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| | This is a sandbox that I am using while the other two are filled with stuff :p. [[User:Tacopill|Tacopill]] ([[User talk:Tacopill|talk]]) 17:04, 7 January 2014 (UTC) |
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| == Physical == | | == Physical == |
| Physical moves mostly fall into the following distribution groups: | | Physical moves mostly fall into the following distribution groups: |
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| # everything else, distributed pretty evenly between the remaining types (totaling 132 moves or about ~57% of the total) | | # everything else, distributed pretty evenly between the remaining types (totaling 132 moves or about ~57% of the total) |
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| {| style="float:right; background: #{{{{{cat|Physical}}} color}}; {{roundy|10px}} border: 3px solid #{{{{{cat|Physical}}} color dark}};" width="100%"
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| |-
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| ! style="background: #{{{{{cat|Physical}}} color light}}; {{roundytop|10px}}" | Type
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| |- style="background: #{{Bug color light}};"
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| {| style="background: #{{Bug color}}; border: 1px solid #{{Bug color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Bug color light}}; width: 65px;" | Bug
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| ! style="background: #{{Bug color light}}; width: 70px;" | {{{Bug|11}}} (4.76%)
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| | style="width: {{{Bug|110}}}px;" |
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| |}
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| |- style="background: #{{Dark color light}};"
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| {| style="background: #{{Dark color}}; border: 1px solid #{{Dark color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Dark color light}}; width: 65px;" | Dark
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| ! style="background: #{{Dark color light}}; width: 70px;" | {{{Dark|14}}} (6.06%)
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| | style="width: {{{Dark|140}}}px;" |
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| |}
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| |- style="background: #{{Dragon color light}};"
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| {| style="background: #{{Dragon color}}; border: 1px solid #{{Dragon color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Dragon color light}}; width: 65px;" | Dragon
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| ! style="background: #{{Dragon color light}}; width: 70px;" | {{{Dragon|5}}} (2.16%)
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| | style="width: {{{Dragon|50}}}px;" |
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| |}
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| |- style="background: #{{Electric color light}};"
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| {| style="background: #{{Electric color}}; border: 1px solid #{{Electric color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Electric color light}}; width: 65px;" | Electric
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| ! style="background: #{{Electric color light}}; width: 70px;" | {{{Electric|8}}} (3.46%)
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| | style="width: {{{Electric|80}}}px;" |
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| |}
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| |- style="background: #{{Fairy color light}};"
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| {| style="background: #{{Fairy color}}; border: 1px solid #{{Fairy color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Fairy color light}}; width: 65px;" | Fairy
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| ! style="background: #{{Fairy color light}}; width: 70px;" | {{{Fairy|1}}} (0.43%)
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| | style="width: {{{Fairy|10}}}px;" |
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| |}
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| |- style="background: #{{Fighting color light}};"
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| {| style="background: #{{Fighting color}}; border: 1px solid #{{Fighting color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Fighting color light}}; width: 65px;" | Fighting
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| ! style="background: #{{Fighting color light}}; width: 70px;" | {{{Fighting|33}}} (14.29%)
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| | style="width: {{{Fighting|330}}}px;" |
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| |}
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| |- style="background: #{{Fire color light}};"
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| {| style="background: #{{Fire color}}; border: 1px solid #{{Fire color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Fire color light}}; width: 65px;" | Fire
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| ! style="background: #{{Fire color light}}; width: 70px;" | {{{Fire|9}}} (3.90%)
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| | style="width: {{{Fire|90}}}px;" |
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| |}
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| |- style="background: #{{Flying color light}};"
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| {| style="background: #{{Flying color}}; border: 1px solid #{{Flying color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Flying color light}}; width: 65px;" | Flying
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| ! style="background: #{{Flying color light}}; width: 70px;" | {{{Flying|11}}} (4.76%)
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| | style="width: {{{Flying|110}}}px;" |
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| |}
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| |- style="background: #{{Ghost color light}};"
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| {| style="background: #{{Ghost color}}; border: 1px solid #{{Ghost color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Ghost color light}}; width: 65px;" | Ghost
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| ! style="background: #{{Ghost color light}}; width: 70px;" | {{{Ghost|7}}} (3.03%)
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| | style="width: {{{Ghost|70}}}px;" |
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| |}
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| |- style="background: #{{Grass color light}};"
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| {| style="background: #{{Grass color}}; border: 1px solid #{{Grass color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Grass color light}}; width: 65px;" | Grass
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| ! style="background: #{{Grass color light}}; width: 70px;" | {{{Grass|10}}} (4.33%)
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| | style="width: {{{Grass|100}}}px;" |
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| |}
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| |- style="background: #{{Ground color light}};"
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| {| style="background: #{{Ground color}}; border: 1px solid #{{Fire color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Ground color light}}; width: 65px;" | Ground
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| ! style="background: #{{Ground color light}}; width: 70px;" | {{{Ground|11}}} (4.76%)
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| | style="width: {{{Ground|110}}}px;" |
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| |}
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| |- style="background: #{{Ice color light}};"
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| {| style="background: #{{Ice color}}; border: 1px solid #{{Ice color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Ice color light}}; width: 65px;" | Ice
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| ! style="background: #{{Ice color light}}; width: 70px;" | {{{Ice|8}}} (3.46%)
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| | style="width: {{{Ice|80}}}px;" |
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| |}
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| |- style="background: #{{Normal color light}};"
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| {| style="background: #{{Normal color}}; border: 1px solid #{{Normal color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Normal color light}}; width: 65px;" | Normal
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| ! style="background: #{{Normal color light}}; width: 70px;" | {{{Normal|66}}} (28.57%)
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| | style="width: {{{Normal|660}}}px;" |
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| |}
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| |- style="background: #{{Poison color light}};"
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| {| style="background: #{{Poison color}}; border: 1px solid #{{Poison color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Poison color light}}; width: 65px;" | Poison
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| ! style="background: #{{Poison color light}}; width: 70px;" | {{{Poison|6}}} (2.60%)
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| | style="width: {{{Poison|60}}}px;" |
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| |}
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| |- style="background: #{{Psychic color light}};"
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| {| style="background: #{{Psychic color}}; border: 1px solid #{{Psychic color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Psychic color light}}; width: 65px;" | Psychic
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| ! style="background: #{{Psychic color light}}; width: 70px;" | {{{Psychic|3}}} (1.30%)
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| | style="width: {{{Psychic|30}}}px;" |
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| |}
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| |- style="background: #{{Rock color light}};"
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| {| style="background: #{{Rock color}}; border: 1px solid #{{Rock color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Rock color light}}; width: 65px;" | Rock
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| ! style="background: #{{Rock color light}}; width: 70px;" | {{{Rock|9}}} (3.90%)
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| | style="width: {{{Rock|90}}}px;" |
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| |}
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| |- style="background: #{{Steel color light}};"
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| {| style="background: #{{Steel color}}; border: 1px solid #{{Steel color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Steel color light}}; width: 65px;" | Steel
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| ! style="background: #{{Steel color light}}; width: 70px;" | {{{Steel|11}}} (4.76%)
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| | style="width: {{{Steel|110}}}px;" |
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| |}
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| |- style="background: #{{Water color light}};"
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| {| style="background: #{{Water color}}; border: 1px solid #{{Water color dark}};" cellspacing="0" cellpadding="0"
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| ! style="background: #{{Water color light}}; width: 65px;" | Water
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| ! style="background: #{{Water color light}}; width: 70px;" | {{{Water|8}}} (3.46%)
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| | style="width: {{{Water|80}}}px;" |
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| |}
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| |- style="background: #{{{{{cat|Physical}}} color light}};" {{#ifexpr: {{{Total|0}}} > 0||style="display:none;"}}
| | {{User:Tacopill/mtd |
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| | | cat = Physical |
| {| width="100%" style="background: #{{{{{cat|Physical}}} color}}; border: 1px solid #{{{{{cat|Physical}}} color dark}};" cellspacing="0" cellpadding="0"
| | | Bug = 11 |
| ! style="background: #{{{{{cat|Physical}}} color light}}; width: 65px;" | Total:
| | | Dark = 14 |
| ! style="background: #{{{{{cat|Physical}}} color light}}; width: 70px;" | {{{Total|0}}}
| | | Dragon = 5 |
| | width="255px" style="background: #{{{{{cat|Physical}}} color light}}; border-left: solid 1px #{{{{{cat|Physical}}} color dark}};" | | | | Electric = 8 |
| |} | | | Fairy = 1 |
| |- | | | Fighting = 33 |
| ! style="background: #{{{{{cat|Physical}}} color light}}; {{roundybottom|10px}}" |
| | | Fire = 9 |
| |}<!--<noinclude>[[Category:Templates]]</noinclude>--> | | | Flying = 11 |
| <br clear="all">
| | | Ghost = 7 |
| | | Grass = 10 |
| | | Ground = 11 |
| | | Ice = 8 |
| | | Normal = 66 |
| | | Poison = 6 |
| | | Psychic = 3 |
| | | Rock = 9 |
| | | Steel = 11 |
| | | Water = 8 |
| | | Total = 231 |
| | }} |
| | |
| | == Special == |
| | Physical moves mostly fall into the following distribution groups: |
| | # significant amount in Normal and Fighting Types (totaling 99 moves, or ~43% of the total) |
| | # everything else, distributed pretty evenly between the remaining types (totaling 132 moves or about ~57% of the total) |
| | |
| | These numbers are made under the assumption that {{m|Hidden Power}}, {{m|Weather Ball}}, {{m|Judgement}} and {{m|Techno Blast}} are in their respective default types, being normal. |
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| | {{User:Tacopill/mtd |
| | | cat = Special |
| | | Bug = 11 |
| | | Dark = 14 |
| | | Dragon = 5 |
| | | Electric = 8 |
| | | Fairy = 1 |
| | | Fighting = 33 |
| | | Fire = 9 |
| | | Flying = 11 |
| | | Ghost = 7 |
| | | Grass = 10 |
| | | Ground = 11 |
| | | Ice = 8 |
| | | Normal = 66 |
| | | Poison = 6 |
| | | Psychic = 3 |
| | | Rock = 9 |
| | | Steel = 11 |
| | | Water = 8 |
| | | Total = 231 |
| | }} |
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| | |
| | == Status == |
| | Physical moves mostly fall into the following distribution groups: |
| | # significant amount in Normal and Fighting Types (totaling 99 moves, or ~43% of the total) |
| | # everything else, distributed pretty evenly between the remaining types (totaling 132 moves or about ~57% of the total) |
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| | {{User:Tacopill/mtd |
| | | cat = Status |
| | | Bug = 11 |
| | | Dark = 14 |
| | | Dragon = 5 |
| | | Electric = 8 |
| | | Fairy = 1 |
| | | Fighting = 33 |
| | | Fire = 9 |
| | | Flying = 11 |
| | | Ghost = 7 |
| | | Grass = 10 |
| | | Ground = 11 |
| | | Ice = 8 |
| | | Normal = 66 |
| | | Poison = 6 |
| | | Psychic = 3 |
| | | Rock = 9 |
| | | Steel = 11 |
| | | Water = 8 |
| | | Total = 231 |
| | }} |