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Poke'fan07 (talk | contribs) (I added info regarding that the Ghost type Pokémon being immune to trapping moves and Abilities and that Electric type Pokémon are immune to paralysis as of Generation VI.) |
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[[File:Ash Pikachu Static.png|right|thumb|250px|{{TP|Paul|Ursaring}} is paralyzed]] | [[File:Ash Pikachu Static.png|right|thumb|250px|{{TP|Paul|Ursaring}} is paralyzed]] | ||
{{main|Paralysis (status ailment)}} | {{main|Paralysis (status ailment)}} | ||
The paralysis condition (PAR) causes a Pokémon to be unable to attack ("fully paralyzed") a quarter of the time. Additionally, its Speed is reduced to 25% of its previous value (except for Pokémon with the {{a|Quick Feet}} Ability, where this condition raises the Speed by 50%). Many {{DL|Paralysis (status ailment)|Moves|moves that cause paralysis}} are of the {{t|Electric}} type. {{type|Ground}} Pokémon can be paralyzed, but not by Electric-type moves or by the [[Battle Arcade]]. In Generation V, Pokémon glow yellow when afflicted with paralysis and their animation will be slowed significantly. | The paralysis condition (PAR) causes a Pokémon to be unable to attack ("fully paralyzed") a quarter of the time. Additionally, its Speed is reduced to 25% of its previous value (except for Pokémon with the {{a|Quick Feet}} Ability, where this condition raises the Speed by 50%). Many {{DL|Paralysis (status ailment)|Moves|moves that cause paralysis}} are of the {{t|Electric}} type. {{type|Ground}} Pokémon can be paralyzed, but not by Electric-type moves or by the [[Battle Arcade]]. In Generation V, Pokémon glow yellow when afflicted with paralysis and their animation will be slowed significantly. As of Generation VI, [[Electric (type)|Electric]]-type Pokémon can no longer be paralyzed. | ||
===Poison=== | ===Poison=== | ||
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===Trapped=== | ===Trapped=== | ||
[[File:Lenora Watchog Mean Look effect.png|thumb|right|160px|[[Ash's Oshawott]] failing to return to its Poké Ball after being hit by Mean Look]] | [[File:Lenora Watchog Mean Look effect.png|thumb|right|160px|[[Ash's Oshawott]] failing to return to its Poké Ball after being hit by Mean Look]] | ||
A Pokémon successfully trapped by {{m|Mean Look}}, {{m|Spider Web}}, {{m|Block}}, {{m|Shadow Hold}}, {{a|Shadow Tag}}, {{a|Arena Trap}}, or {{a|Magnet Pull}} cannot switch until the Pokémon that used the move is defeated or switches. The trapped Pokémon can escape if it is holding a {{DL|In-battle effect item|Shed Shell}}; uses {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Baton Pass}}; or is successfully hit with {{m|Whirlwind}}, {{m|Roar}}, {{m|Dragon Tail}}, or {{m|Circle Throw}}. Prior to Generation V, if a Pokémon trapped by a move uses Baton Pass<!--not sure about the Abilities-->, the Pokémon brought out will be trapped instead; the effects of moves that prevent ordinary switching are no longer passed in Generation V. Being trapped also prevents fleeing<!--with what exceptions?-->. | A Pokémon successfully trapped by {{m|Mean Look}}, {{m|Spider Web}}, {{m|Block}}, {{m|Shadow Hold}}, {{a|Shadow Tag}}, {{a|Arena Trap}}, or {{a|Magnet Pull}} cannot switch until the Pokémon that used the move is defeated or switches. The trapped Pokémon can escape if it is holding a {{DL|In-battle effect item|Shed Shell}}; uses {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Baton Pass}}; or is successfully hit with {{m|Whirlwind}}, {{m|Roar}}, {{m|Dragon Tail}}, or {{m|Circle Throw}}. Prior to Generation V, if a Pokémon trapped by a move uses Baton Pass<!--not sure about the Abilities-->, the Pokémon brought out will be trapped instead; the effects of moves that prevent ordinary switching are no longer passed in Generation V. Being trapped also prevents fleeing. As of Generation VI, [[Ghost (type)|Ghost]]-type Pokémon are no longer affected by trapping moves and Abilities<!--with what exceptions?-->. | ||
{{-}} | {{-}} | ||
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