Super Training: Difference between revisions

m
oh never mind. however, the general category itself when not preceding "Regimen" lacks a hyphen. Regimens is supposed to be capital.
m (→‎Super-Training Regimens: They don't have hyphens. I checked.)
m (oh never mind. however, the general category itself when not preceding "Regimen" lacks a hyphen. Regimens is supposed to be capital.)
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'''Super Training''' (Japanese: '''スーパートレーニング''' ''Super Training'') is a method of Pokémon training introduced in the [[Pokémon X and Y]] games. It is a feature created by [[Clemont]] which allows players to train their Pokémon on the touch screen from anywhere at any time. Super Training allows the player to not increase their Pokémon's level, but instead raise its stats (i.e. [[effort values]]). Super Training is accessible among the paged features on the bottom screen of the 3DS, immediately left of the [[Player Search System]] or right of [[Pokémon-Amie]].
'''Super Training''' (Japanese: '''スーパートレーニング''' ''Super Training'') is a method of Pokémon training introduced in the [[Pokémon X and Y]] games. It is a feature created by [[Clemont]] which allows players to train their Pokémon on the touch screen from anywhere at any time. Super Training allows the player to not increase their Pokémon's level, but instead raise its stats (i.e. [[effort values]]). Super Training is accessible among the paged features on the bottom screen of the 3DS, immediately left of the [[Player Search System]] or right of [[Pokémon-Amie]].


The first time the player accesses Super Training, they are shown a video and taken through two tutorials demonstrating how to use Super Training Regimens (against a virtual {{p|Scatterbug}} and {{p|Spewpa}}) to increase a Pokémon's stats, and how to use training bags in the Core Training screen to do the same.
The first time the player accesses Super Training, they are shown a video and taken through two tutorials demonstrating how to use Super-Training Regimens (against a virtual {{p|Scatterbug}} and {{p|Spewpa}}) to increase a Pokémon's stats, and how to use training bags in the Core Training screen to do the same.


==Core Training==
==Core Training==
The main Super Training screen is referred to as Core Training (Japanese: '''ベーストレーニング''' ''Base Training''), where players can use training bags to help boost their Pokémon's growth. The player may earn additional training bags by participating in Super-Training Regimens, or by "punching" (tapping) repeatedly on the empty training bag on this screen. Pokémon will also hit the training bag automatically, once per minute, occasionally finding training bags on their own.
The main Super Training screen is referred to as Core Training (Japanese: '''ベーストレーニング''' ''Base Training''), where players can use training bags to help boost their Pokémon's growth. The player may earn additional training bags by participating in Super-Training Regimens, or by "punching" (tapping) repeatedly on the empty training bag on this screen. Pokémon will also hit the training bag automatically, once per minute, occasionally finding training bags on their own.


Occasionally, the player's Pokémon will take a rest from Core Training, indicated by a "..." displayed above the Pokémon and a refusal to participate in a Super Training regimen (or accept a new training bag); tapping the Pokémon will wake it up and give it a second wind (shown as a smiley above the Pokémon), which doubles the speed at which a Pokémon can finish off a training bag.
Occasionally, the player's Pokémon will take a rest from Core Training, indicated by a "..." displayed above the Pokémon and a refusal to participate in a Super-Training Regimen (or accept a new training bag); tapping the Pokémon will wake it up and give it a second wind (shown as a smiley above the Pokémon), which doubles the speed at which a Pokémon can finish off a training bag.


===Training Bags===
===Training Bags===
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| Big Shot
| Big Shot
| 10
| 10
| Increases the size of the balls in the next Super Training Regimen.
| Increases the size of the balls in the next Super-Training Regimen.
|- style="background:#fff"
|- style="background:#fff"
| Double-Up
| Double-Up
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| Strength
| Strength
| 10
| 10
| Doubles the number of points earned per shot in the next Super Training Regimen.
| Doubles the number of points earned per shot in the next Super-Training Regimen.
|- style="background:#fff"
|- style="background:#fff"
| Swiftness
| Swiftness
| 10
| 10
| Increases speed in the next Super Training Regimen.
| Increases speed in the next Super-Training Regimen.
|- style="background:#fff"
|- style="background:#fff"
| Team Flare
| Team Flare
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| style="background:#fff; {{roundybl|5px}}" | Toughen-Up
| style="background:#fff; {{roundybl|5px}}" | Toughen-Up
| style="background:#fff" | 10
| style="background:#fff" | 10
| style="background:#fff; {{roundybr|5px}}" | Reduces the number of points lost per hit in the next Super Training Regimen.
| style="background:#fff; {{roundybr|5px}}" | Reduces the number of points lost per hit in the next Super-Training Regimen.
|}
|}


The small, medium and large stat bags are all patterned to resemble a three-stage line of Pokémon which specialises in that stat. The HP bags resemble {{p|Azurill}}, {{p|Marill}} and {{p|Azumarill}}; Attack bags resemble {{p|Machop}}, {{p|Machoke}} and {{p|Machamp}}; Defense bags resemble {{p|Aron}}, {{p|Lairon}} and {{p|Aggron}}; Special Attack bags resemble {{p|Litwick}}, {{p|Lampent}} and {{p|Chandelure}}; Special Defense bags resemble {{p|Flabébé}}, {{p|Floette}} and {{p|Florges}}; while Speed bags resemble {{p|Zubat}}, {{p|Golbat}} and {{p|Crobat}}.
The small, medium and large stat bags are all patterned to resemble a three-stage line of Pokémon which specialises in that stat. The HP bags resemble {{p|Azurill}}, {{p|Marill}} and {{p|Azumarill}}; Attack bags resemble {{p|Machop}}, {{p|Machoke}} and {{p|Machamp}}; Defense bags resemble {{p|Aron}}, {{p|Lairon}} and {{p|Aggron}}; Special Attack bags resemble {{p|Litwick}}, {{p|Lampent}} and {{p|Chandelure}}; Special Defense bags resemble {{p|Flabébé}}, {{p|Floette}} and {{p|Florges}}; while Speed bags resemble {{p|Zubat}}, {{p|Golbat}} and {{p|Crobat}}.


Bags that boost a Pokémon's performance in a Super Training Regimen cannot be combined with each other, but remain in effect until the Pokémon actually participates in a regimen.
Bags that boost a Pokémon's performance in a Super-Training Regimen cannot be combined with each other, but remain in effect until the Pokémon actually participates in a regimen.


===The Effort-o-Meter===
===The Effort-o-Meter===
The Effort-o-Meter displays a Pokémon's stats as a graph (radar chart) on the Core Training screen. Many Pokémon have stats that grow more easily than others, and stats that take more time to grow than others. The inner green part of the Effort-o-Meter's graph shows stat levels related to the Pokémon's base stats (as dictated by its species), while the outer yellow portion shows Effort Values gained through Super Training.
The Effort-o-Meter displays a Pokémon's stats as a graph (radar chart) on the Core Training screen. Many Pokémon have stats that grow more easily than others, and stats that take more time to grow than others. The inner green part of the Effort-o-Meter's graph shows stat levels related to the Pokémon's base stats (as dictated by its species), while the outer yellow portion shows Effort Values gained through Super Training.


A vertical meter next to this graph shows the Pokémon's cumulative training progress across all its stats; when this reaches its maximum value, the player is notified and the Pokémon is declared a Fully Trained Pokémon and becomes eligible for Secret Super Training regimens.
A vertical meter next to this graph shows the Pokémon's cumulative training progress across all its stats; when this reaches its maximum value, the player is notified and the Pokémon is declared a Fully Trained Pokémon and becomes eligible for Secret Super-Training Regimens.


In addition to EV-reducing [[Berry|Berries]], the player can reset the Pokémon's stat increases with a Reset Bag, which resets all obtained Effort Values. The Reset Bag is never given as a prize for completing a Training Regimen; it can only be obtained by tapping the empty bag on the main Super Training screen.
In addition to EV-reducing [[Berry|Berries]], the player can reset the Pokémon's stat increases with a Reset Bag, which resets all obtained Effort Values. The Reset Bag is never given as a prize for completing a Training Regimen; it can only be obtained by tapping the empty bag on the main Super Training screen.


==Super Training Regimens==
==Super Training==
[[File:XY Prerelease Super Training.png|thumb|{{p|Froakie}} battling against a {{p|Geodude}} Balloon Bot]]
[[File:XY Prerelease Super Training.png|thumb|{{p|Froakie}} battling against a {{p|Geodude}} Balloon Bot]]


Super Training Regimens, a part of Super Training, strengthens a Pokémon by making it face off against giant Pokémon-shaped "Balloon Bots" in a soccer-like game where the player scores points by striking targets on the Balloon Bot.  Completing a regimen awards an increase to the Pokémon's stats (in the same way that stat training bags in Core Training do); completing it within a specified target time also earns the Pokémon a medal.
Super-Training Regimens, a part of Super Training, strengthens a Pokémon by making it face off against giant Pokémon-shaped "Balloon Bots" in a soccer-like game where the player scores points by striking targets on the Balloon Bot.  Completing a regimen awards an increase to the Pokémon's stats (in the same way that stat training bags in Core Training do); completing it within a specified target time also earns the Pokémon a medal.


Initially, only Lv.1 Super Training regimens are available; Lv.2 and Lv.3 training regimens are unlocked by completing all six regimens of each level the first time (with any Pokémon).
Initially, only Lv.1 Super-Training Regimens are available; Lv.2 and Lv.3 training regimens are unlocked by completing all six regimens of each level the first time (with any Pokémon).


The list of Super Training regimens is as follows:
The list of Super-Training Regimens is as follows:
    
    
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Unlike vitamins and training bags, a Pokémon may participate in a Super Training Regimen at any time, even if its stat(s) (as shown on the Core Training screen) have hit their maximum values, and obtain Training Bags as prizes.
Unlike vitamins and training bags, a Pokémon may participate in a Super-Training Regimen at any time, even if its stat(s) (as shown on the Core Training screen) have hit their maximum values, and obtain Training Bags as prizes.


Each species of Pokémon has a different-colored attack type in Super Training regimens, with each type having a different effect:
Each species of Pokémon has a different-colored attack type in Super-Training Regimens, with each type having a different effect:


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===Secret Super Training===
===Secret Super Training===
A set of twelve Secret Super Training regimens are accessible exclusively to Fully Trained Pokémon. There is only one regimen in Level 4, there are four regimens in Level 5, four in Level 6, three in Level 7 and one in Level 8. Many of these Secret Super Training Regimens involve battling more than one Balloon Bot (referred to as 'Circuit Training'). After defeating each Balloon Bot (except the final one), 30 seconds are added to "time remaining".
A set of twelve Secret Super-Training Regimens are accessible exclusively to Fully Trained Pokémon. There is only one regimen in Level 4, there are four regimens in Level 5, four in Level 6, three in Level 7 and one in Level 8. Many of these Secret Super-Training Regimens involve battling more than one Balloon Bot (referred to as 'Circuit Training'). After defeating each Balloon Bot (except the final one), 30 seconds are added to "time remaining".


Unlike in regular Super Training Regimens where each rank of regimens is unlocked at once, each Secret Super Training Regimen is unlocked in sequence.
Unlike in regular Super-Training Regimens where each rank of regimens is unlocked at once, each Secret Super-Training Regimen is unlocked in sequence.


In Secret Super Training, if the player achieves the target time, they will also receive an item as a reward, in addition to a training bag. The more the target time is beaten by, the more likely the player is to receive a rare item.
In Secret Super Training, if the player achieves the target time, they will also receive an item as a reward, in addition to a training bag. The more the target time is beaten by, the more likely the player is to receive a rare item.


Achieving the target time in all Super Training and Secret Super Training Regimens declares the Pokémon a Supremely Trained Pokémon.
Achieving the target time in all Super Training and Secret Super-Training Regimens declares the Pokémon a Supremely Trained Pokémon.


Once a Pokémon is eligible for Secret Super Training it retains that distinction permanently; reducing its EVs does not disqualify it from participating in Secret Super Training regimens.
Once a Pokémon is eligible for Secret Super Training it retains that distinction permanently; reducing its EVs does not disqualify it from participating in Secret Super-Training Regimens.


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