In-game trade: Difference between revisions

B2W2 also has non-specific trades
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(B2W2 also has non-specific trades)
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An '''in-game trade''' is a [[trade]] made with a [[non-player character]] within the course of a [[main series]] Pokémon game. They are usually for Pokémon that are difficult or impossible to obtain through other means, or for Pokémon unavailable at that point of the game. In later games, the traded Pokémon often has special moves, like [[Egg move]]s.
An '''in-game trade''' is a [[trade]] made with a [[non-player character]] within the course of a [[main series]] Pokémon game. They are usually for Pokémon that are difficult or impossible to obtain through other means, or for Pokémon unavailable at that point of the game. In later games, the traded Pokémon often has special moves, like [[Egg move]]s.


The Trainer conducting the in-game trade will—in every case but one—specify a Pokémon they want to trade for. The Pokémon the player receives in the trade will have fixed [[Original Trainer|OT]] and [[Trainer ID number|ID]] numbers; in later games the [[held item]]s, [[nature]]s, and {{IV}}s are fixed as well. Each Pokémon, likewise, has a [[nickname]].
Prior to HeartGold and SoulSilver, the Trainer conducting the in-game trade will specify a Pokémon they want to trade for. The Pokémon the player receives in the trade will have a fixed [[Original Trainer|OT]] and [[nickname]]; in later games the [[Trainer ID number|ID numbers]], [[held item]]s, [[nature]]s, and {{IV}}s are fixed as well. Each Pokémon, likewise, has a [[nickname]].


Like Pokémon traded externally, the traded Pokémon will be treated as an "{{pkmn2|outsider}}", and gain a boosted amount of [[experience|experience points]] in battle. Until Generation V, all Pokémon have the same level as the Pokémon it was traded for (except in {{Pokémon XD}}).
Like Pokémon traded externally, the traded Pokémon will be treated as an "{{pkmn2|outsider}}", and gain a boosted amount of [[experience|experience points]] in battle. Until Generation V, all Pokémon have the same level as the Pokémon it was traded for (except in {{Pokémon XD}}).
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* If the player equips Haunter with an Everstone in Crystal, trading it to the NPC for his Xatu will not prevent its evolution.
* If the player equips Haunter with an Everstone in Crystal, trading it to the NPC for his Xatu will not prevent its evolution.
* Before [[Generation IV]], Pokémon Eggs hatched at level 5, but some could be caught in the wild as low as level 2. In-game trades allow these to be traded for Pokémon which normally cannot be found below level 5. In Pokémon Blue (Japan), a level 2 {{p|Pidgey}} and {{p|Rattata}} and level 3 {{p|Jigglypuff}} can be traded for {{p|Farfetch'd}}, {{p|Poliwag}} and {{p|Mr. Mime}}, respectively. In {{game|Ruby and Sapphire|s}}, a level 3 {{p|Pikachu}} obtained from {{game|FireRed and LeafGreen|s}} can be traded for a level 3 {{p|Skitty}}, which in turn can be traded in {{game|Emerald}} for a level 3 {{p|Meowth}}.
* Before [[Generation IV]], Pokémon Eggs hatched at level 5, but some could be caught in the wild as low as level 2. In-game trades allow these to be traded for Pokémon which normally cannot be found below level 5. In Pokémon Blue (Japan), a level 2 {{p|Pidgey}} and {{p|Rattata}} and level 3 {{p|Jigglypuff}} can be traded for {{p|Farfetch'd}}, {{p|Poliwag}} and {{p|Mr. Mime}}, respectively. In {{game|Ruby and Sapphire|s}}, a level 3 {{p|Pikachu}} obtained from {{game|FireRed and LeafGreen|s}} can be traded for a level 3 {{p|Skitty}}, which in turn can be traded in {{game|Emerald}} for a level 3 {{p|Meowth}}.
* HeartGold and SoulSilver were the first games to feature in-game trades with [[Gym Leader]]s: [[Lt. Surge]], [[Brock]], and [[Jasmine]].
* HeartGold and SoulSilver are the only games to feature in-game trades with [[Gym Leader]]s: [[Lt. Surge]], [[Brock]], and [[Jasmine]].


==References==
==References==