{{rdex|172|362|Glalie|2|Ice|Rock}}
{{rdex|208|478|Froslass|2|Ice|Ghost}}
{{rdex|208|478|Froslass|2|Ice|Ghost}}
{{rdex|121|333|Swablu|2|Normal|Flying}}
{{rdex|121|333|Swablu|2|Normal|Flying}}
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{{rdex|076|570|Fennekin (Zorua)|1|Fire}}
{{rdex|076|570|Fennekin (Zorua)|1|Fire}}
{{rdex|005Ce|654|Delphox (Braixen)|1|Fire}}
{{rdex|005Ce|654|Delphox (Braixen)|1|Fire}}
{{rdex|077|571|Zoroark|2|Fire|Psychic}}
{{rdex|077|571|Zoroark|2|Fire|Ghost}}
{{rdex|007Ce|656|Froakie|1|Water}}
{{rdex|007Ce|656|Froakie|1|Water}}
{{rdex|008Ce|657|Frogadier|1|Water}}
{{rdex|008Ce|657|Frogadier|1|Water}}
Line 1,850: Line 1,870:
{{Moveentry/7|207|Gligar|type=Ground|type2=Flying|1|STAB='''}}
{{Moveentry/7|207|Gligar|type=Ground|type2=Flying|1|STAB='''}}
{{Moveentry/7|472|Gliscor|type=Ground|type2=Flying|1|STAB='''}}
{{Moveentry/7|472|Gliscor|type=Ground|type2=Flying|1|STAB='''}}
{{Moveentry/7|227|Skarmory|type=Steel|type2=Flying|1|STAB='''}}
{{Moveentry/7|246|Larvitar|type=Rock|type2=Ground|1|STAB='''}}
{{Moveentry/7|246|Larvitar|type=Rock|type2=Ground|1|STAB='''}}
{{Moveentry/7|247|Pupitar|type=Rock|type2=Ground|1|Monster|Monster||56|56|47|54|54|54|STAB='''}}
{{Moveentry/7|247|Pupitar|type=Rock|type2=Ground|1|Monster|Monster||56|56|47|54|54|54|STAB='''}}