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Mrbrooks2013 (talk | contribs) m (→Description: XD description same as Colo) |
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The next move made by the user of this move will not miss even if the target has used a move similar to {{m|Fly}}. However, if the target uses a move such as {{m|Detect}} or {{m|Protect}}, the user's next move will miss. Also, if the target switches, the effect of Lock-On wears off. | The next move made by the user of this move will not miss even if the target has used a move similar to {{m|Fly}}. However, if the target uses a move such as {{m|Detect}} or {{m|Protect}}, the user's next move will miss. Also, if the target switches, the effect of Lock-On wears off. | ||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{gameabbrev3|Stad2}}|An attack that locks on to the target to ensure that the next attack will hit without fail.}} | {{movedescentry|{{gameabbrev3|Stad2}}|An attack that locks on to the target to ensure that the next attack will hit without fail.}} | ||
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{{movedescentry|{{gameabbrev3|RSE}}|Locks on to the foe to ensure the next move hits.}} | {{movedescentry|{{gameabbrev3|RSE}}|Locks on to the foe to ensure the next move hits.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user locks on to the foe, making the next move sure to hit.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user locks on to the foe, making the next move sure to hit.}} | ||
{{movedescentry|{{gameabbrev3|Colo}}|Locks on to the target to ensure the next move hits.}} | {{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Locks on to the target to ensure the next move hits.}} | ||
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.}} | {{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.}} | ||
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.}} | {{movedescentry|{{gameabbrev3|BWB2W2}}|The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.}} |
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