Appendix:Glossary (TCG): Difference between revisions

→‎Special Conditions: add some more info.
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(→‎Special Conditions: add some more info.)
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{{main|Special Conditions (TCG)}}
{{main|Special Conditions (TCG)}}


A Special Condition ({{ruby|特|とく}}{{ruby|殊|しゅ}}{{ruby|状|じょう}}{{ruby|態|たい}} ''Tokushu Jōtai'') is a result that some attacks have. Specific attacks may cause the Defending Pokémon to be affected by at least one of the five Special Conditions: Asleep (ねむり ''Nemur''), Burned (やけど ''Yakedo''), Confused (こんらん ''Konran''), Paralyzed (マヒ ''Mahi'') and Poisoned (どく ''Doku''). Unlike status ailments in the video games, Special Conditions are not necessarily mutually exclusive due to the Poisoned and Burned Special Conditions being recognized by the placing of a marker on the afflicted Pokémon. However, between the other three, a Pokémon can only be affected by one at once.
A Special Condition ({{ruby|特|とく}}{{ruby|殊|しゅ}}{{ruby|状|じょう}}{{ruby|態|たい}} ''Tokushu Jōtai'') is a result that some attacks have. Specific attacks may cause the Defending Pokémon to be affected by at least one of the five Special Conditions: Asleep (ねむり ''Nemur''), Burned (やけど ''Yakedo''), Confused (こんらん ''Konran''), Paralyzed (マヒ ''Mahi'') and Poisoned (どく ''Doku'').
 
Unlike [[status ailment]]s in the video games, Special Conditions are not necessarily mutually exclusivePoisoned and Burned are recognized by placing a specific marker on the afflicted Pokémon (and can be combined), while Asleep, Confused, and Paralyzed are recognized by rotating the Active Pokémon's card (thus it can only be affected by one of these at a time).  Also unlike the video games, Special Conditions are healed upon {{TCG|evolution}}, {{TCG|Pokémon Lv.X|level-up}}, or being switched out of the Active position and placed on the Bench.


==Stadium card==
==Stadium card==
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