AceTrainerAlvaro

Joined 11 August 2009
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<div class="usermessage" width="100%">WELCOME! Please leave feedback & suggestions on my Talk Page </div>
<div class="usermessage" width="100%">WELCOME! Please leave feedback & suggestions on my Talk Page </div>


While I am mostly a casual user of Bulbapedia for reference, I am a huge fan of community-generated content, especially fan-made games or improving upon exisiting official canon. You can glean some of my ideas in the sections below. If you are programmer sprite artist, or game developer interested in developing a fan-made game, let's collaborate.
If you're programmer sprite artist, or game developer interested in developing a fan-made game, let's collaborate!
 
Granted, service to the Bulbapedia server, I will intentionally keep this page simple in terms of presentation.
 


Updated: 04/17/2017.
Updated: 04/17/2017.
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===IF ONLY, IF ONLY: Changes to the Main-Canon Pokénon Games and Species===
===IF ONLY, IF ONLY: Changes to the Main-Canon Pokénon Games and Species===
[[Image: Spr 4d 206.png]]  [[Image: Spr_3r_232.png‎]]
[[Image: Spr 4d 206.png]]  [[Image: Spr_3r_232.png‎]]  [[Image: Spr_4d_301.png‎]]  [[Image: Spr_3r_105.png]]  [[Image: Spr_4h_115.png]]  [[Image: 108.png]]  [[Image: Spr 4p 409.png]]


Note that some of these ideas have already been proposed by fellow Bulbapedia user MAGNEDETH.
Note that some of these ideas have already been proposed by fellow Bulbapedia user MAGNEDETH.
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'''Changes to Pokémon Species'''
'''Changes to Pokémon Species'''
* {{p|Bulbasaur}} should only be a {{type|Grass}}.
* {{p|Bulbasaur}} should only be a {{type|Grass}}.
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!)
** Bulbasaur, {{p|Ivysaur}}, and {{p|Venusaur}} should learn {{m|Knock Off}} by level-up in lieu of {{m|Take Down}}
** Ivysaur and Venusaur should also pick up {{m|Acid}} or {{m|Acid Spray}} as an {{tt|Evo.|Learned upon evolving}}-move. Furthermore, {{p|Ivysaur}} and {{p|Venusaur}} learn {{m|Bulldoze}} by level-up in lieu of {{m|Double-Edge}}.
** Bulbasaur picks up {{m|Tickle}}, {{m|Knock Off}}, {{m|Rototiller}}, ''Sand Pit'', and ''Thorn Whip'' as [[Egg Move]]s.
** {{p|Venusaur}} should learn {{m|Venoshock}} at level 1 in lieu of {{m|Tackle}}, {{m|Mud Shot}} at level 1 in lieu of {{m|Growl}}, and ''Thorn Whip'' by level-up in lieu of {{m|Sweet Scent}}.
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!) {{m|Nuzzle}} is now the Dedenne/Pikachu line's new [[signature move]].
** {{p|Pikachu}} and {{p|Raichu}} gain {{a|Lightning Rod}} as a second ability.
** {{p|Raichu}} should learn {{m|Parabolic Charge}} at level 1 in lieu of {{m|Thunder Shock}} at level 1. Raichu also picks up {{m|Low Sweep}} and {{m|Nuzzle}} at level 1.
** {{m|Silver Wind}} as {{tt|Evo.|Learned upon evolving}}-move.
* [[Nidoran]] ♂ and ♀ should be classified together as gender differences within the same specie.
* [[Nidoran]] ♂ and ♀ should be classified together as gender differences within the same specie.
* {{p|Ninetales}} should be part {{type|Psychic}} or, preferably, part {{t|Ghost}}.
* {{p|Ninetales}} should be part {{type|Psychic}} or, preferably, part {{t|Ghost}}.
* {{p|Venomoth}} is now {{t|Bug}}/{{t|Fairy}} and renamed ''Lunamoth, the Lunar Moth Pokémon'' (or have a regional variant to that effect).
** ''Lunamoth'' {{p|Venomoth}} should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.
** ''Lunamoth'' learns {{m|Powder}} and {{m|Silver Wind}} as {{tt|Evo.|Learned upon evolving}}-moves in lieu of {{m|Gust}}. ''Lunamoth'' no longer learns {{m|Stun Spore}} and {{m|Poison Powder}} by level-up ({{m|Sleep Powder}} is retained).
* {{p|Golduck}} should be {{t|Water}}/{{t|Psychic}}.
* {{p|Golduck}} should be {{t|Water}}/{{t|Psychic}}.
* {{p|Arcanine}} learns {{m|Dragon Rage}} as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Arcanine}} learns {{m|Dragon Rage}} as an {{tt|Evo.|Learned upon evolving}}-move.
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** {{p|Tauros}} learns {{m|Double Kick}} by level-up in lieu of {{m|Tackle}}, {{m|Vital Throw}} in lieu of {{m|Rest}}, {{m|Iron Head}} in lieu of {{m|Double-Edge}}, and {{m|Head Smash}} in lieu of {{m|Giga Impact}}.
** {{p|Tauros}} learns {{m|Double Kick}} by level-up in lieu of {{m|Tackle}}, {{m|Vital Throw}} in lieu of {{m|Rest}}, {{m|Iron Head}} in lieu of {{m|Double-Edge}}, and {{m|Head Smash}} in lieu of {{m|Giga Impact}}.
* {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)
* {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)
** {{p|Carnivine}} is now {{t|Grass}}/{{t|Dark}}.
** Carnivine re-learns {{m|Crunch}} as an {{tt|Evo.|Learned upon evolving}}-move too.
** Carnivine also learns {{m|Facade}} at level 1 and picks up ''Thorn Whip'' as its final level-up move.
** Tangela can learn {{m|Sucker Punch}} and ''Thorn Whip'' as [[Egg Move]]s.
** Tangela no longer learns {{m|Ancient Power}} by level-up.
* Considering Lickitung’s reptilian physiology and the scarcity of {{type|Dragon}} Pokémon, {{p|Lickitung}} should be reclassified as a {{type|Dragon}}. Its abilities are now {{a|Immunity}} or {{a|Sticky Hold}} (see ''Changes to Battle Mechanics & Abilities'' section below).
* Considering Lickitung’s reptilian physiology and the scarcity of {{type|Dragon}} Pokémon, {{p|Lickitung}} should be reclassified as a {{type|Dragon}}. Its abilities are now {{a|Immunity}} or {{a|Sticky Hold}} (see ''Changes to Battle Mechanics & Abilities'' section below).
** {{p|Lickitung}} should learn {{m|Belly Drum}} by level-up in lieu of {{m|Supersonic}}, {{m|Pluck}} by level-up in lieu of {{m|Defense Curl}}, {{m|Amnesia}} by level-up in lieu of {{m|Slam}}, {{m|Dragon Breath}} by level-up in lieu of {{m|Rollout}}, {{m|Dragon Dance}} by level-up in lieu of {{m|Me First}}, and {{m|Dragon Pulse}} by level-up in lieu of {{m|Screech}}. Lickitung also picks up {{m|Draco Meteor}} as its final level-up move.
** {{p|Lickitung}} should learn {{m|Belly Drum}} by level-up in lieu of {{m|Supersonic}}, {{m|Pluck}} by level-up in lieu of {{m|Defense Curl}}, {{m|Amnesia}} by level-up in lieu of {{m|Slam}}, {{m|Dragon Breath}} by level-up in lieu of {{m|Rollout}}, {{m|Dragon Dance}} by level-up in lieu of {{m|Me First}}, and {{m|Dragon Pulse}} by level-up in lieu of {{m|Screech}}. Lickitung also picks up {{m|Draco Meteor}} as its final level-up move.
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** Boost Lickitung's base Attack to 80 (+25) and base Special Attack to 90 (+30) for a base stat total of 440.
** Boost Lickitung's base Attack to 80 (+25) and base Special Attack to 90 (+30) for a base stat total of 440.
** Lickitung joins the [[Dragon Egg Group]] and can learn {{m|Dragon Tail}} as an [[Egg Move]].
** Lickitung joins the [[Dragon Egg Group]] and can learn {{m|Dragon Tail}} as an [[Egg Move]].
* {{p|Gyarados}} should only be a {{t|Water}}. Mega {{p|Gyarados}} becomes a {{t|Water}}/{{t|Dragon}}.
* {{p|Gyarados}} should only be a {{t|Water}}. [[Mega]] {{p|Gyarados}} becomes a {{t|Water}}/{{t|Dragon}}.
* {{p|Dratini}} gains the second ability {{a|Cloud Nine}}. {{p|Dragonair}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Shed Skin. {{p|Dragonite}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Inner Focus.
* {{p|Dratini}} gains the second ability {{a|Cloud Nine}}. {{p|Dragonair}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Shed Skin. {{p|Dragonite}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Inner Focus.
* {{p|Dragonite}} learns {{m|Belly Drum}} instead of {{m|Agility}}.
* {{p|Dragonite}} learns {{m|Belly Drum}} by level-up instead of {{m|Agility}} but also learns {{m|Extreme Speed}} by level-up instead of {{m|Wrap}}.
* {{p|Articuno}}'s ability is now {{a|Snow Warning}}, rather than Pressure. {{p|Zapdos}}' ability is now {{a|Drizzle}}, rather than Pressure. {{p|Moltres}}' ability is now {{a|Drought}}, rather than Pressure.
* {{p|Articuno}}'s ability is now {{a|Snow Warning}}, rather than Pressure. {{p|Zapdos}}' ability is now {{a|Drizzle}}, rather than Pressure. {{p|Moltres}}' ability is now {{a|Drought}}, rather than Pressure.
* {{p|Sentret}} and {{p|Furret}} now both learn {{m|Detect}} by level-up in lieu of {{m|Sucker Punch}}.
* {{p|Feraligatr}} is now {{t|Water}}/{{t|Fighting}}. Feraligatr should learn {{m|Brine}} and {{m|Vital Throw}} at level 1 in lieu of {{m|Water Gun}} and {{m|Scratch}}, {{m|Dive}} by level-up in lieu of {{m|Ice Fang}}, {{m|Bulldoze}} by level-up in lieu of {{m|Slash}}, {{m|Reversal}} by level-up in lieu of {{m|Flail}}, and {{m|Bulk Up}} by level-up in lieu of {{m|Screech}}. Feraligatr picks up {{m|Thrash}} as its final level-up move.
* {{p|Furret}} is now {{t|Ground}}-type. {{m|Mud-Slap}}, {{m|Spikes}}, {{m|Dig}}, {{m|Rototiller}}, ''Sand Pit'', and {{m|Play Rough}} are added to Furret's level-up moveset. {{p|Furret}} learns {{m|Shore Up}} in lieu of {{m|Rest}}.
** Feraligatr also picks up {{m|Low Sweep}} as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Furret}} swaps its second ability Keen Eye for {{a|Sand Rush}}.
* {{p|Typhlosion}} should learn ''Scorched Earth'' and {{m|Dig}} at level 1 in lieu of {{m|Gyro Ball}} and {{m|Gyro Ball}}, {{m|Snarl}} by level-up in lieu of {{m|Swift}}, {{m|Incinerate}} by level-up in lieu of{{m|Flame Charge}}, and {{m|Reversal}} by level-up in lieu of {{m|Rollout}}.
** {{p|Cyndaquil}} can pick up ''Dust Devil'' and {{m|Rototiller}} as an [[Egg Move]].
, {{m|Earth Power}} by level-up in lieu of{{m|Double-Edge}}, {{m|Snarl}} by level-up in lieu of {{m|Swift}}, and {{m|Reversal}} by level-up in lieu of {{m|Rollout}}.
** {{p|Cyndaquil}} can pick up ''Dust Devil'' and {{m|Rototiller}} as an [[Egg Move]].
* {{p|Furret}} is now {{t|Ground}}-type. Furret should learn {{m|Body Slam}} by level-up in lieu of {{m|Slam}}, ''Sand Pit'' by level-up in lieu of {{m|Amnesia}}, {{m|Shore Up}} by level-up in lieu of {{m|Rest}}, and {{m|Play Rough}} by level-up in lieu of {{m|Hyper Voice}}. {{p|Furret}} also picks up {{m|Rototiller}} and {{m|Spikes}} at level 1.
** Furret should also learn {{m|Dig}} and {{m|Mud-Slap}} an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Agility}}.
** {{p|Sentret}} and Furret now both learn {{m|Detect}} by level-up in lieu of {{m|Sucker Punch}}.
** Furret now has the abilities {{a|Sand Rush}} (replacing Sentret's {{a|Run Away}}) or {{a|Frisk}} (replacing Sentret's {{a|Keen Eye}}).
** {{p|Sentret}} also picks up ''Dust Devil'' and [[Spikes]] as [[Egg Move]]s.
* {{p|Noctowl}} should be smaller, reaching a height no greater than 4'.
* {{p|Noctowl}} should be smaller, reaching a height no greater than 4'.
* {{p|Ledyba}} and {{p|Ledian}} now have the abilities {{a|Swarm}} or {{a|Sap Sipper}} instead.
* {{p|Ledyba}} and {{p|Ledian}} now have the abilities {{a|Swarm}} or {{a|Sap Sipper}} instead.
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** {{p|Ledian}} and {{p|Ariados}} are arguably counterparts to one another, sharing a 390 base stat total. But they are both in dire need of a boost, perhaps increasing their base stat total to 420 (on par with {{p|Mightyena}})?
** {{p|Ledian}} and {{p|Ariados}} are arguably counterparts to one another, sharing a 390 base stat total. But they are both in dire need of a boost, perhaps increasing their base stat total to 420 (on par with {{p|Mightyena}})?
* {{p|Hoppip}}, {{p|Skiploom}}, and {{p|Jumpluff}} should only be {{type|Grass}} Pokémon. All three would have the ability {{a|Levitate}} to make up for the loss of the {{type|Flying}}.
* {{p|Hoppip}}, {{p|Skiploom}}, and {{p|Jumpluff}} should only be {{type|Grass}} Pokémon. All three would have the ability {{a|Levitate}} to make up for the loss of the {{type|Flying}}.
* {{p|Forretress}} is now {{t|Bug}}/{{t|Rock}}. {{p|Forretress}} should learn {{m|Rock Polish}} by level-up in lieu of {{m|Autotomize}}, {{m|Accelerock}} by level-up in lieu of {{m|Payback}}, {{m|Rock Tomb}} by level-up in lieu of {{m|Magnet Rise}}, and {{m|Head Smash}} by level-up in lieu of {{m|Zap Cannon}}. Furthermore, Forretress learns {{m|Rapid Spin}} in lieu of {{m|Mirror Shot}} as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Yanma}} and {{p|Yanmega}} learn {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}} and {{m|Razor Wind}} by level-up instead of {{m|Air Slash}} (see ''Changes to Pokémon Moves'' section). Furthermore, Yanmega should learn {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Yanma should also learn {{m|Pluck}} by level-up instead of {{m|Hypnosis}} (Yanmega retains {{m|Bug Bite} at level 1) and {{m|Tailwind}} by level-up in lieu of {{m|Wing Attack}}.
** Yanmega should learn {{m|Feint Attack}} by level-up instead of {{m|Feint}}.
* {{p|Misdreavus}} and {{p|Mismagius}} learn ''Entrancing Song'' at level 1 in lieu of {{m|Growl}}, {{m|Disarming Voice}} by level-up instead of {{m|Psywave}}, and {{m|Punishment}} by level-up in lieu of {{m|Payback}}.
** {{p|Mismagius}} learns {{m|Will-O-Wisp}} by level-up instead of {{m|Mystical Fire}}.
* {{p|Forretress}} is now {{t|Bug}}/{{t|Rock}}. {{p|Forretress}} should learn {{m|Rock Polish}} by level-up in lieu of {{m|Autotomize}}, {{m|Accelerock}} by level-up in lieu of {{m|Payback}}, {{m|Rock Tomb}} by level-up in lieu of {{m|Magnet Rise}} (See ''Changes to Pokémon Moves'' section), and {{m|Head Smash}} by level-up in lieu of {{m|Zap Cannon}}. Furthermore, Forretress learns {{m|Rapid Spin}} in lieu of {{m|Mirror Shot}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Forretress' ability is now {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.
** Forretress' ability is now {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.
** Forretress should trade 30 points from its base Special Attack stat to boost its base Special Defense stat (60) to 90 or Attack stat (90) to 120.
** Forretress should trade 30 points from its base Special Attack stat to boost its base Special Defense stat (60) to 90 or Attack stat (90) to 120.
** Forretress picks up {{m|Sticky Web}} at level 1.
** Forretress picks up {{m|Sticky Web}} at level 1.
** {{p|Pineco}} learns {{m|Struggle Bug}} at level 1 in lieu of {{m|Tackle}}.
** {{p|Pineco}} learns {{m|Struggle Bug}} at level 1 in lieu of {{m|Tackle}}.
** Forretress and Pineco both learn {{m|Steamroller}} by level-up in lieu of {{m|Bug Bite}} as well as {{m|Lunge}} by level-up in lieu of {{m|Natural Gift}}.  
** Forretress and Pineco both learn {{m|Steamroller}} by level-up in lieu of {{m|Bug Bite}} as well as {{m|Lunge}} by level-up in lieu of {{m|Natural Gift}}.
* {{p|Houndour}} and {{p|Houndoom}} now have the abilities {{a|Flash Fire}} or {{a|Intimidate}}.
** {{p|Houndoom}} should learn ''Scorched Earth'' at level 1 (in lieu of {{m|Inferno}}) and {{m|Punishment}} by level-up in lieu of {{m|Beat Up}}.
** {{p|Houndoom}} also learns {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move.
* Considering its serpentine physiology (especially when seen as an elaboration on the mythical ‘plumed serpent’ motif) and the scarcity of {{type|Dragon}} Pokémon, {{p|Dunsparce}} should be reclassified as a {{type|Dragon}}.
* Considering its serpentine physiology (especially when seen as an elaboration on the mythical ‘plumed serpent’ motif) and the scarcity of {{type|Dragon}} Pokémon, {{p|Dunsparce}} should be reclassified as a {{type|Dragon}}.
** {{p|Dunsparce}} picks up {{m|Rototiller}} at level 1.
** {{p|Dunsparce}} picks up {{m|Rototiller}} at level 1.
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** Furthermore, {{p|Donphan}} should learn {{m|Bulk Up}} in lieu of {{m|Magnitude}}, {{m|Echoed Voice}} by level-up in lieu of {{m|Scary Face}}, {{m|Bulldoze}} by level-up in lieu of {{m|Earthquake}}, and {{m|Superpower}} by level-up in lieu of {{m|Giga Impact}}.
** Furthermore, {{p|Donphan}} should learn {{m|Bulk Up}} in lieu of {{m|Magnitude}}, {{m|Echoed Voice}} by level-up in lieu of {{m|Scary Face}}, {{m|Bulldoze}} by level-up in lieu of {{m|Earthquake}}, and {{m|Superpower}} by level-up in lieu of {{m|Giga Impact}}.
** {{p|Donphan}} learns {{m|Vital Throw}} in lieu of {{m|Fury Attack}} as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Donphan}} learns {{m|Vital Throw}} in lieu of {{m|Fury Attack}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Donphan learns {{m|Wide Guard}} and {{m|Wide Guard}} at level 1.
** Donphan learns {{m|Wide Guard}} at level 1.
** {{p|Phanpy}} gains the second ability {{a|Sheer Force}}. {{p|Donphan}} has the abilities {{a|Stamina}} or {{a|Sheer Force}}. {{p|Phanpy}} and {{p|Donphan}} gain the hidden ability {{a|Thick Fat}} in lieu of Sand Veil.
** {{p|Phanpy}} gains the second ability {{a|Sheer Force}}. {{p|Donphan}} has the abilities {{a|Stamina}} or {{a|Sheer Force}}. {{p|Phanpy}} and {{p|Donphan}} gain the hidden ability {{a|Thick Fat}} in lieu of Sand Veil.
* {{p|Phanpy}} and {{p|Donphan}} also pick up {{m|Hyper Voice}} as their final level-up move.
** {{p|Phanpy}} and {{p|Donphan}} also pick up {{m|Hyper Voice}} as their final level-up move.
* Considering {{p|Granbull}}'s brute strength, Granbull should also be considered a {{type|Fighting}}.  
* Considering {{p|Granbull}}'s brute strength, Granbull should also be considered a {{type|Fighting}}.  
* {{p|Granbull}} now has a choice between the abilities {{a|Intimidate}} or {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below).
** {{p|Granbull}} now has a choice between the abilities {{a|Intimidate}} or {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below).
* {{p|Stantler}} now has the abilities {{a|Quick Feet}} or {{a|Sap Sipper}} (''Herbivorous'').
** Stantler should learn {{m|Quick Attack}} by level-up instead of {{m|Tackle}}, {{m|Horn Attack}} by level-up instead of {{m|Astonish}}, {{m|Double Kick}} by level-up instead of {{m|Astonish}}, {{m|Glare}} by level-up instead of {{m|Hypnosis}}, {{m|Feint Attack}} by level-up instead of {{m|Confuse Ray}}, {{m|Natural Gift}} by level-up instead of {{m|Calm Mind}}, {{m|U-turn}} by level-up instead of {{m|Role Play}}, {{m|Megahorn}} by level-up instead of {{m|Imprison}}, and {{m|Thrash}} by level-up instead of {{m|Captivate}}.
** Stantler also picks up {{m|Follow Me}} at level 1.
** Stantler can learn {{m|Aurora Veil}} and {{m|Frost Breath}} as [[Egg Move]]s.
* {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!). Absol is now {{t|Dark}}/{{type|Ice}}.
* {{p|Lugia}}'s ability is now {{a|Air Lock}}, rather than Pressure.
* {{p|Lugia}}'s ability is now {{a|Air Lock}}, rather than Pressure.
* {{p|Linoone}} the ''Rushing Pokémon'' should learn both {{m|Agility}} and {{m|Pursuit}} at level 1, then again as {{tt|Evo.|Learned upon evolving}}-moves. Linoone should also learn {{m|Follow Me}} by level-up instead of {{m|Bestow}}, {{m|Pluck}} instead of {{m|Double-Edge}}, {{m|Extreme Speed}} by level-up instead of {{m|Rest}}, and {{m|Spikes}} by level-up instead of {{m|Play Rough}}. Furthermore, Linoone learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} in lieu of {{m|Fling}}.
** {{p|Zigzagoon}} and Linoone should both learn {{m|Quick Attack}} by level-up instead of {{m|Mud Sport}}.
** Linoone no longer learns {{m|Rototiller}} by level-up.
** Linoone now has the abilities {{a|Quick Feet}} or {{a|Fur Coat}}.
** {{p|Zigzagoon}} picks up {{m|Bullet Seed}} as an [[Egg Move]].
* {{p|Mightyena}} is now a {{t|Dark}}/{{type|Ground}} and has the abilities {{a|Intimidate}} or {{a|Strong Jaw}}. Mightyena should learn {{m|Low Sweep}} by level-up instead of {{m|Swagger}}, {{m|Gastro Acid}} by level-up in lieu of {{m|Yawn}}, ''Dust Devil'' by level-up instead of {{m|Sucker Punch}}, and {{m|Submission}} by level-up in lieu of {{m|Take Down}}.
** Mightyena should learn {{m|Dig}} at level 1 and again as an {{tt|Evo.|Learned upon evolving}}-move.
** Mightyena no longer learns {{m|Crunch}} at level 1.
* {{p|Ludicolo}} now learns {{m|Teeter Dance}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Ludicolo}} also learns {{m|Grass Knot}} and {{m|Water Pulse}} at level 1.
* {{p|Ludicolo}} now learns {{m|Teeter Dance}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Ludicolo}} also learns {{m|Grass Knot}} and {{m|Water Pulse}} at level 1.
** {{p|Lotad}} and {{p|Lombre}} also learn {{m|Soak}} at level 1.
** {{p|Lotad}} and {{p|Lombre}} also learn {{m|Soak}} at level 1.
* {{p|Nuzleaf}} now learns {{m|Grass Whistle}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Nuzleaf}} also learns {{m|Sucker Punch}} by level-up in lieu of {{m|Extrasensory}}.
* {{p|Nuzleaf}} now learns {{m|Grass Whistle}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Nuzleaf}} also learns {{m|Sucker Punch}} by level-up in lieu of {{m|Extrasensory}}.
* {{p|Shiftry}} also learns {{m|Punishment}} at level 1 and picks up {{m|Doom Desire}} as its final level-up move. (See ''Changes to Pokémon Moves'' section below.)
* {{p|Shiftry}} also learns {{m|Punishment}} at level 1 and picks up {{m|Doom Desire}} as its final level-up move. (See ''Changes to Pokémon Moves'' section below.)
* Possibly drawing inspiration from {{wp|Foxtail (diaspore)|foxtail grass}}, {{p|Skitty}} should be revamped as a {{type|Grass}} – the ''Wild Grass Pokémon''. The static of its body reacts with a [[Thunder Stone]] to grant the {{type|Electric}} – a 'spark of life' – upon evolution. {{p|Skitty}} and {{p|Delcatty}}'s (renamed ''Inari'') movepools should reflect their updated typing, {{t|Grass}} and {{t|Grass}}/{{t|Electric}} respectively.
* Possibly drawing inspiration from {{wp|Foxtail (diaspore)|foxtail grass}}, {{p|Skitty}} should be revamped as a {{type|Grass}} – the ''Wild Grass Pokémon''. The static of its body reacts with a [[Thunder Stone]] to grant the {{type|Electric}} – a 'spark of life' – upon evolution. {{p|Skitty}} and {{p|Delcatty}}'s (renamed ''Inari, the Fecund Pokémon'') movepools should reflect their updated typing, {{t|Grass}} and {{t|Grass}}/{{t|Electric}} respectively.
* {{p|Sableye}} now learns {{m|Geomancy}} by level-up in lieu of {{m|Zen Headbutt}} and {{m|Fairy Lock}} by level-up in lieu of {{m|Mean Look}}.
 
** {{p|Sableye}} picks up {{m|Doom Desire}} as its final level-up move. (See ''Changes to Pokémon Moves'' section below.)
+-----------------+----------+----------+--------+------------------+--+
|                |  TYPE  |  CAT    | SKITTY | INARI (DELCATTY) |  |
+-----------------+----------+----------+--------+------------------+--+
| Grass Terrain  | Grass    | Status  |      - | 1                |  |
| Charge          | Electric | Status  |      - | 1                |  |
| Growth          | Normal  | Status  |      1 | -                |  |
| Nuzzle          | Electric | Physical |      - | 1                |  |
| Discharge (Evo) | Electric | Special  |      - | Evo              |  |
| Bullet Seed    | Grass    | Physical |      1 | -                |  |
| Spore          | Grass    | Status  |      7 | -                |  |
| Powder          | Bug      | Status  |    10 | 1                |  |
| Ingrain        | Grass    | Status  |    13 | 1                |  |
| Magical Leaf    | Grass    | Status  |    16 | -                |  |
| Shock Wave      | Electric | Special  |      - | 16              |  |
| Grass Knot      | Grass    | Special  |    22 | 22              |  |
| Leech Seed      | Grass    | Status  |    25 | 25              |  |
| Pollen Puff    | Bug      | Special  |    28 | 1                |  |
| Natural Gift    | Normal  | Physical |    31 | 31              |  |
| Synthesis      | Grass    | Status  |    34 | -                |  |
| Charge Beam    | Electric | Status  |      - | 34              |  |
| Aromatherapy    | Grass    | Status  |    37 | 37              |  |
| Seed Bomb      | Grass    | Physical |    43 | 1                |  |
| Solar Beam      | Grass    | Physical |    49 | -                |  | 
 
** {{p|Skitty}}'s [[Egg Move]]s include: {{m|Rototiller}}, {{m|Captivate}}, {{m|Grass Whistle}}, {{m|Energy Ball}}, and {{m|Play Rough}}.
** {{p|Skitty}} has the abilities [[Cute Charm]] or [[Effect Spore]]. ''Inari'' (Delcatty) has the abilities [[Static]] or [[Leaf Guard]].
** Boost ''Inari's'' Special Attack to 90 (+35) and Special Defense to 90 (+35) for a base stat total of 450.
* {{p|Gardevoir}} should be Female-only and {{p|Kirlia}} would have major gender differences.
* {{p|Roselia}} should learn {{m|Twineedle}} by level-up in lieu of {{m|Absorb}}, {{m|Pin Missile}} by level-up instead of {{m|Mega Drain}}, and {{m|Draining Kiss}} by level-up in lieu of {{m|Giga Drain}}.
** {{p|Roselia}} no longer learns {{m|Poison Sting}} or {{m|Petal Dance}} by level-up.
* {{p|Roserade}} should learn {{m|Poison Jab}} by level-up in lieu of {{m|Venom Drench}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Weather Ball}}, {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}, {{m|Dazzling Gleam}} by level-up in lieu of {{m|Mega Drain}}, and {{m|Toxic Spikes}} by level-up in lieu of {{m|Grassy Terrain}}.
** Furthermore, Roserade learns both {{m|Swords Dance}} and {{m|Petal Dance}} as {{tt|Evo.|Learned upon evolving}}-moves.
** Roserade picks up ''Thorn Whip'' as its final level-up move.
** {{p|Roserade}} now has the abilities {{a|Skill Link}} or {{a|Poison Point}} (see ''Changes to Battle Mechanics & Abilities'' section below).
** Roserade should be more evenly balanced across Attack and Special Attack. Adjust its base Attack to 100 (+30), base Special Attack to 100 (-25), and Special Defense to 95 (-10) for a base stat total of 510.
** [[Mega]] {{p|Aggron}} has the ability {{a|Solid Rock}} in lieu of {{a|Filter}}.
* {{p|Sableye}} now learns {{m|Geomancy}} by level-up in lieu of {{m|Zen Headbutt}} and {{m|Fairy Lock}} by level-up in lieu of {{m|Mean Look}}. p|Sableye picks up {{m|Doom Desire}} as its final level-up move. (See ''Changes to Pokémon Moves'' section below.)
* {{p|Trapinch}} and {{p|Vibrava}} should both be {{t|Ground}}/{{t|Bug}}.
* {{p|Trapinch}} and {{p|Vibrava}} should both be {{t|Ground}}/{{t|Bug}}.
* {{p|Gardevoir}} should be Female-only and {{p|Kirlia}} would have major gender differences.
* Considering that {{p|Cacnea}} and {{p|Cacturne}} are based on {{wp|Cactus|desert plants known for their high water-retention ability}}, {{p|Cacnea}} and {{p|Cacturne}} would have access to the ability {{a|Storm Drain}} as well.
* Considering that {{p|Cacnea}} and {{p|Cacturne}} are based on {{wp|Cactus|desert plants known for their high water-retention ability}}, {{p|Cacnea}} and {{p|Cacturne}} would have access to the ability {{a|Storm Drain}} as well.
* {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!)
* {{p|Cacnea}} and {{p|Cacturne}} should learn ''Dust Devil'' by level-up in lieu of {{m|Cotton Spore}} and {{m|Punishment}} in lieu of {{m|Destiny Bond}}.
* {{p|Zangoose}} can learn {{m|Cut}} but not {{m|Strength}}.
* {{p|Zangoose}} can learn {{m|Cut}} but not {{m|Strength}}.
* {{p|Chingling}} and {{p|Chimecho}} are both {{t|Ghost}}-type, retaining the ability {{a|Levitate}}. Both gain a second ability in {{a|Shadow Tag}}.
* {{p|Chingling}} and {{p|Chimecho}} should learn {{m|Supersonic}} by level-up in lieu of {{m|Growl}}, {{m|Echoed Voice}} by level-up in lieu of {{m|Confusion}}, {{m|Roost}} by level-up in lieu of {{m|Yawn}}, {{m|Disarming Voice}} by level-up in lieu of {{m|Psywave}}, {{m|Air Cutter}} by level-up in lieu of {{m|Extrasensory}}, {{m|Shadow Sneak}} by level-up in lieu of {{m|Take Down}}, {{m|Ominous Wind}} by level-up in lieu of {{m|Uproar}}, and {{m|Pain Split}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Chimecho learns {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Chingling and Chimecho no longer learn {{m|Growl}} or {{m|Wrap}}.
** Chimecho also learns {{m|Pluck}} and {{m|Roost}} at level 1.
* {{p|Glalie}} should be Male-only and have the abilities {{a|Ice Body}} or {{a|Solid Rock}}. {{p|Froslass}} should be Female-only.
* {{p|Jirachi}} should be {{t|Fairy}}/{{t|Steel}}. {{p|Jirachi}} should learn {{m|Fairy Wind}} by level-up in lieu of {{m|Confusion}}, {{m|Misty Terrain}} by level-up in lieu of {{m|Refresh}}, {{m|Meteor Mash}} by level-up in lieu of {{m|Last Resort}}, and {{m|Flash Cannon}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Jirachi also learns {{m|Metal Burst}}, {{m|Sweet Kiss}}, {{m|Cosmic Power}}, and {{m|Baton Pass}} at level 1.
* {{p|Jirachi}} should be {{t|Fairy}}/{{t|Steel}}. {{p|Jirachi}} should learn {{m|Fairy Wind}} by level-up in lieu of {{m|Confusion}}, {{m|Misty Terrain}} by level-up in lieu of {{m|Refresh}}, {{m|Meteor Mash}} by level-up in lieu of {{m|Last Resort}}, and {{m|Flash Cannon}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Jirachi also learns {{m|Metal Burst}}, {{m|Sweet Kiss}}, {{m|Cosmic Power}}, and {{m|Baton Pass}} at level 1.
* {{p|Staraptor}} now has the abilities {{a|Moxie}} or {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below). Staraptor should learn {{m|Pluck}} at level 1 in lieu of {{m|Growl}}, {{m|Sky Drop}} by level-up in lieu of {{m|Take Down}}, and {{m|Sky Attack}} by level-up in lieu of {{m|Brave Bird}}.
** {{p|Staraptor}} should learn {{m|Pursuit}} at level 1 in lieu of {{m|Tackle}} as well as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Starly}} and {{p|Staravia}} should learn {{m|Peck}} by level-up in lieu of {{m|Tackle}}.
** Starly, Staravia, and Staraptor should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Aerial Ace}}.
** {{p|Braviary}} now has the abilities {{a|Keen Eye}} or {{a|Defiant}} to better contrast its fighting style from Staraptor.
* {{p|Bidoof}} and {{p|Bibarel}} learn {{m|Cut}} by level-up in lieu of {{m|Tackle}}, {{m|Rock Smash}} by level-up in lieu of {{m|Rollout}}, and {{m|Bulldoze}} by level-up in lieu of {{m|Curse}}. {{p|Bibarel}} also learns learns {{m|Waterfall}} at level 1 and again as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Kricketune}} should learn {{m|Echoed Voice}} as an {{tt|Evo.|Learned upon evolving}}-move instead of {{m|Fury Cutter}}, {{m|Bounce}} at level 1 in lieu of {{m|Bide}}, {{m|Bug Buzz}} by level-up in lieu of {{m|Absorb}}, {{m|Grass Whistle}} by level-up in lieu of {{m|Sing}}, {{m|Supersonic}} by level-up in lieu of {{m|Focus Energy}}, {{m|Moonlight}} by level-up in lieu of {{m|Fell Stinger}}, {{m|Role Play}} by level-up in lieu of {{m|Taunt}}, and ''Entrancing Song'' by level-up in lieu of {{m|Sticky Web}}.
** Kricketot and Kricketune learn {{m|Belly Drum}} at level 1 instead of {{m|Growl}}.
** Kricketot should learn {{m|Steamroller}} by level-up in lieu of {{m|Struggle Bug}}.
** {{p|Kricketot}} can learn {{m|Heal Bell}}, {{m|Quiver Dance}}, and {{m|Calm Mind}} as [[Egg Move]]s.
** Kricketot has the abilities {{a|Shed Skin}} or {{a|Sap Sipper}}. Kricketune has the abilities {{a|Own Tempo}} (see '''Changes to Battle Mechanics & Abilities''' section) or {{a|Technician}} (former replacing Kricketot's Shed Skin, the latter replacing Kricketot's Sap Sipper).
** Boost Kricketune's base Special Attack to 85 (+30) and reduce its Attack to 75 (-10) for a base stat total of 404.
* {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} now have the abilities {{a|Infiltrator}} or {{a|Compound Eyes}}. {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} now have the hidden ability {{a|Intimidate}}, rather than Guts.
* {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} now have the abilities {{a|Infiltrator}} or {{a|Compound Eyes}}. {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} now have the hidden ability {{a|Intimidate}}, rather than Guts.
** {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} should learn {{m|Nuzzle}} by level-up in lieu of {{m|Tackle}}, {{m|Extrasensory}} by level-up in lieu of {{m|Swagger}}, {{m|Glare}} by level-up in lieu of {{m|Scary Face}}, {{m|Signal Beam}} by level-up in lieu of {{m|Crunch}}, and {{m|Zap Cannon}} by level-up in lieu of {{m|Discharge}}. Furthermore, Luxray now learns {{m|Foresight}} OR {{m|Lock-On}} as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} should learn {{m|Nuzzle}} by level-up in lieu of {{m|Tackle}}, {{m|Extrasensory}} by level-up in lieu of {{m|Swagger}}, {{m|Glare}} by level-up in lieu of {{m|Scary Face}}, {{m|Signal Beam}} by level-up in lieu of {{m|Crunch}}, and {{m|Zap Cannon}} by level-up in lieu of {{m|Discharge}}. Furthermore, Luxray now learns {{m|Foresight}} OR {{m|Lock-On}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Luxray also learns {{m|Parabolic Charge}} at level 1.
** Luxray also learns {{m|Parabolic Charge}} at level 1.
* {{p|Chingling}} and {{p|Chimecho}} are both {{t|Ghost}}-type, retaining the ability {{a|Levitate}}. Both gain a second ability in {{a|Shadow Tag}}.
* {{p|Glameow}} has the abilities {{a|Limber}} or {{a|Fur Coat}}. {{p|Purugly}} has the abilities {{a|Thick Fat}} or {{a|Fur Coat}}.
* {{p|Chingling}} and {{p|Chimecho}} should learn {{m|Supersonic}} by level-up in lieu of {{m|Growl}}, {{m|Echoed Voice}} by level-up in lieu of {{m|Confusion}}, {{m|Roost}} by level-up in lieu of {{m|Yawn}}, {{m|Disarming Voice}} by level-up in lieu of {{m|Psywave}}, {{m|Air Cutter}} by level-up in lieu of {{m|Extrasensory}}, {{m|Shadow Sneak}} by level-up in lieu of {{m|Take Down}}, {{m|Ominous Wind}} by level-up in lieu of {{m|Uproar}}, and {{m|Pain Split}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Chimecho learns {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Rampardos}} is now {{t|Rock}}/{{t|Fighting}}. Rampardos should learn {{m|Detect}} by level-up instead of {{m|Leer}}, {{m|Rock Polish}} by level-up in lieu of {{m|Scary Face}}, {{m|Counter}} by level-up instead of {{m|Zen Headbutt}}, and {{m|Close Combat}} by level-up in lieu of {{m|Screech}}. Rampardos should learn {{m|Accelerock}} at level 1 in lieu of {{m|Endeavor}} and again as an {{tt|Evo.|Learned upon evolving}}-move.
** Chingling and Chimecho no longer learn {{m|Growl}} or {{m|Wrap}}.
** Rampardos also picks up {{m|Wild Charge}} and {{m|Flame Charge}} at level 1.
** Chimecho also learns {{m|Pluck}} and {{m|Roost}} at level 1.
** {{p|Cranidos}} should learn {{m|Detect}} by level-up instead of {{m|Leer}}, {{m|Rock Polish}} by level-up in lieu of {{m|Scary Face}}, and {{m|Counter}} by level-up instead of {{m|Zen Headbutt}}.
* {{p|Rampardos}} is now {{t|Rock}}/{{t|Fighting}}. {{m|Accelerock}}, {{m|Detect}}, {{m|Counter}}, {{m|Rock Polish}}, and {{m|Close Combat}} are added to {{p|Rampardos}}'s level-up moveset in lieu of {{m|Scary Face}}, {{m|Screech}}, and {{m|Zen Headbutt}}. {{m|Wild Charge}}, {{m|Flame Charge}}, and {{m|Zen Headbutt}} are added to its Egg Move list. {{p|Rampardos}} now learns {{m|Double-Edge}} by level-up in lieu of {{m|Endeavor}}.
** Cranidos and Rampardos no longer learn {{m|Screech}} or {{m|Zen Headbutt}} by level-up.
* {{p|Cranidos}} and {{p|Rampardos}} gain a second ability in {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.
** {{m|Bulldoze}}, {{m|Skull Bash}}, {{m|Wild Charge}}, {{m|Flame Charge}}, and {{m|Zen Headbutt}} are added to Cranidos' [[Egg Move]] list. {{p|Rampardos}} now learns {{m|Double-Edge}} by level-up in lieu of {{m|Endeavor}}.
* {{p|Glalie}} should be Male-only and have the abilities {{a|Ice Body}} or {{a|Solid Rock}}.
** Cranidos and Rampardos gain a second ability in {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.
** Cranidos and Rampardos learn {{m|Wild Charge}} and {{m|Flame Charge}} by [[TM]] if lieu of {{m|Thunderbolt}}, {{m|Thunder}}, {{m|Flamethrower}}, and {{m|Fire Blast}}.
* {{p|Shieldon}} and {{p|Bastiodon}} should learn {{m|Rock Tomb}} by level-up in lieu of {{m|Taunt}} (see ''Changes to Pokémon Moves'' section), {{m|Bulldoze}} by level-up in lieu of {{m|Take Down}}, and {{m|Stealth Rock}} by level-up in lieu of {{m|Endure}}.
** {{p|Shieldon}} and {{p|Bastiodon}} now have the abilities {{a|Solid Rock}} or {{a|Sap Sipper}} (''Herbivorous'').
* {{p|Hippopotas}} and {{p|Hippowdon}} gain a second ability in {{a|Arena Trap}}.
* {{p|Hippopotas}} and {{p|Hippowdon}} gain a second ability in {{a|Arena Trap}}.
* Possibly based on the Egyptian god of funerals and the afterlife, {{wp|Anubis}}, {{p|Lucario}} should be {{t|Ghost}}/{{t|Fighting}}.
* Possibly based on the Egyptian god of funerals and the afterlife, {{wp|Anubis}}, {{p|Lucario}} should be {{t|Ghost}}/{{t|Fighting}}.
* {{p|Lucario}} should learn {{m|Shadow Claw}} by level-up in lieu of {{m|Metal Claw}}, {{m|Spirit Shackle}} by level-up in lieu of {{m|Dragon Pulse}}, and {{m|Phantom Force}} by level-up in lieu of {{m|Extreme Speed}}. Lucario now learns {{m|Destiny Bond}} at level 1.
* {{p|Lucario}} should learn {{m|Shadow Claw}} by level-up in lieu of {{m|Metal Claw}}, {{m|Spirit Shackle}} by level-up in lieu of {{m|Dragon Pulse}}, and {{m|Phantom Force}} by level-up in lieu of {{m|Extreme Speed}}. Lucario now learns {{m|Destiny Bond}} at level 1.
* {{p|Darumaka}} and {{p|Darmanitan}} are now both {{t|Fire}}/{{t|Fairy}}.
* {{p|Darumaka}} and {{p|Darmanitan}} are now both {{t|Fire}}/{{t|Fairy}}.
* {{p|Cofagrigus}} is now {{t|Ghost}}/{{t|Rock}}. Cofagrigus should learn ''Dust Devil'' by level-up in lieu of {{m|Night Shade}}, ''Sand Pit'' by level-up in lieu of {{m|Haze}}, and ''Macabre Dance'' by level-up in lieu of {{m|Destiny Bond}}. Cofagrigus now learns {{m|Sandstorm}} at level 1. Cofagrigus also picks up {{m|Power Gem}} as its final level-up move.
** Furthermore, Cofagrigus learns {{m|Rock Tomb}} in lieu of {{m|Scary Face}} (See ''Changes to Pokémon Moves'' section).
** {{p|Yamask}} can learn {{m|Strength Sap}} as an [[Egg Move]] through the {{p|Litwick}} evolutionary line.
* {{p|Litwick}} and {{p|Lampent}} now learns {{m|Strength Sap}} by level-up in lieu of {{m|Astonish}}. {{p|Chandelure}} also learns {{m|Strength Sap}} at level 1.
* {{p|Cresselia}} should be {{t|Fairy}}.
* {{p|Cresselia}} should be {{t|Fairy}}.
* {{p|Samurott}} should be {{t|Water}}/{{t|Fighting}}. Samurott should learn {{m|Sacred Sword}} by level-up in lieu of {{m|Encore}}, {{m|Waterfall}} by level-up in lieu of {{m|Aqua Tail}}, {{m|Reversal}} by level-up in lieu of {{m|Retaliate}}, and {{m|X-Scissor}} by level-up in lieu of {{m|Swords Dance}}.
* {{p|Samurott}} should be {{t|Water}}/{{t|Fighting}}. Samurott should learn {{m|Sacred Sword}} by level-up in lieu of {{m|Encore}}, {{m|Waterfall}} by level-up in lieu of {{m|Aqua Tail}}, {{m|Reversal}} by level-up in lieu of {{m|Retaliate}}, and {{m|X-Scissor}} by level-up in lieu of {{m|Swords Dance}}.
Line 142: Line 242:
** Samurott learns {{m|Retaliate}} and {{m|Counter}} at level 1.
** Samurott learns {{m|Retaliate}} and {{m|Counter}} at level 1.
* {{p|Samurott}} should swap its base Attack stat (100) for its base Special Attack stat (108).
* {{p|Samurott}} should swap its base Attack stat (100) for its base Special Attack stat (108).
* {{p|Emboar}} should be {{t|Fire}}/{{t|Dark}}. Emboar should learn {{m|Punishment}} by level-up in lieu of {{m|Roar}} and {{m|Sucker Punch}} by level-up in lieu of {{m|Head Smash}}.
* {{p|Emboar}} should be {{t|Fire}}/{{t|Dark}}. Emboar should learn {{m|Snarl}} by level-up in lieu of {{m|Rollout}}, {{m|Punishment}} by level-up instead of {{m|Roar}}, {{m|Sucker Punch}} by level-up in lieu of {{m|Head Smash}}, and {{m|Hammer Arm}} in lieu of {{m|Flare Blitz}} (Emboar no longer learns Hammer Arm at level 1). Emboar also picks up {{m|Inferno}}, {{m|Belly Drum}}, and  {{m|Incinerate}} at level 1 in lieu of {{m|Ember}}, {{m|Tail Whip}}, and {{m|Ember}}.
* {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} all learn {{m|Vine Whip}} and {{m|Growth}} at level 1 in lieu of {{m|Tackle}}. {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} all learn {{m|Grass Whistle}} by level-up in lieu of {{m|Leer}}, {{m|Shore Up}} by level-up in lieu of {{m|Mega Drain}}, {{m|Endeavor}} or {{m|Grass Knot}} by level-up in lieu of {{m|Slam}}, and {{m|Power Whip}} by level-up in lieu of {{m|Giga Drain}}. {{p|Serperior}} learns {{m|Facade}} as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} all learn {{m|Vine Whip}} and {{m|Growth}} at level 1 in lieu of {{m|Tackle}}. {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} all learn {{m|Grass Whistle}} by level-up in lieu of {{m|Leer}}, {{m|Shore Up}} by level-up in lieu of {{m|Mega Drain}}, {{m|Endeavor}} or {{m|Grass Knot}} by level-up in lieu of {{m|Slam}}, and {{m|Power Whip}} by level-up in lieu of {{m|Giga Drain}}. {{p|Serperior}} learns {{m|Facade}} as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Serperior}} also learns {{m|Rototiller}} at level 1 as well as {{m|Spikes}} or {{m|Toxic Spikes}} at level 1.
** {{p|Serperior}} also learns {{m|Rototiller}} at level 1 as well as {{m|Spikes}} or {{m|Toxic Spikes}} at level 1.
* {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} all pick up {{m|Grass Whistle}} at level 1. {{p|Flabébé}} and {{p|Floette}} no longer learn {{m|Tackle}} or {{m|Solar Beam}} by level-up.
** Serperior also picks up ''Thorn Whip'' as its final level-up move.
* {{p|Patrat}} and {{p|Watchog}} should learn {{m|Pound}} by level-up in lieu of {{m|Tackle}} , {{m|Dig}} by level-up in lieu of {{m|Bide}}, {{m|Glare}} by level-up in lieu of {{m|Hypnosis}}, and ''Dust Devil'' by level-up instead of {{m|Slam}}.
** {{p|Watchog}} also learns {{m|Low Sweep}} by level-up in lieu of {{m|Low Kick}} and {{m|Signal Beam}} by level-up in lieu of {{m|Nasty Plot}}.
** {{p|Watchog}} picks up both {{m|Confuse Ray}} and {{m|Flash}} as {{tt|Evo.|Learned upon evolving}}-moves.
** {{p|Watchog}} now has the abilities {{a|Stakeout}} or an improved {{a|Illuminate}} (see ''Changes to Battle Mechanics & Abilities'' section below).
** {{p|Patrat}} also learns {{m|Screech}} by level-up in lieu of {{m|Nasty Plot}}.
** {{p|Patrat}} can learn {{m|Hypnosis}} as an [[Egg Move]].
* {{p|Deerling}} and {{p|Sawsbuck}} now learn {{m|Grass Whistle}} by level-up in lieu of learn {{m|Aromatherapy}}.
* {{p|Deerling}} and {{p|Sawsbuck}} now learn {{m|Grass Whistle}} by level-up in lieu of learn {{m|Aromatherapy}}.
* {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} are now all {{t|Normal}}-type with the abilities {{a|Water Absorb}} or {{a|Regenerator}}. {{a|Telepathy}} is their hidden ability.
* {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} are now all {{t|Normal}}-type with the abilities {{a|Water Absorb}} or {{a|Regenerator}}. {{a|Telepathy}} is their hidden ability.
* {{p|Helioptile}} and {{p|Heliolisk}} now have the abilities {{a|Lightning Rod}} or {{a|Solar Power}} (see ''Changes to Battle Mechanics & Abilities'' section below).
** Heliolisk picks up {{m|Solar Beam}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Helioptile and Heliolisk should learn {{m|Synthesis}} in lieu of {{m|Razor Wind}} and {{m|Ion Deluge}} in lieu of {{m|Electrify}} (see ''Changes to Pokémon Moves section'' below).
** Helioptile should learn {{m|Energy Ball}} by level-up in lieu of {{m|Bulldoze}} and {{m|Eerie Impulse}} in lieu of {{m|Thunderbolt}}.
** Heliolisk should {{m|Discharge}} by level-up in lieu of {{m|Thunder}}.
** Helioptile and Heliolisk can no longer learn {{m|Thunderbolt}}, {{m|Thunder}}, or {{m|Rain Dance}} by [[TM]] but they can learn {{m|Sunny Day}} by level-up instead.
** Helioptile picks up {{m|Weather Ball}} as an [[Egg Move]].
** {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} should learn {{m|Nuzzle}} by level-up in lieu of {{m|Psywave}}, {{m|Bide}} by level-up in lieu of {{m|Rollout}}, {{m|Water Pulse}} by level-up in lieu of {{m|Charm}}, {{m|Shock Wave}} by level-up in lieu of {{m|Future Sight}}, {{m|Aqua Ring}} by level-up in lieu of {{m|Psychic}}, and {{m|Extrasensory}} by level-up in lieu of {{m|Wonder Room}}.
** {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} should learn {{m|Nuzzle}} by level-up in lieu of {{m|Psywave}}, {{m|Bide}} by level-up in lieu of {{m|Rollout}}, {{m|Water Pulse}} by level-up in lieu of {{m|Charm}}, {{m|Shock Wave}} by level-up in lieu of {{m|Future Sight}}, {{m|Aqua Ring}} by level-up in lieu of {{m|Psychic}}, and {{m|Extrasensory}} by level-up in lieu of {{m|Wonder Room}}.
** {{p|Reuniclus}} re-learns {{m|Bide}} as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Reuniclus}} re-learns {{m|Bide}} as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} all learn {{m|Defense Curl}} at level 1, as well as {{m|Refresh}} at the same level they learn {{m|Recover}}.
** {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} all learn {{m|Defense Curl}} at level 1, as well as {{m|Refresh}} at the same level they learn {{m|Recover}}.
** Reuniclus learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} at level 1 in lieu of {{m|Dizzy Punch}}. Reuniclus no longer learns {{m|Dizzy Punch}} by level-up.
* {{p|Minccino}} has the ability {{a|Pickup}}. {{p|Cinccino}} has the ability {{a|Fur Coat}}.
* {{p|Druddigon}} should learn {{m|Bite}} and {{m|Stealth Rock}} at level 1 in lieu of {{m|Scratch}} and {{m|Leer}}, {{m|Smack Down}} by level-up in lieu of {{m|Revenge}}, {{m|Rock Slide}} by level-up in lieu of {{m|Night Slash}}, {{m|Bulldoze}} by level-up in lieu of {{m|Rock Climb}}, and {{m|Head Smash}} by level-up in lieu of {{m|Superpower}}.
* {{p|Druddigon}} should learn {{m|Bite}} and {{m|Stealth Rock}} at level 1 in lieu of {{m|Scratch}} and {{m|Leer}}, {{m|Smack Down}} by level-up in lieu of {{m|Revenge}}, {{m|Rock Slide}} by level-up in lieu of {{m|Night Slash}}, {{m|Bulldoze}} by level-up in lieu of {{m|Rock Climb}}, and {{m|Head Smash}} by level-up in lieu of {{m|Superpower}}.
** Druddigon also picks up {{m|Fire Fang}} and {{m|Thunder Fang}} at level 1.
** Druddigon also picks up {{m|Fire Fang}} and {{m|Thunder Fang}} at level 1.
* {{p|Archen}} and {{p|Archeops}} now have the abilities {{a|Technician}} or {{a|Infiltrator}}. {{a|Weak Armor}} is their hidden ability.
* {{p|Archen}} and {{p|Archeops}} now have the abilities {{a|Technician}} or {{a|Quick Feet}}. {{a|Infiltrator}} is their hidden ability.
* {{p|Haxorus}} now has the abilities {{a|Mold Breaker}} or {{a|Hyper Cutter}}. {{a|Intimidate}} is its hidden ability.
* {{p|Haxorus}} now has the abilities {{a|Mold Breaker}} or {{a|Hyper Cutter}}. {{a|Intimidate}} is its hidden ability.
** Haxorus should learn {{m|Iron Head}} by level-up in lieu of {{m|Dragon Pulse}}.
** Haxorus should learn {{m|Iron Head}} by level-up in lieu of {{m|Dragon Pulse}}.
** Haxorus also learns {{m|Fire Fang}} and {{m|Thunder Fang}} at level 1 in lieu of {{m|Scratch}} and {{m|Leer}}.
** Haxorus also learns {{m|Fire Fang}} and {{m|Thunder Fang}} at level 1 in lieu of {{m|Scratch}} and {{m|Leer}}.
* {{p|Vullaby}} and {{p|Mandibuzz}} should learn {{m|Pursuit}} by level-up instead of {{m|Gust}}, {{m|Snatch}} by level-up instead of {{m|Flatter}}, ''Dust Devil'' in lieu of {{m|Air Slash}}, {{m|Sky Drop}} by level-up instead of {{m|Dark Pulse}}, and {{m|Sky Attack}} by level-up instead of {{m|Brave Bird}}. Mandibuzz also picks up {{m|Throat Chop}} or {{m|Assurance}} as its final level-up move.
** {{p|Mandibuzz}} learns {{m|Gastro Acid}} at level 1 in lieu of {{m|Mirror Move}} and re-learns it in lieu of {{m|Tailwind}}.
** {{p|Mandibuzz}} no longer learns {{m|Mirror Move}} or {{m|Tailwind}} by level-up.
* {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} all pick up {{m|Grass Whistle}} at level 1. {{p|Flabébé}} and {{p|Floette}} no longer learn {{m|Tackle}} or {{m|Solar Beam}} by level-up.
* {{p|Litleo}} and {{p|Pyroar}} now have the abilities {{a|Moxie}} or {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Pyroar}} (both versions) would be {{t|Fire}}/{{t|Fighting}}.
* {{p|Litleo}} and {{p|Pyroar}} now have the abilities {{a|Moxie}} or {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Pyroar}} (both versions) would be {{t|Fire}}/{{t|Fighting}}.
** {{p|Litleo}} and {{p|Pyroar}} should learn {{m|Snarl}} by level-up in lieu of {{m|Headbutt}}. {{p|Litleo}} and {{p|Pyroar}} both learn {{m|Detect}} at level 1.
** {{p|Litleo}} and {{p|Pyroar}} should learn {{m|Snarl}} by level-up in lieu of {{m|Headbutt}}. {{p|Litleo}} and {{p|Pyroar}} both learn {{m|Detect}} at level 1.
Line 175: Line 294:
'''Changes to Pokémon Moves'''
'''Changes to Pokémon Moves'''
* {{m|Vice Grip}} should be {{t|Steel}}-type and gain a boost from {{a|Tough Claws}}. Additionally, this move has a 30% chance of lowering the target's {{stat|Defense}} stat by one stage after each use.
* {{m|Vice Grip}} should be {{t|Steel}}-type and gain a boost from {{a|Tough Claws}}. Additionally, this move has a 30% chance of lowering the target's {{stat|Defense}} stat by one stage after each use.
* {{m|Vacuum Wave}} should be {{t|Flying}}-type.
* {{m|Headbutt}}, {{m|Thrash}}, and {{m|Skull Bash}} should all be {{t|Fighting}}-type.
* {{m|Dream Eater}} and {{m|Aura Sphere}} should be {{t|Ghost}}-type.
* {{m|Dream Eater}} and {{m|Aura Sphere}} should be {{t|Ghost}}-type.
* {{m|Vacuum Wave}} should be {{t|Flying}}-type.
* The base power of {{m|Leech Life}} is '''limited to 40''' and 50% of the damage dealt to the target is restored to the user.
* {{m|Facade}}, {{m|Haze}}, {{m|Heal Block}}, and {{m|Oblivion Wing}} should all be {{t|Dark}}-type.
* {{m|Facade}}, {{m|Haze}}, {{m|Heal Block}}, and {{m|Oblivion Wing}} should all be {{t|Dark}}-type.
* {{m|Doom Desire}}, {{m|Heart Stamp}}, {{m|Lucky Chant}}, {{m|Healing Wish}}, and {{m|Lunar Dance}} should all be {{t|Fairy}}-type.
* {{m|Doom Desire}}, {{m|Heart Stamp}}, {{m|Heart Swap}}, {{m|Lucky Chant}}, {{m|Healing Wish}}, {{m|Lunar Dance}}, {{m|Disable}}, {{m|Mimic}}, and {{m|Mirror Move}} should all be {{t|Fairy}}-type.
* {{m|Fairy Lock}} prevents all Pokémon on the field from switching out or fleeing during their next turn ({{type|Ghost}} Pokémon are unaffected). As an additional effect, {{type|Poison}} moves only inflict normal damage (×1) against {{type|Fairy}} Pokémon in battle while this move is in effect.
* {{m|Lucky Chant}} prevents opponents from landing critical hits on the user's party for five turns. As an additional effect, damage from super-effective moves against {{type|Fairy}} Pokémon in battle is reduced to normal damage (×1) while this move is in effect.
* {{m|Charm}} lowers the {{stat|Attack}} stat of the target by two stages. As an additional effect, the target cannot inflict super-effective damage during the turn this move is in effect.
** Furthermore, {{m|Charm}} can end/undo the effects of {{m|Curse}} and {{m|Curse}} can end/undo the effects of {{m|Charm}} – in-battle message will read "Eevee's Charm removed (the target's) Curse" (???)
* The effects of {{m|Electrify}} are folded into {{m|Ion Deluge}} under a single move, an ''improved'' {{m|Ion Deluge}} – ie, Ion Deluge is an increased [[priority]] move (+1) that makes the target's move {{type|Electric}} for that turn, even if it is a [[status move]]. Furtheremore, Ion Deluge causes all {{type|Normal}} moves (including [[status move]]s) to instead become {{type|Electric}} for the remainder of the current turn.
* {{m|Poison Powder}}, {{m|Stun Spore}}, {{m|Sleep Powder}}, and {{m|Spore}} should be all be able to afflict {{t|Grass}}-type targets.
* {{m|Poison Powder}}, {{m|Stun Spore}}, {{m|Sleep Powder}}, and {{m|Spore}} should be all be able to afflict {{t|Grass}}-type targets.
* {{m|Rock Tomb}} should be the {{t|Rock}}-type counterpart of {{m|Metal Burst}}.
* {{m|Rock Tomb}} should be the {{type|Rock}} counterpart of {{m|Metal Burst}}.
* {{m|Brine}} is also super-effective against {{t|Steel}}-type Pokémon.
* {{m|Razor Wind}} becomes a single-turn {{type|Flying}} move that inflicts damage and has a 30% chance of causing the target to {{status|flinch}}. More importantly, Razor Wind is also super-effective against {{type|Rock}} targets.
** {{m|Air Cutter}} is no more!
** {{m|Air Slash}} is no more! All instances of this move become Razor Wind.
* {{m|Brine}} is also super-effective against {{type|Steel}} targets.
* {{m|Scald}} is also super-effective against {{t|Grass}}- and {{t|Ice}}-type Pokémon.
* {{m|Scald}} is also super-effective against {{t|Grass}}- and {{t|Ice}}-type Pokémon.
* {{m|Icicle Crash}} inflicts damage and has a 30% chance of causing the target to {{status|Flinch|flinch}}. However, now this move is also super-effective against {{t|Rock}}-type Pokémon.
* {{m|Superpower}} is now super-effective against {{t|Steel}}-type targets (see ''Changes to Battle Mechanics & Abilities'' section).
* {{m|Eruption}} is now a ''Physical'' move.
* {{m|Eruption}} is now a ''Physical'' move.
* {{m|Dark Pulse}} should be the {{t|Dark}}-type counterpart of {{m|Tri Attack}}, including secondary effects.
* {{m|Dark Pulse}} should be the {{t|Dark}}-type counterpart of {{m|Tri Attack}}, including secondary effects.
Line 206: Line 337:
* The ability to learn {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Toxic}}, or {{m|Earthquake}} via TM should be ''much'' more limited.
* The ability to learn {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Toxic}}, or {{m|Earthquake}} via TM should be ''much'' more limited.
* While {{m|Rain Dance}} or [[rain]] is in effect, the base damage of {{type|Water}} AND {{type|Electric}} moves will be increased by 50%.
* While {{m|Rain Dance}} or [[rain]] is in effect, the base damage of {{type|Water}} AND {{type|Electric}} moves will be increased by 50%.
* {{type|Electric}} is now super-effective against {{type|Steel}}.
* {{type|Fighting}} is no longer super-effective against {{type|Steel}} or {{type|Ice}}.
* {{type|Fighting}} is no longer super-effective against {{type|Steel}} or {{type|Ice}}.
* {{type|Rock}} is no longer super-effective against {{type|Ice}}.
* {{type|Rock}} is no longer super-effective against {{type|Ice}}. {{type|Rock}} inflicts normal-damage (×1) against {{type|Ice}}.
* Now {{type|Grass}} only inflicts normal damage (×1) against {{type|Rock}}, ie {{type|Grass}} is no longer super-effective against {{type|Rock}}.
* Now {{type|Grass}} only inflicts normal damage (×1) against {{type|Rock}}, ie {{type|Grass}} is no longer super-effective against {{type|Rock}}.
* {{type|Poison}} is no longer super-effective against {{type|Fairy}}. In fact, the reverse now holds: {{type|Fairy}} is super-effective against {{type|Poison}}.
* {{type|Poison}} is no longer super-effective against {{type|Fairy}}. In fact, the reverse now holds: {{type|Fairy}} is super-effective against {{type|Poison}}.
Line 213: Line 345:
* {{type|Steel}} is now super-effective against {{type|Grass}}.
* {{type|Steel}} is now super-effective against {{type|Grass}}.
* Both {{type|Psychic}} and {{type|Fire}} are now super-effective against {{type|Fairy}}. Meanwhile, {{type|Steel}} still resists {{type|Fairy}} but is no longer super-effective against {{type|Fairy}}.
* Both {{type|Psychic}} and {{type|Fire}} are now super-effective against {{type|Fairy}}. Meanwhile, {{type|Steel}} still resists {{type|Fairy}} but is no longer super-effective against {{type|Fairy}}.
* Now {{type|Ice}} and {{type|Grass}} in addition to {{type|Fire}} and {{type|Steel}} are resistant to {{type|Fairy}}.
* {{type|Fairy}} no longer resists {{type|Bug}}.
* {{type|Fairy}} and {{type|Ghost}} inflict normal-damage (×1) against each other.
* {{type|Ground}} no longer resists {{type|Poison}} and is no longer super-effective against {{type|Poison}} either.
* {{type|Ground}} no longer resists {{type|Poison}} and is no longer super-effective against {{type|Poison}} either.
* While {{type|Ground}} is still immune to {{type|Electric}}, {{type|Rock}} is now resistant to {{type|Electric}}.   
* While {{type|Ground}} is still immune to {{type|Electric}}, {{type|Rock}} is now resistant to {{type|Electric}}.   
* {{type|Fairy}} no longer resists {{type|Bug}}.
* Now {{type|Ice}} and {{type|Grass}} in addition to {{type|Fire}} and {{type|Steel}} are resistant to {{type|Fairy}}.
* STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.
* STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.
* Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed ''first'' reduces damages from a weaker-type by two-thirds (×0.33) while the type listed ''second'' reduces damages from a weaker-type by a third (×0.66). An attack that is weak against ''both'' of the target's types inflicts 1 HP in damage. (The in-battle text will read "Attack inflicted negligible damage.")
* Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed ''first'' reduces damages from a weaker-type by two-thirds (×0.33) while the type listed ''second'' reduces damages from a weaker-type by a third (×0.66). An attack that is weak against ''both'' of the target's types inflicts 1 HP in damage. (The in-battle text will read "Attack inflicted negligible damage.")
* {{a|Sheer Force}} is now the {{type|Fighting}} equivalent of {{a|Aerilate}}, {{a|Pixilate}}, etc: Sheer Force causes all Normal-type moves used by the Pokémon to become Fighting-type and receive a 30% base power boost in addition to all other modifiers, such as STAB.
* {{a|Sheer Force}} is now the {{type|Fighting}} equivalent of {{a|Aerilate}}, {{a|Pixilate}}, etc: Sheer Force causes all Normal-type moves used by the Pokémon to become Fighting-type and receive a 30% base power boost in addition to all other modifiers, such as STAB.
* During {{weather|harsh sunlight}}, a Pokémon with ability {{a|Solar Power}} gains a 1.25× boost to its {{stat|Special Attack}} AND RECOVERS one-eighth (⅛) of its maximum HP at the end of each turn.
* {{a|Illuminate}} now has in-battle effects: a Pokémon on the field with this Ability will grant a 30% boost to the original {{stat|accuracy}} of moves by all allies AND reduce the original accuracy of moves by all foes by 30%. It will also prevent foes from using the abilities {{a|Compound Eyes}}, {{a|Keen Eye}}, or {{a|Tinted Lens}} while a Pokémon with this ability remains in battle. (The accuracy boost from Illuminate does not stack upon the accuracy boost from Compound Eyes by allies.)
* {{a|Liquid Ooze}} causes {{cat|HP-draining moves}} used on the Pokémon with this Ability to damage their user instead of healing them. But as a ''secondary effect'', this ability also clears [[List of moves that cause entry hazards|entry hazards]] ''after coming into contact with and inflicting damage to a Pokémon with this Ability''.
* {{a|Liquid Ooze}} causes {{cat|HP-draining moves}} used on the Pokémon with this Ability to damage their user instead of healing them. But as a ''secondary effect'', this ability also clears [[List of moves that cause entry hazards|entry hazards]] ''after coming into contact with and inflicting damage to a Pokémon with this Ability''.
** eg, in-battle message: ''{{m|Stealth Rock}} got caught in {{p|Pyukumuku}}'s Liquid Ooze!''
** eg, in-battle message: ''{{m|Stealth Rock}} got caught in {{p|Pyukumuku}}'s Liquid Ooze!''
Line 231: Line 366:
* The in-battle and overworld effects of {{a|Poison Point}} and {{a|Poison Touch}} are combined into a single ability, an ''improved'' Poison Point.
* The in-battle and overworld effects of {{a|Poison Point}} and {{a|Poison Touch}} are combined into a single ability, an ''improved'' Poison Point.
* Whereas {{a|Pure Power}} doubles the {{stat|Attack}} stat of the Pokémon with this Ability, {{a|Huge Power}} now doubles the {{stat|Special Attack}} stat of the Pokémon with that Ability.
* Whereas {{a|Pure Power}} doubles the {{stat|Attack}} stat of the Pokémon with this Ability, {{a|Huge Power}} now doubles the {{stat|Special Attack}} stat of the Pokémon with that Ability.
* NEW WEATHER TYPE: ''Thunderstorm'', a variation of [[rain]]. During a thunderstorm, each turn there is a 12.5% (⅛) chance that any Pokémon in battle may be struck by {{m|Thunderbolt}} from the environment; {{type|Steel}} Pokémon on the field will have a 25% (¼) chance of being struck. Pokémon on the field with ability {{a|Lightning Rod}} will attract {{m|Thunderbolt}} every time (multiple Pokémon on the field with this ability will share the probability of getting struck among themselves).
Using {{m|Thunder}} during rain will generate a Thunderstorm for as long as the rain lasts – ie, ''A thunderstorm rolled in with the call of Thunder!''


* The {{type|Grass}}-type is known now as ''Botan''.
* The {{type|Grass}}-type is known now as ''Botan''.
Line 255: Line 394:


==Revamped Type Chart According to AceTrainerAlvaro==
==Revamped Type Chart According to AceTrainerAlvaro==
'''UNDER CONSTRUCTION Please refer to ''Changes to Battle Mechanics & Abilities'' section for my latest changes.'''
{{main|Type/Type chart}}
{{main|Type/Type chart}}


Line 712: Line 854:
{{rdex|046|046|Paras|2|Bug|Grass}}
{{rdex|046|046|Paras|2|Bug|Grass}}
{{rdex|047|047|Parasect|2|Bug|Grass}}
{{rdex|047|047|Parasect|2|Bug|Grass}}
{{rdex|048|048|Venonat|2|Bug|Poison}}
{{rdex|048|048|Natly (Venonat)|1|Bug}}
{{rdex|049|049|Venomoth|2|Bug|Poison}}
{{rdex|049|049|Lunamoth (Venomoth)|2|Bug|Fairy}}
{{rdex|050|050|Diglett|1|Ground}}
{{rdex|050|050|Diglett|1|Ground}}
{{rdex|051|051|Dugtrio|1|Ground}}
{{rdex|051|051|Dugtrio|1|Ground}}
Line 933: Line 1,075:




*The {{p|Cyndaquil}} and {{p|Totodile}} evolutionary lines are no longer treated as starters. Pokémon from these families may be caught freely in the wild.  
* The {{p|Cyndaquil}} and {{p|Totodile}} evolutionary lines are no longer treated as starters. Pokémon from these families may be caught freely in the wild.  
*The {{p|Snubbull}} and {{p|Pancham}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
* The {{p|Snubbull}} and {{p|Pancham}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
*Found in the [[Ruins of Alph]], the {{p|Baltoy}} and {{p|Bronzor}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
* Found in the [[Ruins of Alph]], the {{p|Baltoy}} and {{p|Bronzor}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.




Line 1,008: Line 1,150:
{{rdex|025|406|Budew|1|Grass}}
{{rdex|025|406|Budew|1|Grass}}
{{rdex|094|315|Roselia|1|Grass}}
{{rdex|094|315|Roselia|1|Grass}}
{{rdex|027|407|Roserade|2|Grass|Fairy}}
{{rdex|027|407|Roserade|2|Grass|Poison}}
{{rdex|127|451|Skorupi|2|Poison|Bug}}
{{rdex|127|451|Skorupi|2|Poison|Bug}}
{{rdex|128|452|Drapion|2|Poison|Dark}}
{{rdex|128|452|Drapion|2|Poison|Dark}}
Line 1,023: Line 1,165:
{{rdex|118|330|Flygon|2|Ground|Dragon}}
{{rdex|118|330|Flygon|2|Ground|Dragon}}
{{rdex|119|331|Cacnea|1|Grass}}
{{rdex|119|331|Cacnea|1|Grass}}
{{rdex|120|332|Cacturne|1|Grass}}
{{rdex|120|332|Cacturne|2|Grass|Dark}}
{{rdex|135|629|Vullaby|2|Dark|Flying}}
{{rdex|135|629|Vullaby|2|Dark|Flying}}
{{rdex|136|630|Mandibuzz|2|Dark|Flying}}
{{rdex|136|630|Mandibuzz|2|Dark|Flying}}
Line 1,102: Line 1,244:
{{rdex|202|386S|Deoxys|1|Psychic}}
{{rdex|202|386S|Deoxys|1|Psychic}}
{{rdex||489|Phione|1|Water}}
{{rdex||489|Phione|1|Water}}
{{rdex|151|490|Manaphy|1|Water}}
{{rdex|151|490|Manaphy|2|Water|Fairy}}
|}
|}


Line 1,132: Line 1,274:
{{rdex|047|414|Mothim|2|Bug|Fire}}
{{rdex|047|414|Mothim|2|Bug|Fire}}
{{rdex|047|414|Mothim|2|Bug|Ice}}
{{rdex|047|414|Mothim|2|Bug|Ice}}
{{rdex|053|415|Combee|2|Bug|Flying}}
{{rdex|054|416|Vespiquen|2|Bug|Flying}}
{{rdex|093|587|Emolga|2|Electric|Flying}}
{{rdex|093|587|Emolga|2|Electric|Flying}}
{{rdex|103|191|Sunkern|1|Grass}}
{{rdex|103|191|Sunkern|1|Grass}}
Line 1,145: Line 1,285:
{{rdex|134|456|Finneon|1|Water}}
{{rdex|134|456|Finneon|1|Water}}
{{rdex|135|457|Lumineon|1|Water}}
{{rdex|135|457|Lumineon|1|Water}}
{{rdex|110|325|Spoink|1|Psychic}}
{{rdex|111|326|Grumpig|1|Psychic}}
{{rdex|076|431|Glameow|1|Normal}}
{{rdex|076|431|Glameow|1|Normal}}
{{rdex|077|432|Purugly|1|Normal}}
{{rdex|077|432|Purugly|1|Normal}}
Line 1,170: Line 1,308:
{{rdex|082|576|Gothitelle|1|Psychic}}
{{rdex|082|576|Gothitelle|1|Psychic}}
{{rdex|108|442|Spiritomb|2|Ghost|Dark}}
{{rdex|108|442|Spiritomb|2|Ghost|Dark}}
{{rdex|068|562|Yamask|1|Ghost}}
{{rdex|069|563|Cofagrigus|2|Ghost|Rock}}
{{rdex|122|449|Hippopotas|1|Ground}}
{{rdex|122|449|Hippopotas|1|Ground}}
{{rdex|123|450|Hippowdon|1|Ground}}
{{rdex|123|450|Hippowdon|1|Ground}}
Line 1,177: Line 1,317:
{{rdex|129|453|Croagunk|2|Poison|Fighting}}
{{rdex|129|453|Croagunk|2|Poison|Fighting}}
{{rdex|130|454|Toxicroak|2|Poison|Dark}}
{{rdex|130|454|Toxicroak|2|Poison|Dark}}
{{rdex|049|543|Venipede|2|Bug|Poison}}
{{rdex|050|544|Whirlipede|2|Bug|Poison}}
{{rdex|051|545|Scolipede|2|Bug|Poison}}
{{rdex|103|597|Ferroseed|2|Grass|Steel}}
{{rdex|103|597|Ferroseed|2|Grass|Steel}}
{{rdex|104|598|Ferrothorn|2|Grass|Steel}}
{{rdex|104|598|Ferrothorn|2|Grass|Steel}}
Line 1,198: Line 1,341:
{{rdex||038A|Ninetales|2|Ice|Fairy}}
{{rdex||038A|Ninetales|2|Ice|Fairy}}
{{rdex|119|613|Cubchoo|1|Ice}}
{{rdex|119|613|Cubchoo|1|Ice}}
{{rdex|120|614|Beartic|1|Ice}}
{{rdex|120|614|Beartic|2|Ice|Water}}
{{rdex|142|459|Snover|2|Grass|Ice}}
{{rdex|142|459|Snover|2|Grass|Ice}}
{{rdex|143|460|Abomasnow|2|Grass|Ice}}
{{rdex|143|460|Abomasnow|2|Grass|Ice}}
Line 1,223: Line 1,366:
{{rdex|148|642|Thundurus|2|Flying|Electric}}
{{rdex|148|642|Thundurus|2|Flying|Electric}}
{{rdex|151|645|Landorus|2|Flying|Ground}}
{{rdex|151|645|Landorus|2|Flying|Ground}}
{{rdex||492|Shaymin|1|Grass}}
{{rdex||486|Regigigas|1|Normal}}
{{rdex||486|Regigigas|1|Normal}}
{{rdex|149|483|Dialga|2|Steel|Dragon}}
{{rdex|149|483|Dialga|2|Steel|Dragon}}
Line 1,230: Line 1,372:
{{rdex|210|487O|Giratina|2|Ghost|Dragon}}
{{rdex|210|487O|Giratina|2|Ghost|Dragon}}
{{rdex||493|Arceus|1|Normal}}
{{rdex||493|Arceus|1|Normal}}
{{rdex|152Ce|720|Hoopa|2|Psychic|Ghost}}
{{rdex|152Ce|720U|Hoopa|2|Psychic|Dark}}
{{rdex|153Ce|721|Volcanion|2|Fire|Water}}
{{rdex|201|385|Jirachi|2|Fairy|Steel}}
{{rdex|201|385|Jirachi|2|Fairy|Steel}}
|}
|}


*The {{p|Houndour}} and {{p|Electrike}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
*The {{p|Houndour}} and {{p|Electrike}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
*The {{p|Hippopotas}} and {{p|Diglett}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
*The {{p|Hippopotas}} and {{p|Diglett}}-(variant) evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.




Line 1,259: Line 1,404:
{{rdex|021Ce|665|Spewpa|1|Bug}}
{{rdex|021Ce|665|Spewpa|1|Bug}}
{{rdex|022Ce|666|Vivillon|2|Bug|Flying}}
{{rdex|022Ce|666|Vivillon|2|Bug|Flying}}
{{rdex|049|543|Venipede|2|Bug|Poison}}
{{rdex|032|167|Spinarak|2|Bug|Poison}}
{{rdex|050|544|Whirlipede|2|Bug|Poison}}
{{rdex|033|168|Ariados|2|Bug|Poison}}
{{rdex|051|545|Scolipede|2|Bug|Poison}}
{{rdex|068Ce|669|Flabébé|1|Fairy}}
{{rdex|068Ce|669|Flabébé|1|Fairy}}
{{rdex|069Ce|670|Floette|1|Fairy}}
{{rdex|069Ce|670|Floette|1|Fairy}}
Line 1,331: Line 1,475:
{{rdex|058|552|Krokorok|1|Ground}}
{{rdex|058|552|Krokorok|1|Ground}}
{{rdex|059|553|Krookodile|2|Ground|Dark}}
{{rdex|059|553|Krookodile|2|Ground|Dark}}
{{rdex|068|562|Yamask|1|Ghost}}
{{rdex|069|563|Cofagrigus|2|Ghost|Rock}}
{{rdex|074|568|Trubbish|2|Bug|Poison}}
{{rdex|074|568|Trubbish|2|Bug|Poison}}
{{rdex|075|569|Garbodor|2|Bug|Poison}}
{{rdex|075|569|Garbodor|2|Bug|Poison}}
Line 1,347: Line 1,489:
{{rdex|096|590|Foongus|2|Grass|Poison}}
{{rdex|096|590|Foongus|2|Grass|Poison}}
{{rdex|097|591|Amoonguss|2|Grass|Poison}}
{{rdex|097|591|Amoonguss|2|Grass|Poison}}
{{rdex|032|167|Spinarak|2|Bug|Poison}}
{{rdex|053|415|Combee|2|Bug|Flying}}
{{rdex|033|168|Ariados|2|Bug|Poison}}
{{rdex|054|416|Vespiquen|2|Bug|Flying}}
{{rdex|105|599|Klink|1|Steel}}
{{rdex|105|599|Klink|1|Steel}}
{{rdex|106|600|Klang|1|Steel}}
{{rdex|106|600|Klang|1|Steel}}
Line 1,372: Line 1,514:
{{rdex|050Mo|707|Klefki|2|Steel|Fairy}}
{{rdex|050Mo|707|Klefki|2|Steel|Fairy}}
{{rdex|131|234|Stantler|1|Normal}}
{{rdex|131|234|Stantler|1|Normal}}
{{rdex|194|225|Delibird|2|Ice|Flying}}
{{rdex|015|163|Hoothoot (regional variant)|2|Ice|Flying}}
{{rdex|016|164|Noctowl (regional variant)|2|Ice|Flying}}
{{rdex|078|572|Minccino|1|Ice}}
{{rdex|078|572|Minccino|1|Ice}}
{{rdex|079|573|Cinccino|1|Ice}}
{{rdex|079|573|Cinccino|1|Ice}}
Line 1,380: Line 1,523:
{{rdex|079Mo|712|Bergmite|1|Ice}}
{{rdex|079Mo|712|Bergmite|1|Ice}}
{{rdex|080Mo|713|Avalugg|1|Ice}}
{{rdex|080Mo|713|Avalugg|1|Ice}}
{{rdex|110|325|Spoink|1|Psychic}}
{{rdex|111|326|Grumpig|1|Psychic}}
{{rdex|219|200|Misdreavus|1|Ghost}}
{{rdex|219|200|Misdreavus|1|Ghost}}
{{rdex|073|429|Mismagius|1|Ghost}}
{{rdex|073|429|Mismagius|1|Ghost}}
Line 1,402: Line 1,547:
{{rdex|151Ce|719|Diancie|2|Rock|Fairy}}
{{rdex|151Ce|719|Diancie|2|Rock|Fairy}}
{{rdex|000|494|Victini|2|Fairy|Fire}}
{{rdex|000|494|Victini|2|Fairy|Fire}}
{{rdex||492|Shaymin|1|Grass}}
{{rdex|154|648|Meloetta|2|Normal|Psychic}}
{{rdex|154|648|Meloetta|2|Normal|Psychic}}
{{rdex|154|648P|Meloetta|2|Normal|Fighting}}
{{rdex|154|648P|Meloetta|2|Normal|Fighting}}
{{rdex|152Ce|720|Hoopa|2|Psychic|Ghost}}
{{rdex|152Ce|720U|Hoopa|2|Psychic|Dark}}
{{rdex|153Ce|721|Volcanion|2|Fire|Water}}
{{rdex|155|649|Genesect|2|Bug|Steel}}
{{rdex|155|649|Genesect|2|Bug|Steel}}
|}
|}


*The {{p|Snivy}} evolutionary lines is no longer treated as starters. Pokémon from this family may be caught freely in the wild.  
*The {{p|Snivy}} evolutionary lines is no longer treated as starters. Pokémon from this family may be caught freely in the wild.  
 
*The {{p|Sandshrew}}-variant and {{p|Hoothoot}}-(variant) evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.


==Generation Reboot: Updated Leagues==
==Generation Reboot: Updated Leagues==
Line 1,417: Line 1,560:


=== Johto ===
=== Johto ===
''Please note that the Plain Badge has been renamed the Charm Badge and the Rising Badge has been renamed the Storm Badge. [[Jasmine]]'s Mineral Badge has been redesigned.''


{| class="roundy" style="margin:auto; text-align:center; background: #{{johto color dark}}; border: 4px solid #{{johto color dark}};" colspan=4 cellspacing="1" cellpadding="2"
{| class="roundy" style="margin:auto; text-align:center; background: #{{johto color dark}}; border: 4px solid #{{johto color dark}};" colspan=4 cellspacing="1" cellpadding="2"
Line 1,429: Line 1,574:
! style="background: #{{johto color light}};" | {{color2|{{johto color dark}}|Type}}
! style="background: #{{johto color light}};" | {{color2|{{johto color dark}}|Type}}
! style="background: #{{johto color light}}; {{roundytr|5px}};" | {{color2|{{johto color dark}}|Badge}}
! style="background: #{{johto color light}}; {{roundytr|5px}};" | {{color2|{{johto color dark}}|Badge}}
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Violet City|cjap=キキョウシティ|crm=Kikyō City|bdg=Zephyr}}
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}
{{gldr|type=Normal|pic=VSWhitney.png|ldr=Whitney|djap=アカネ|drm=Akane|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}
{{gldr|type=Fairy|pic=DP_Marley_Back.png|ldr=Marley|djap=マイ|drm=Mai|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}
{{gldr|type=Ghost|pic=VSMorty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}
{{gldr|type=Ghost|pic=VSMorty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}
{{gldr|type=Fighting|pic=VSMarshal.png|ldr=Marshal|djap=レンブ|drm=Renbu|loc=Cianwood City|cjap=タンバシティ|crm=Tanba City|bdg=Storm}}
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Driftveil City|cjap=ホドモエシティ|crm=Hodomoe City|bdg=Zephyr}}
{{gldr|type=Steel|pic=VSJasmine.png|ldr=Jasmine|djap=ミカン|drm=Mikan|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Mineral}}
{{gldr|type=Steel|pic=VSJasmine.png|ldr=Jasmine|djap=ミカン|drm=Mikan|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Freeze}}
{{gldr|type=Fighting|pic=VSMarshal.png|ldr=Marshal|djap=レンブ|drm=Renbu|loc=Lacunosa Town|cjap=カゴメタウン|crm=Kagome Town|bdg=Cobble}}
{{gldr|type=Ice|pic=VSBrycen.png|ldr=Brycen|djap=ハチク|drm=Hachiku|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}
{{gldr|type=Ice|pic=VSBrycen.png|ldr=Brycen|djap=ハチク|drm=Hachiku|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}
|}
|}
{{-}}
{{-}}
* In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout and names of cities across the rebooted Johto:
** [[Cherrygrove City]] has replaced the location of [[New Bark Town]] at the foot of [[Tohjo Falls]], becoming the player's new hometown. Cherrygrove City now boasts an observation deck built onto a hill at the city's northernmost point, similar to (the former) [[Aspertia City]]. Looking through a pair of binoculars there, the player alludes to a [[Mt. Silver|a distance snowy mountain in the distance]].
** Your new hometown also features a  Pokémon Center and  PokéMart.
** The land occupied by the former Cherrygrove City has become the ''Berry Collective'', an extenson of [[Johto Route 29|Route 29]] where the [[Berry]]-growing enthusiasts work and reside alongside a large garden similar to the Berry Master's garden located on [[Hoenn Route 123]]. The ''Berry Collective'' house is also a rest stop for trainers to heal their teams.
** [[Johto Route 30|Route 30]], [[Johto Route 31|Route 31]], and [[Johto Route 46|Route 46]] have become part of a rugged canyon (named Fennel Canyon) with fewer trees & more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes. You cannot fully navigate [[Johto Route 30|Route 30]] or [[Johto Route 31|Route 31]] during your first approach.
** [[Violet City]] has been replaced by [[Lacunosa Town]], ''An oasis cut into canyon rock'' along Fennel Canyon. This town still has exits out onto [[Johto Route 31|Route 31]], [[Johto Route 32|Route 32]], and [[Johto Route 36|Route 36]].
** [[Marshal]] is now the Gym Leader of Lacunosa Town…but won't be available during your first visit, as his [[Battle Girl]] girlfriend will inform you when you first arrive to challenge him. He'll be off training deep in [[Mt. Mortar]], requiring a SIDE QUEST for players to find him there after acquiring access to {{m|Stength}} outside of battle. Defeating Marshal will also grant access to {{m|Rock Climb}} outside of battle.
** You cannot fully navigate [[Johto Route 32|Route 32]] during your first approach as the north half of the coastal route now features slopes, cliffs, and small caves only accessible by {{m|Rock Climb}}. These cliffs and small caves might hold [[Fossil]]s, or [[Shoal Shell]]s that can be used by the Treasure Hunter in Driftveil City to craft a [[Shell Bell].
** [[Union Cave]] now holds [[Shoal Salt]]s that can be used by the Treasure Hunter in Driftveil City to craft a [[Shell Bell], as well as (randomly regenerated) [[Heart Scale]]s to trade for the expertise of the Move Reminder (now found in Olivine City).
** The small strip formerly known as [[Johto Route 33|Route 33]] is now considered the tail-end of [[Johto Route 32|Route 32]]. Instead, ''Route 33'' will refer to a trainer-filled sea route navigable by {{m|Surf}} leading back to the Berry Farm on Route 29. An {{wp|wind farm|offshore wind farm}} is seen in the background along the route!
** [[Cilan]], [[Chili]], and [[Cress]] run a ''Battle Café'' in [[Goldenrod City]] allowing for a [[Multi Battle]]/[[Battle Royal]](?) once per day. In fact, during your first visit to Goldenrod City, you will be required to team up alongside Marley against the restaurateur brothers (and win) before Marley agrees to accept your challenge to a gym battle.
** The eastern half of [[Johto Route 36|Route 36]] will be rugged and craggy from the rock faces of Fennel Canyon. The "{{m|Cut}}-able tree" at the center of the route has been replaced by a "smashable rock" as a roadblock. Defeating Gym Leader Marley in Goldenrod City will allow players to use {{m|Rock Smash}} outside of battle to clear the path.
** [[Johto Route 38|Route 38]] and [[Johto Route 39|Route 39]] now feature much more rugged terrain with tall karst formations and irrigated paddy fields inspired by {{wp|Wulingyuan}}, otherwise the Forest of Ten Thousands Peaks. There is also a river navigable by {{m|Surf}} requiring {{m|Waterfall}} to reach a ledge high above. This area will be known as [[Forina]] Valley.
** [[Moomoo Farm]] has been relocated from [[Johto Route 39]] to [[Kanto Route 13]], just north of the infamous "maze of fences".
** [[Cianwood City]] has been replaced by [[Driftveil City]], a ''City of billowing sails where nostalgia for old traditions meets the gossip of new currents''. [[Sprout Tower]] is also located here, with the top floors repurposed as [[Falkner]]'s gym.
** The tall grass in [[Kanto Route 6]], [[Kanto Route 7]], and [[Kanto Route 11] has become [[marsh tile|marshy areas]], similar to {{weather|sandstorm}}.
** [[Kanto Route 3]] now includes an [[Ace Trainer]] or [[Triathlete]] named Ben who mentions, "I like shorts! They're comfy and easy to wear while I train!"
** [[Kanto Route 8]] now features more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes.
** The south side of [[Kanto Route 15]] now opens onto a beach straddling a strip of navigable water. The north side now features more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes.
* [[Johto Route 41|Route 41]] will comprise a much larger area and the [[Whirl Islands]] will also be more prominent islands in their own right, each featuring a different enclosed {{wp|microclimate}} above-ground.
** {{wp|Speciation}} offers many surprises on islands in particular so the four Whirl Islands will have something to offer: different sets of rare berries to find hidden in the ground, a much higher rate of finding Shiny Pokémon (4× as likely), and different sets of wild Pokémon across four different environments
** A) the four different environments are swamp (generally {{t|Poison}}, {{t|Ground}}, {{t|Ghost}}, and {{type|Dark}}); volcanic hot springs (generally {{t|Fire}}, {{t|Water}}, and {{t|Dragon}}); windswept rock outcroppings (generally {{t|Rock}}, {{t|Steel}}, and {{type|Flying}}); and flower meadow (generally {{t|Grass}}, {{t|Bug}}, {{t|Normal}}, and {{type|Fairy}}).
** B) each island will feature wild Pokémon from a different region: [[Hoenn]], [[Sinnoh]], [[Kalos]], or [[Alola]].
* Weather conditions – usually [[harsh sunlight]] or [[rain]] – vary across across many Johto and Kanto routes.
** [[Johto Route 35|Route 35]], [[Johto Route 34|Route 34]], and  [[Johto Route 32|Route 32]] have a 50% chance of clear weather, 25% chance of harsh sunlight, or 25% chance of rain during each visit.
** [[Johto Route 37|Route 37]] and [[Johto Route 42|Route 42]] in particular have a 50% chance of fog during each visit. [[Johto Route 37|Route 37]] will always be foggy during your first visit as a sort of introduction to [[Ecruteak City]].
** [[Johto Route 38|Route 38]] and [[Johto Route 39|Route 39]] in particular have a 25% chance each of experiencing rain, thunderstorms, fog, or clear weather during each visit.
** [[Johto Route 41|Route 41]] has a 50% chance of clear weather, 25% chance of rain, or 25% chance of thunderstorms during each visit.
** The same rain and flooding patterns from [[Generation IV]] persist at [[Gyarados Lake]].
** [[Johto Route 45|Route 45]] and [[Johto Route 46|Route 46]] in particular have a 50% chance each of experiencing sandstorms, 25% chance of rain, or 25% chance of clear weather during each visit. These routes will experience the same weather changes simultaneously (ie, you won't get rain on one route, followed by a sandstorm on the next route).
** [[Kanto Route 26]] has a 25% chance each of experiencing rain, thunderstorms, sandstorms, or clear weather during each visit.
** [[Kanto Route 3]] and [[Kanto Route 4]] will always feature {{m|Misty Terrain}} ''at night'' that will be present throughout battles in these areas.
** [[Kanto Route 24]] and [[Kanto Route 25]] offers a 25% chance each of rain, fog, harsh sunlight, or clear weather during each visit. These routes will experience the same weather changes simultaneously (ie, you won't get rain on one route, followed by a fog the next route).
** [[Kanto Route 17]] (Kanto's Cycling Road) is now a bridge elevated over the bay and will always feature {{m|Tailwind}} that will be present throughout battles in this area.
** [[Kanto Route 8]] and [[Kanto Route 9]] in particular have a 50% chance of fog, 25% chance of rain, and 25% chance of clear weather during each visit. [[Kanto Route 9|Route 9]] will always be foggy during your first visit.
** [[Kanto Route 28]] and the base/exterior of Mt. Silver will typically be shrouded by fog 50% of the time and by hail 25% of the time (otherwise clear weather 25% of the time).
** {{weather|hail|Heavy snowfall}} is present at the summit of [[Mt. Silver]].
* SIDE QUEST When walking along [[Johto Route 31|Route 31]] for the first time, Elite Four member [[Karen]] OR Gym Leader [[Jasmine]] will be seen blocking the entrance to [[Dark Cave]]. Return after gaining access to {{m|Rock Smash}} outside of battle to "join" Karen OR Jasmine in search of a rare {{p|Sableye}} OR {{p|Mawile}}, respectively (by "joining" you will guide them through Dark Cave and actually be allowed to play as either of these characters in-battle to catch Sableye/Mawile).
* SIDE QUEST A trio of {{p|Dragonair}} have replaced {{p|Ampharos}} at [[Glitter Lighthouse]]. With one having fallen ill, [[Jasmine]] requests that you acquire a medicinal recipe from [[Falkner]] in Driftveil City across the bay before she accepts your challenge to a Gym Battle.
* SIDE QUEST Find Marshal in [[Mt. Mortar]] to challenge him to a Gym Battle. His [[Battle Girl]] girlfriend can't reach him tucked deep in the mountain ("No signal") to confirm that his newly redesigned gym is ready for challengers. Deliver her Letter to him to convince him to wrap up his training and return.
* SIDE QUEST The [[Ruins of Alph]] are "Closed for Excavations" until you earn your sixth badge from Marshal.
=== Hoenn ===
==[[Elite Four]] and {{pkmn|Champion}}==
{{elt/h|gen=III and VI|l={{hoenn color light}}|d={{hoenn color dark}}|league=Hoenn|col=2|col2=4}}
{{elt|col=2|type=Dark|pic=VSGrimsley.png|m=Grimsley|mjap=ギーマ|mrm=Giima|size=150px}}
{{elt|col=2|type=Ghost|pic=VSPhoebe.png|m=Phoebe|mjap=フヨウ|mrm=Fuyō|size=150px}}
{{elt|col=2|type=Grass|pic=Cheryl_PG.png|m=Cheryl|mjap=モミ|mrm=Momi|size=150px}}
{{elt|col=2|type=Dragon|pic=VSDrake.png|m=Drake|mjap=ゲンジ|mrm=Genji|size=150px}}
{{elt|col=2|type=Steel|pic=VSSteven2.png|m=Steven Stone|mjap=ダイゴ|mrm=Daigo|size=150px}}
|}
{{-}}


=== Sinnoh (Unova is no more) ===
=== Sinnoh (Unova is no more) ===
''Please note that the correct names for the renamed Badges below should be the Relic Badge (formerly Quake) and  Edifice or Industry Badge (formerly Coal).''




Line 1,454: Line 1,658:
! style="background: #{{sinnoh color light}};" | {{color2|{{sinnoh color dark}}|Type}}
! style="background: #{{sinnoh color light}};" | {{color2|{{sinnoh color dark}}|Type}}
! style="background: #{{sinnoh color light}}; {{roundytr|5px}};" | {{color2|{{sinnoh color dark}}|Badge}}
! style="background: #{{sinnoh color light}}; {{roundytr|5px}};" | {{color2|{{sinnoh color dark}}|Badge}}
{{gldr|type=Psychic|pic=VSLenora.png|ldr=Lenora|djap=アロエ|drm=Aloe|loc=Eterna City|cjap=ハクタイシティ|crm=Hakutai City|bdg=Relic}}
{{gldr|type=Ghost|pic=VSLenora.png|ldr=Lenora|djap=アロエ|drm=Aloe|loc=Eterna City|cjap=ハクタイシティ|crm=Hakutai City|bdg=Quake}}
{{gldr|type=Rock|pic=VSRoark.png|ldr=Roark|djap=ヒョウタ|drm=Hyouta|loc=Oreburgh City|cjap=クロガネシティ|crm=Kurogane City|bdg=Coal}}
{{gldr|type=Rock|pic=VSRoark.png|ldr=Roark|djap=ヒョウタ|drm=Hyouta|loc=Oreburgh City|cjap=クロガネシティ|crm=Kurogane City|bdg=Mine}}
{{gldr|type=Poison|pic=VSRoxie.png|ldr=Roxie|djap=ホミカ|drm=Homika|loc=Virbank City|cjap=タチワキシティ|crm=Tachiwaki City|bdg=Toxic}}
{{gldr|type=Poison|pic=VSRoxie.png|ldr=Roxie|djap=ホミカ|drm=Homika|loc=Virbank City|cjap=タチワキシティ|crm=Tachiwaki City|bdg=Toxic}}
{{gldr|type=Electric|pic=VSElesa.png|ldr=Elesa|djap=カミツレ|drm=Kamitsure|loc=Nimbasa City|cjap=ライモンシティ|crm=Raimon City|bdg=Beacon}}
{{gldr|type=Electric|pic=VSElesa.png|ldr=Elesa|djap=カミツレ|drm=Kamitsure|loc=Nimbasa City|cjap=ライモンシティ|crm=Raimon City|bdg=Beacon}}
Line 1,465: Line 1,669:
{{-}}
{{-}}


* In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout and names of cities across the rebooted Sinnoh:
* In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout and names of cities and routes across the rebooted Sinnoh:
** The player's hometown is now [[Oreburgh City]] where Roark is a childhood friend and newly minted Gym Leader.
** The player's hometown is now [[Oreburgh City]] where Roark is a childhood friend and newly minted Gym Leader.
** ''Jubilife City'' has been replaced by [[Hearthome City]]. In addition to Alder's new gym, this is also where Professor Rowan now maintains his lab.
** ''Jubilife City'' has been replaced by [[Hearthome City]]. In addition to Alder's new gym, this is also where Professor Rowan now maintains his lab.
Line 1,475: Line 1,679:
** After winning the Beacon Badge from Elesa in your fourth Gym Battle, players gain access to HM Surf, opening up travel to [[Pastoria City]] or [[Castelia City]] in the far southwest corner of Sinnoh (southwest of what was once Twinleaf Town). As such, either Gardenia or Byron can be challenged next.
** After winning the Beacon Badge from Elesa in your fourth Gym Battle, players gain access to HM Surf, opening up travel to [[Pastoria City]] or [[Castelia City]] in the far southwest corner of Sinnoh (southwest of what was once Twinleaf Town). As such, either Gardenia or Byron can be challenged next.
** To reach Pastoria City through {{rt|213|Sinnoh}}, players must now use HM Surf to travel along mangroves at the southwestern edge of the route.
** To reach Pastoria City through {{rt|213|Sinnoh}}, players must now use HM Surf to travel along mangroves at the southwestern edge of the route.
* The [[Desert Resort|Resort Desert]] is now located on [[Sinnoh Route 229]] as an expansive desert area featuring a raging {{weather|sandstorm}}. The [[Resort Area]] to the immediate south is now known as the ''Oasis Resort''.


* Furthermore, given the new location of [[Hearthome City]]:
* Furthermore, given the new location of [[Hearthome City]]:
Line 1,497: Line 1,702:
{{-}}
{{-}}


=== Kalos ==
''[[Ramos]]' Badge is now known as the Vine Badge. [[Fantina]]'s Badge is now named the Momentum Badge.''
{| class="roundy" style="margin:auto; text-align:center; background: #{{kalos color dark}}; border: 4px solid #{{kalos color}};" colspan=4 cellspacing="1" cellpadding="2"
|-
! style="background: #{{kalos color dark}};" colspan="4" | {{color2|{{kalos color light}}|Kalos League}}
|-
! style="background: #{{kalos color dark}};" colspan="2" | {{color2|{{kalos color light}}|Generation VI}}
! style="background: #{{kalos color dark}};" colspan="2" | {{color2|{{kalos color light}}|Region|Region:}} {{color2|{{kalos color light}}|Kalos}}
|-
! colspan="1" style="background: #{{kalos color light}}; {{roundytl|5px}}" | {{color|{{kalos color dark}}|Gym Leader<br><small>Japanese</small>}}
! style="background: #{{kalos color light}};" | {{color|{{kalos color dark}}|Location<br><small>Japanese</small>}}
! style="background: #{{kalos color light}};" | {{color2|{{kalos color dark}}|Type}}
! style="background: #{{kalos color light}}; {{roundytr|5px}}" | {{color2|{{kalos color dark}}|Badge}}
{{gldr|type=Bug|pic=VSViola.png|ldr=Viola|djap=ビオラ|drm=Viola|loc=Santalune City|cjap=ハクダンシティ|crm=Hakudan City|bdg=Bug|size=150px}}
{{gldr|type=Rock|pic=VSGrant.png|ldr=Grant|djap=ザクロ|drm=Zakuro|loc=Cyllage City|cjap=ショウヨウシティ|crm=Shōyō City|bdg=Cliff|size=150px}}
{{gldr|type=Fighting|pic=VSKorrina.png|ldr=Korrina|djap=コルニ|drm=Koruni|loc=Shalour City|cjap=シャラシティ|crm=Shara City|bdg=Rumble|size=150px}}
{{gldr|type=Grass|pic=VSRamos.png|ldr=Ramos|djap=フクジ|drm=Fukuji|loc=Coumarine City|cjap=ヒヨクシティ|crm=Hiyoku City|bdg=Forest|size=150px}}
{{gldr|type=Electric|pic=VSClemont.png|ldr=Clemont|djap=シトロン|drm=Citron|loc=Lumiose City|cjap=ミアレシティ|crm=Miare City|bdg=Voltage|size=150px}}
{{gldr|type=Fairy|pic=VSValerie.png|ldr=Valerie|djap=マーシュ|drm=Mache|loc=Laverre City|cjap=クノエシティ|crm=Kunoe City|bdg=Fairy|size=150px}}
{{gldr|type=Psychic|pic=VSFantina.png|ldr=Fantina|djap=メリッサ|drm=Melissa|loc=Anistar City|cjap=ヒャッコクシティ|crm=Hyakkoku City|bdg=Relic|size=150px}}
{{gldrb|type=Ice|pic=VSWulfric.png|ldr=Wulfric|djap=ウルップ|drm=Urup|loc=Snowbelle City|cjap=エイセツシティ|crm=Eisetsu City|bdg=Iceberg|size=150px}}
|}


'''Thanks you for your time and interest in my User page!'''
'''Thanks you for your time and interest in my User page!'''
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=== Template Sandbox ===
=== Template Sandbox ===


{{rdexh|red|green|dexname|ability={{color2|000|List of Pokémon by Kanto Pokédex number|Kdex|Ability 1|Ability 2}}}
{{rdex|001|001|Bulbasaur|1|Grass|Overgrow|||Chlorophyll}}


 
=== New Moves ===
'''New Moves'''


''Dust Devil'' is a damage-dealing {{type|Ground}} [[move]]. It inflicts damage as a special move if the user's {{stat|Special Attack}} base stat is greater; otherwise, it inflicts damage as a physical move (if the user's {{stat|Attack}} base stat is greater). Dust Devil inflicts damage and has no secondary effects.
''Dust Devil'' is a damage-dealing {{type|Ground}} [[move]]. It inflicts damage as a special move if the user's {{stat|Special Attack}} base stat is greater; otherwise, it inflicts damage as a physical move (if the user's {{stat|Attack}} base stat is greater). Dust Devil inflicts damage and has no secondary effects.
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}}
}}


===Learnset by [[Level|leveling up]]===
'''Learnset by [[Level|leveling up]]'''


{{Movehead/Level|Ground|1}}
{{Movehead/Level|Ground|1}}
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{{Moveentry/7|330|Flygon|type=Ground|type2=Dragon|1|STAB='''}}
{{Moveentry/7|330|Flygon|type=Ground|type2=Dragon|1|STAB='''}}
{{Moveentry/7|331|Cacnea|type=Grass|1|STAB='''}}
{{Moveentry/7|331|Cacnea|type=Grass|1|STAB='''}}
{{Moveentry/7|332|Cacturne|type=Grass|1|STAB='''}}
{{Moveentry/7|332|Cacturne|type=Grass|type2=Dark|1|STAB='''}}
{{Moveentry/7|449|Hippopotas|type=Ground|1|STAB='''}}
{{Moveentry/7|449|Hippopotas|type=Ground|1|STAB='''}}
{{Moveentry/7|450|Hippowdon|type=Ground|1|STAB='''}}
{{Moveentry/7|450|Hippowdon|type=Ground|1|STAB='''}}
{{Moveentry/7|504|Patrat|type=Normal|1|STAB='''}}
{{Moveentry/7|505|Watchog|type=Normal|1|STAB='''}}
{{Moveentry/7|529|Drilbur|type=Ground|1|STAB='''}}
{{Moveentry/7|529|Drilbur|type=Ground|1|STAB='''}}
{{Moveentry/7|530|Excadrill|type=Ground|type2=Steel|1|STAB='''}}
{{Moveentry/7|530|Excadrill|type=Ground|type2=Steel|1|STAB='''}}
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{{Moveentry/7|552|Krokorok|type=Ground|1|STAB='''}}
{{Moveentry/7|552|Krokorok|type=Ground|1|STAB='''}}
{{Moveentry/7|553|Krookodile|type=Ground|type2=Dark|1|STAB='''}}
{{Moveentry/7|553|Krookodile|type=Ground|type2=Dark|1|STAB='''}}
{{Moveentry/7|563|Cofagrigus|type=Ghost|type2=Rock|1|STAB='''}}
{{Moveentry/7|622|Golett|type=Ground|type2=Ghost|1|STAB='''}}
{{Moveentry/7|622|Golett|type=Ground|type2=Ghost|1|STAB='''}}
{{Moveentry/7|623|Golurk|type=Ground|type2=Ghost|1|STAB='''}}
{{Moveentry/7|623|Golurk|type=Ground|type2=Ghost|1|STAB='''}}
{{Moveentry/7|629|Vullaby|type=Dark|type2=Flying|1|STAB='''}}
{{Moveentry/7|629|Mandibuzz|type=Dark|type2=Flying|1|STAB='''}}
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB='''}}
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB='''}}
{{Moveentry/7|769|Sandygast|type=Ghost|type2=Ground|1|STAB='''}}
{{Moveentry/7|769|Sandygast|type=Ghost|type2=Ground|1|STAB='''}}
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===Learnset by [[Level|leveling up]]===
'''Learnset by [[Level|leveling up]]'''


{{Movehead/Level|Ground|1}}
{{Movehead/Level|Ground|1}}
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{{Moveentry/7|557|Dwebble|type=Bug|type2=Rock|1|STAB='''}}
{{Moveentry/7|557|Dwebble|type=Bug|type2=Rock|1|STAB='''}}
{{Moveentry/7|558|Crustle|type=Bug|type2=Rock|1|STAB='''}}
{{Moveentry/7|558|Crustle|type=Bug|type2=Rock|1|STAB='''}}
{{Moveentry/7|563|Cofagrigus|type=Ghost|type2=Rock|1|STAB='''}}
{{Moveentry/7|622|Golett|type=Ground|type2=Ghost|1|STAB='''}}
{{Moveentry/7|622|Golett|type=Ground|type2=Ghost|1|STAB='''}}
{{Moveentry/7|623|Golurk|type=Ground|type2=Ghost|1|STAB='''}}
{{Moveentry/7|623|Golurk|type=Ground|type2=Ghost|1|STAB='''}}
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* the power of {{m|Solar Beam}} is halved.
* the power of {{m|Solar Beam}} is halved.
* {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} only recover ¼ of max HP.
* {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} only recover ¼ of max HP.
{{MoveInfobox
|name=Scorched Earth
|jname=
|jtrans=
|jtranslit=
|type=Fire
|damagecategory=Status
|basepp=10
|maxpp=16
|power=—
|accuracy=—
|priority=0
|touches=no
|protect=no
|magiccoat=no
|snatch=no
|mirrormove=no
|kingsrock=no
|sound=no
|target=all
|footnotes= }}
''Scorched Earth'' creates [[terrain]] that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.
While in effect, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:
*the base damage of {{t|Water}}-, {{t|Grass}}-, AND {{type|Bug}} moves will be halved (DECREASED by 50%)
*at the end of each turn, this terrain restores the {{stat|HP}} of any and all Pokémon with the abilities {{a|Flame Body}} (yes, that includes ''Magma Armor''), {{a|Flash Fire}}, {{a|White Smoke}}, {{a|Drought}}, {{a|Desolate Land}}, or {{a|Flame Boost}} by ⅛ of its maximum HP.
*any instance of {{m|Ingrain}} that remains active will end and further attempts to use the move will fail – eg, in-battle message: ''{{m|Scorch Earth}} burned through {{p|Cacturne}}'s Ingrain!''
If Scorched Earth is in effect, {{m|Nature Power}} becomes {{m|Flamethrower}}; {{m|Secret Power}} uses the animation of {{m|Incinerate}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Fire}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Rain Dance}}, {{m|Sandstorm}}, {{m|Hail}}, or ''Fog Call'' will cause Scorched Earth to end; however, Scorched Earth can be stacked with {{m|Sunny Day}} or the ability {{a|Drought}} to '''generate extremely harsh sunlight'''.
'''Learnset by [[Level|leveling up]]'''
{{Movehead/Level|Fire|1}}
{{Moveentry/7|006|Charizard|type=Fire|type2=Flying|1|STAB='''}}
{{Moveentry/7|467|Magmortar|type=Fire|1|STAB='''}}
{{Moveentry/7|130|Gyarados|type=Water|1|STAB='''}}
{{Moveentry/7|136|Flareon|type=Fire|1|STAB='''}}
{{Moveentry/7|146|Moltres|type=Fire|type2=Flying|1|STAB='''}}
{{Moveentry/7|157|Typhlosion|type=Fire|1|STAB='''}}
{{Moveentry/7|229|Houndoom|type=Dark|type2=Fire|1|STAB='''}}
{{Moveentry/7|219|Magcargo|type=Fire|type2=Rock|1|STAB='''}}
{{Moveentry/7|244|Entei|type=Fire|1|STAB='''}}
{{Moveentry/7|485|Heatran|type=Fire|type2=Steel|1|STAB='''}}
{{Moveentry/7|373|Salamence|type=Dragon|type2=Flying|1|STAB='''}}
{{Moveentry/7|392|Infernape|type=Fire|type2=Fighting|1|STAB='''}}
{{Moveentry/7|500|Emboar|type=Fire|type2=Dark|1|STAB='''}}
{{Moveentry/7|635|Hydreigon|type=Dark|type2=Dragon|1|STAB='''}}
{{Moveentry/7|637|Volcarona|type=Bug|type2=Fire|1|STAB='''}}
{{Moveentry/7|717|Yveltal|type=Dark|type2=Flying|1|STAB='''}}
{{Movefoot|Ground|7}}
{{MoveInfobox
|name=Thorn Whip
|jname=
|jtrans=
|jtranslit=
|type=Grass
|damagecategory=Physical
|basepp=30
|maxpp=48
|power=25
|accuracy=90
|touches=no
|protect=yes
|magiccoat=no
|snatch=no
|mirrormove=yes
|kingsrock=yes
|sound=no
|target=anyadjacent
|footnotes=
}}
''Thorn Whip'' is {{p|Roserade}}'s new [[signature move]]. ''Thorn Whip'' inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has an equal chance to be a [[critical hit]]. Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Thorn Whip unless it misses. As a physical move, Thorn Whip is affected by {{m|Counter}} rather than Mirror Coat.
Thorn Whip may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Mirror Coat}} will only acknowledge the last strike of this move. If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}. If the target has {{a|Weak Armor}}, each strike will activate it.
'''Learnset by [[Level|leveling up]]'''
{{Movehead/Level|Grass|1}}
{{Moveentry/7|407|Venusaur|type=Grass|type2=Poison|1|STAB='''}}
{{Moveentry/7|407|Roserade|type=Grass|type2=Poison|1|STAB='''}}
{{Moveentry/7|455|Carnivine|type=Grass|type2=Steel|1|STAB='''}}
{{Moveentry/7|497|Serperior|type=Grass|1|STAB='''}}
{{Moveentry/7|598|Ferrothorn|type=Grass|type2=Steel|1|STAB='''}}
{{Movefoot|Ground|7}}
{{MoveInfobox
|n=
|name=Macabre Dance
|jname=
|jtrans=
|jtranslit=
|type=Ghost
|damagecategory=Status
|basepp=20
|maxpp=32
|power=—
|accuracy=—
|touches=no
|protect=no
|magiccoat=no
|snatch=yes
|mirrormove=no
|kingsrock=no
|target=any
|footnotes=
}}
'''Dance Macabre''' randomly raises two stats – {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, {{stat|Speed}}, or {{stat|Accuracy}} – of the user or any other Pokémon on the field by one stage for each use. However, should the user of this move faint in the same turn, the original target of Macabre Dance this turn will also faint at the end of the turn.
'''Learnset by [[Level|leveling up]]'''
{{Movehead/Level|Ghost|2}}
{{Moveentry/6|092|Gastly|type=Ghost|type2=Poison|1|STAB='''}}
{{Moveentry/6|093|Haunter|type=Ghost|type2=Poison|1|STAB='''}}
{{Moveentry/6|094|Gengar|type=Ghost|type2=Dark|1|STAB='''}}
{{Moveentry/6|200|Misdreavus|type=Ghost|1|STAB='''}}
{{Moveentry/6|429|Mismagius|type=Ghost|1|STAB='''}}
{{Moveentry/6|292|Shedinja|type=Bug|type2=Ghost|1|STAB='''}}
{{Moveentry/6|302|Sableye|type=Fairy|type2=Dark|1|STAB='''}}
{{Moveentry/6|353|Shuppet|type=Ghost|type2=Dark|1|STAB='''}}
{{Moveentry/6|354|Banette|type=Ghost|type2=Dark|1|STAB='''}}
{{Moveentry/6|355|Duskull|type=Ghost|1|STAB='''}}
{{Moveentry/6|356|Dusclops|type=Ghost|1|STAB='''}}
{{Moveentry/6|402|Kricketune|type=Bug|1|STAB='''}}
{{Moveentry/6|478|Froslass|type=Ice|type2=Ghost|2|STAB='''}}
{{Moveentry/6|562|Yamask|type=Ghost|2|STAB='''}}
{{Moveentry/6|563|Cofagrigus|type=Ghost|type2=Rock|2|STAB='''}}
{{Moveentry/6|571|Zoroark|type=Fire|type2=Ghost|2|STAB='''}}
{{Moveentry/6|682|Spritzee|type=Fairy|2|STAB='''}}
{{Moveentry/6|683|Aromatisse|type=Fairy|2|STAB='''}}
{{Moveentry/6|710|Pumpkaboo|type=Ghost|type2=Grass|1|STAB='''}}
{{Moveentry/6|711|Gourgeist|type=Ghost|type2=Grass|1|STAB='''}}
{{Movefoot|Ghost|6}}
* {{p|Ralts}} and {{p|Litwick}} can learn Macabre Dance as an [[Egg Move]].
{{MoveInfobox
|n=
|name=Entrancing Song
|jname=
|jtrans=
|jtranslit=
|type=Normal
|damagecategory=Status
|basepp=15
|maxpp=24
|power=—
|accuracy=55
|touches=no
|protect=yes
|magiccoat=yes
|snatch=no
|mirrormove=yes
|kingsrock=no
|sound=yes
|target=anyadjacent
}}
'''Entrancing Song''' changes the target's Ability to {{a|Mummy}} and prevents the target from switching out or fleeing (including via {{m|Teleport}}). These effects only apply as long as the Pokémon that used this move remains in battle. Pokémon with Ability {{a|Soundproof}} are not affected by this move.
{{Movehead/Level|Normal|1}}
{{Moveentry/7|200|Misdreavus|type=Ghost|1|STAB='''}}
{{Moveentry/7|429|Mismagius|type=Ghost|1|STAB='''}}
{{Moveentry/7|334|Altaria|type=Dragon|type2=Flying|1|STAB='''}}
{{Moveentry/7|334|Altaria|type=Dragon|type2=Flying|1|STAB='''}}
{{Moveentry/7|402|Kricketune|type=Bug|1|STAB='''}}
{{Moveentry/7|730|Primarina|type=Water|type2=Fairy|1|STAB='''}}
{{Movefoot|Ground|7}}