User:Tacopill/sandbox3: Difference between revisions

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This is a sandbox that I am using while the other two are filled with stuff :p. [[User:Tacopill|Tacopill]] ([[User talk:Tacopill|talk]]) 17:04, 7 January 2014 (UTC)
== Physical ==
== Physical ==
Physical moves mostly fall into the following distribution groups:  
Physical moves mostly fall into the following distribution groups:  
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# everything else, distributed pretty evenly between the remaining types (totaling 132 moves or about ~57% of the total)
# everything else, distributed pretty evenly between the remaining types (totaling 132 moves or about ~57% of the total)


{| style="float:right; background: #{{{{{cat|Physical}}} color}}; {{roundy|10px}} border: 3px solid #{{{{{cat|Physical}}} color dark}};" width="100%"
|-
! style="background: #{{{{{cat|Physical}}} color light}}; {{roundytop|10px}}" | Type
|- style="background: #{{Bug color light}};"
|
{| style="background: #{{Bug color}}; border: 1px solid #{{Bug color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Bug color light}}; width: 65px;" | Bug
! style="background: #{{Bug color light}}; width: 70px;" | {{{Bug|11}}} (4.76%)
| style="width: {{{Bug|110}}}px;" |
|}
|- style="background: #{{Dark color light}};"
|
{| style="background: #{{Dark color}}; border: 1px solid #{{Dark color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Dark color light}}; width: 65px;" | Dark
! style="background: #{{Dark color light}}; width: 70px;" | {{{Dark|14}}} (6.06%)
| style="width: {{{Dark|140}}}px;" |
|}
|- style="background: #{{Dragon color light}};"
|
{| style="background: #{{Dragon color}}; border: 1px solid #{{Dragon color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Dragon color light}}; width: 65px;" | Dragon
! style="background: #{{Dragon color light}}; width: 70px;" | {{{Dragon|5}}} (2.16%)
| style="width: {{{Dragon|50}}}px;" |
|}
|- style="background: #{{Electric color light}};"
|
{| style="background: #{{Electric color}}; border: 1px solid #{{Electric color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Electric color light}}; width: 65px;" | Electric
! style="background: #{{Electric color light}}; width: 70px;" | {{{Electric|8}}} (3.46%)
| style="width: {{{Electric|80}}}px;" |
|}
|- style="background: #{{Fairy color light}};"
|
{| style="background: #{{Fairy color}}; border: 1px solid #{{Fairy color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Fairy color light}}; width: 65px;" | Fairy
! style="background: #{{Fairy color light}}; width: 70px;" | {{{Fairy|1}}} (0.43%)
| style="width: {{{Fairy|10}}}px;" |
|}
|- style="background: #{{Fighting color light}};"
|
{| style="background: #{{Fighting color}}; border: 1px solid #{{Fighting color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Fighting color light}}; width: 65px;" | Fighting
! style="background: #{{Fighting color light}}; width: 70px;" | {{{Fighting|33}}} (14.29%)
| style="width: {{{Fighting|330}}}px;" |
|}
|- style="background: #{{Fire color light}};"
|
{| style="background: #{{Fire color}}; border: 1px solid #{{Fire color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Fire color light}}; width: 65px;" | Fire
! style="background: #{{Fire color light}}; width: 70px;" | {{{Fire|9}}} (3.90%)
| style="width: {{{Fire|90}}}px;" |
|}
|- style="background: #{{Flying color light}};"
|
{| style="background: #{{Flying color}}; border: 1px solid #{{Flying color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Flying color light}}; width: 65px;" | Flying
! style="background: #{{Flying color light}}; width: 70px;" | {{{Flying|11}}} (4.76%)
| style="width: {{{Flying|110}}}px;" |
|}
|- style="background: #{{Ghost color light}};"
|
{| style="background: #{{Ghost color}}; border: 1px solid #{{Ghost color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Ghost color light}}; width: 65px;" | Ghost
! style="background: #{{Ghost color light}}; width: 70px;" | {{{Ghost|7}}} (3.03%)
| style="width: {{{Ghost|70}}}px;" |
|}
|- style="background: #{{Grass color light}};"
|
{| style="background: #{{Grass color}}; border: 1px solid #{{Grass color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Grass color light}}; width: 65px;" | Grass
! style="background: #{{Grass color light}}; width: 70px;" | {{{Grass|10}}} (4.33%)
| style="width: {{{Grass|100}}}px;" |
|}
|- style="background: #{{Ground color light}};"
|
{| style="background: #{{Ground color}}; border: 1px solid #{{Fire color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Ground color light}}; width: 65px;" | Ground
! style="background: #{{Ground color light}}; width: 70px;" | {{{Ground|11}}} (4.76%)
| style="width: {{{Ground|110}}}px;" |
|}
|- style="background: #{{Ice color light}};"
|
{| style="background: #{{Ice color}}; border: 1px solid #{{Ice color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Ice color light}}; width: 65px;" | Ice
! style="background: #{{Ice color light}}; width: 70px;" | {{{Ice|8}}} (3.46%)
| style="width: {{{Ice|80}}}px;" |
|}
|- style="background: #{{Normal color light}};"
|
{| style="background: #{{Normal color}}; border: 1px solid #{{Normal color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Normal color light}}; width: 65px;" | Normal
! style="background: #{{Normal color light}}; width: 70px;" | {{{Normal|66}}} (28.57%)
| style="width: {{{Normal|660}}}px;" |
|}
|- style="background: #{{Poison color light}};"
|
{| style="background: #{{Poison color}}; border: 1px solid #{{Poison color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Poison color light}}; width: 65px;" | Poison
! style="background: #{{Poison color light}}; width: 70px;" | {{{Poison|6}}} (2.60%)
| style="width: {{{Poison|60}}}px;" |
|}
|- style="background: #{{Psychic color light}};"
|
{| style="background: #{{Psychic color}}; border: 1px solid #{{Psychic color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Psychic color light}}; width: 65px;" | Psychic
! style="background: #{{Psychic color light}}; width: 70px;" | {{{Psychic|3}}} (1.30%)
| style="width: {{{Psychic|30}}}px;" |
|}
|- style="background: #{{Rock color light}};"
|
{| style="background: #{{Rock color}}; border: 1px solid #{{Rock color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Rock color light}}; width: 65px;" | Rock
! style="background: #{{Rock color light}}; width: 70px;" | {{{Rock|9}}} (3.90%)
| style="width: {{{Rock|90}}}px;" |
|}
|- style="background: #{{Steel color light}};"
|
{| style="background: #{{Steel color}}; border: 1px solid #{{Steel color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Steel color light}}; width: 65px;" | Steel
! style="background: #{{Steel color light}}; width: 70px;" | {{{Steel|11}}} (4.76%)
| style="width: {{{Steel|110}}}px;" |
|}
|- style="background: #{{Water color light}};"
|
{| style="background: #{{Water color}}; border: 1px solid #{{Water color dark}};" cellspacing="0" cellpadding="0"
! style="background: #{{Water color light}}; width: 65px;" | Water
! style="background: #{{Water color light}}; width: 70px;" | {{{Water|8}}} (3.46%)
| style="width: {{{Water|80}}}px;" |
|}


|- style="background: #{{{{{cat|Physical}}} color light}};" {{#ifexpr: {{{Total|0}}} > 0||style="display:none;"}}
{{User:Tacopill/mtd
|
| cat = Physical
{| width="100%" style="background: #{{{{{cat|Physical}}} color}}; border: 1px solid #{{{{{cat|Physical}}} color dark}};" cellspacing="0" cellpadding="0"
| Bug = 11
! style="background: #{{{{{cat|Physical}}} color light}}; width: 65px;" | Total:
| Dark = 14
! style="background: #{{{{{cat|Physical}}} color light}}; width: 70px;" | {{{Total|0}}}
| Dragon = 5
| width="255px" style="background: #{{{{{cat|Physical}}} color light}}; border-left: solid 1px #{{{{{cat|Physical}}} color dark}};" |
| Electric = 8
|}
| Fairy = 1
|-
| Fighting = 33
! style="background: #{{{{{cat|Physical}}} color light}}; {{roundybottom|10px}}" |  
| Fire = 9
|}<!--<noinclude>[[Category:Templates]]</noinclude>-->
| Flying = 11
<br clear="all">
| Ghost = 7
| Grass = 10
| Ground = 11
| Ice = 8
| Normal = 66
| Poison = 6
| Psychic = 3
| Rock = 9
| Steel = 11
| Water = 8
| Total = 231
}}
 
== Special ==
Physical moves mostly fall into the following distribution groups:  
# significant amount in Normal and Fighting Types (totaling 99 moves, or ~43% of the total)
# everything else, distributed pretty evenly between the remaining types (totaling 132 moves or about ~57% of the total)
 
These numbers are made under the assumption that {{m|Hidden Power}}, {{m|Weather Ball}}, {{m|Judgement}} and {{m|Techno Blast}} are in their respective default types, being normal.
 
{{User:Tacopill/mtd
| cat = Special
| Bug = 11
| Dark = 14
| Dragon = 5
| Electric = 8
| Fairy = 1
| Fighting = 33
| Fire = 9
| Flying = 11
| Ghost = 7
| Grass = 10
| Ground = 11
| Ice = 8
| Normal = 66
| Poison = 6
| Psychic = 3
| Rock = 9
| Steel = 11
| Water = 8
| Total = 231
}}
 
 
== Status ==
Physical moves mostly fall into the following distribution groups:  
# significant amount in Normal and Fighting Types (totaling 99 moves, or ~43% of the total)
# everything else, distributed pretty evenly between the remaining types (totaling 132 moves or about ~57% of the total)
 
 
{{User:Tacopill/mtd
| cat = Status
| Bug = 11
| Dark = 14
| Dragon = 5
| Electric = 8
| Fairy = 1
| Fighting = 33
| Fire = 9
| Flying = 11
| Ghost = 7
| Grass = 10
| Ground = 11
| Ice = 8
| Normal = 66
| Poison = 6
| Psychic = 3
| Rock = 9
| Steel = 11
| Water = 8
| Total = 231
}}
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