Pokémon Tretta: Difference between revisions

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'''Pokémon Tretta''' (Japanese: '''ポケモントレッタ''') is an arcade game developed by {{wp|Takara Tomy|Takara Tomy A.R.T.S.}} and {{wp|Marvelous AQL}}, who also developed the [[Pokémon Battrio]] arcade game. Officially announced on April 18th, 2012, Pokémon Tretta was rolled out nationwide in Japan in early July, phasing out much of the retired Battrio machines. The arcade machines became fully operational on July 14th, 2012 with the release of the first Tretta expansion.
'''Pokémon Tretta''' (Japanese: '''ポケモントレッタ''') is an arcade game developed by {{wp|Takara Tomy|Takara Tomy A.R.T.S.}} and {{wp|Marvelous AQL}}, who also developed the [[Pokémon Battrio]] arcade game. Officially announced on April 18th, 2012, Pokémon Tretta was rolled out nationwide in Japan in early July, phasing out the majority of retired Battrio machines. The arcade machines became fully operational on July 14th, 2012 with the release of the first Tretta expansion.


Like its predecessor, Pokémon Tretta focuses on three-on-three Pokémon battles that require special tiles, called Tretta, that depict one of the various Pokémon species in order to play. Unlike Battrio however, Tretta incorporates searching and capturing Pokémon in various locations. Pokémon caught in game are dispensed for players to use in other battles, or to add to their collection.
Like its predecessor, Pokémon Tretta focuses on three-on-three Pokémon battles that require special tiles, called Tretta, that depict one of the various Pokémon species in order to play. Unlike Battrio however, Tretta incorporates searching and capturing Pokémon in various locations. Pokémon caught in game are dispensed for players to use in other battles, or to add to their collection.
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===Search Mode===
===Search Mode===
[[File:TrettaSearchMode.jpg|thumb|170px|right|Scanning areas in Search Mode]]
[[File:TrettaSearchMode.jpg|thumb|170px|right|Scanning areas in Search Mode]]
Upon starting a full game, Search Mode will begin in a random area of the game map, which is shaped like a giant Poké Ball and is comprised of several different environments. The player is then presented with six individual locations to look for Pokémon in with a radar-like device that can be rotated using the dial on the upper section of the console. The radar covers three locations at a time. Pokémon can only be found in certain locations, so it is up to players to determine which Pokémon may reside in a certain location before they consider including it within the search radius. Some locations may have the silhouette of a Pokémon that will be encountered if part of the search radius. Once the player has chosen a radius, pressing one of the two buttons on the lower section of the console will confirm the selection. The Pokémon in those locations will then be revealed, thus ending Search Mode. The current locations featured in Pokémon Tretta are listed below.
Upon starting a full game, Search Mode will begin in a random area of the game map, which is shaped like a giant Poké Ball and is comprised of several different environments. The player is then presented with six individual locations to look for Pokémon in with a radar-like device that can be rotated using the dial on the upper section of the console. The radar covers three locations at a time. Pokémon can only be found in certain locations, so it is up to players to determine which Pokémon may reside in a certain location before they consider including it within the search radius. Some locations may have the silhouette of a Pokémon that will be encountered if part of the search radius. Once the player has chosen a radius, pressing one of the two buttons on the lower section of the console will confirm the selection. The Pokémon in those locations will then be revealed, thus ending Search Mode. Locations featured in Pokémon Tretta vary depending on the latest expansion, and are detailed below. The Pokémon available to capture are limited to the latest expansion.
{{TrettaLocations}}
{{TrettaLocations}}
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===Battle Mode===
===Battle Mode===
[[File:TrettaBattleMode.jpg|thumb|220px|right|{{p|Pikachu}} uses {{m|Thunderbolt}} against {{p|Cobalion}}, {{p|Terrakion}}, and {{p|Virizion}} in Battle Mode]]
[[File:TrettaBattleMode.jpg|thumb|220px|right|{{p|Pikachu}} uses {{m|Thunderbolt}} against {{p|Cobalion}}, {{p|Terrakion}}, and {{p|Virizion}} in Battle Mode]]
Upon starting Battle Mode, the player can then place up to three Tretta in each of the niches on the green scanning area in the center of the lower section of the console. If the player does not have three Tretta, rental Pokémon will be used to make the deficit. If the player has any special Pokémon Battrio bridge pucks featured in the ''{{Battrio|Legendary & Mirage Shining Victory}}'' expansion, they can also be placed face down and used in place of a Tretta. Grouping Tretta by their tile color also activates the '''Home Power''' bonus, which gives each Pokémon a small HP boost. The player has 30 seconds to select their Pokémon and confirm their choice by pressing one of the two buttons.
Upon starting Battle Mode, the player can then place up to three Tretta in each of the niches on the green scanning area in the center of the lower section of the console. If the player does not have three Tretta, rental Pokémon will be used to make the deficit. If the player has any special Pokémon Battrio bridge pucks featured in the ''{{Battrio|Legendary & Mirage Shining Victory}}'' expansion, they can also be placed face down and used in place of a Tretta.
 
The ''{{Tretta|Search for the Legendary Pokémon!}}'' expansion introduced the Home and Away system. A team of Tretta from the latest expansion running on the console are referred to as Home, which activates the '''Home Power''' bonus and gives each Pokémon a small HP boost. Using any number of Tretta from older expansions in a team however are referred to as Away, and will result in each Pokémon receiving a small HP reduction. Rental Pokémon assigned when players do not have three of their own Tretta count as Away, while Rookie and Trophy Tretta do not affect the Home and Away system. The player has 30 seconds to select their Pokémon and confirm their choice by pressing one of the two buttons.


The player's three Pokémon then go up against the three encountered in Search Mode in a three round battle. At the start of each round players can cycle between their Pokémon by using the dial on the upper section of the console, with each one displaying its type matchup against the three opponent Pokémon. The player has 19 seconds to confirm their choice. The faster a Pokémon is selected, the better the Poké Ball bonus a player will receive as indicated by the circular screen on the right side of the console. Bonus Poké Balls earned in this way are stacked on the right side of the main screen.
The player's three Pokémon then go up against the three encountered in Search Mode in a three round battle. At the start of each round players can cycle between their Pokémon by using the dial on the upper section of the console, with each one displaying its type matchup against the three opponent Pokémon. The player has 19 seconds to confirm their choice. The faster a Pokémon is selected, the better the Poké Ball bonus a player will receive as indicated by the circular screen on the right side of the console. Bonus Poké Balls earned in this way are stacked on the right side of the main screen.


From the ''{{Tretta|Search for the Legendary Pokémon!}}'' expansion onwards, Pokémon may have more than one move. Players with those that do will be prompted to select which move they wish to use by using the dial to cycle between them. Pokémon with multiple moves may also attack again if member(s) of their party are unable to battle.
From the ''Search for the Legendary Pokémon!'' expansion onwards, Pokémon may have more than one move. Pokémon that do will have additional options displayed on the semicircular screen above the dial for each move, essentially acting as an additional party member. Pokémon with multiple moves may also attack again if member(s) of their party are unable to battle.
 
Between the selected Pokémon and the three opponent Pokémon, the one with the highest Speed stat will attack first. When it is the turn of the player's selected Pokémon, a damage roulette will appear on the semicircular screen on the bottom of the upper section. The player has 8 seconds to stop the roulette by pressing one of the two buttons. The chosen value is then added to the Pokémon's base attack for the current round. Possible attack bonuses range from +05 to +50. The selected Pokémon then executes its attack against all three opponent Pokémon. The damage dealt to each is the difference between the base attack of the selected party Pokémon (plus any attack bonuses or type advantages/disadvantages) and the base defense of the opposing Pokémon. When attacking and defending, the game will also prompt the player to press the two buttons on the lower section as quickly as possible to increase the likelihood of a small attack bonus or evading the attack, respectively.


Between the selected Pokémon and the three opponent Pokémon, the one with the highest Speed stat will attack first. When it is the turn of the player's selected Pokémon, a damage roulette will appear on the semicircular screen on the bottom of the upper section. The player has 8 seconds to stop the roulette by pressing one of the two buttons. The chosen value is then added to the Pokémon's base attack for the current round. Possible attack bonuses range from +05 to +50. The selected Pokémon then executes its attack against all three opponent Pokémon. The damage dealt to each is the difference between the base attack of the selected party Pokémon (plus any attack bonuses or type advantages/disadvantages) and the base defense of the opposing Pokémon. When attacking and defending, the game will also prompt the player to press the two buttons on the lower section as quickly as possible to increase the likelihood of a small attack or defense bonus.
Introduced in the ''{{Tretta|Black Kyurem & White Kyurem}}'' expansion, Pokémon may chain attacks with other Pokémon in the player's team as long as at least two Tretta include a combo ([[File:Tretta Combo icon.png|18px]]) symbol. Viable Pokémon are highlighted at the start of Battle Mode, and upon selecting a Pokémon, available combo partners can be cycled between using the dial on the upper section of the console. After the first Pokémon has attacked, a second damage roulette will appear before the second attack commences. Pokémon that have been selected to attack first in a round cannot be selected as combo partners in subsequent rounds, unless that Pokémon has another move that has not been used. A team of three Pokémon with combo symbols can therefore attack a maximum of five times over the three rounds.


Each party Pokémon has an HP bar, as well as the opponent Pokémon in the form of the Get Gauge on the top of the screen. As the opponent Pokémon take damage, the Get Gauge is filled. Filling the Get Gauge of any of the opponent Pokémon will make them unable to battle, and thus easier to catch. Conversely, if the HP bar of any party Pokémon is completely drained they will be unable to battle. Battle Mode concludes after three rounds, unless the player runs out of usable Pokémon. Surviving party Pokémon at the end of the three rounds will each earn one additional bonus Poké Ball. The remaining HP determines the strength of the Poké Ball awarded, with higher remaining HP values earning better Poké Balls.
Each party Pokémon has an HP bar, as well as the opponent Pokémon in the form of the Get Gauge on the top of the screen. As the opponent Pokémon take damage, the Get Gauge is filled. Filling the Get Gauge of any of the opponent Pokémon will make them unable to battle, and thus easier to catch. Conversely, if the HP bar of any party Pokémon is completely drained they will be unable to battle. Battle Mode concludes after three rounds, unless the player runs out of usable Pokémon. Surviving party Pokémon at the end of the three rounds will each earn one additional bonus Poké Ball. The remaining HP determines the strength of the Poké Ball awarded, with higher remaining HP values earning better Poké Balls.
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===Partner Pokémon===
===Partner Pokémon===
Players with Tretta Reports can also choose from one of three Partner Pokémon to assist them in Battle Mode: {{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}}. Each one starts as an [[Pokémon egg|egg]], and can be hatched by gaining points by playing the game, effectively acting as experience. Once hatched, players can utilize the special ability of their Partner Pokémon and also summon it in Battle Mode. Partner Pokémon can be summoned at the end of the third round by pressing the Poké Ball button in the center of the console when the presented green line gets to the target point. The Partner Pokémon will then appear and deal additional damage to the opponent Pokémon. Gaining experience will also [[Evolution|evolve]] Partner Pokémon, increasing the effectiveness of their special ability and overall stats. Not utilizing Partner Pokémon on enough occasions may also cause it to leave the player, requiring them to select another partner and start from scratch.
Players with Tretta Reports can also choose from one of three Partner Pokémon to assist them in Battle Mode: {{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}}. Each one starts as an [[Pokémon egg|egg]], and can be hatched by gaining points by playing the game, effectively acting as experience. Once hatched, players can utilize the special ability of their Partner Pokémon. Gaining experience will also [[Evolution|evolve]] Partner Pokémon, increasing the effectiveness of their special ability and overall stats. If a player's Partner Pokémon reaches the final stage of evolution, it can be summoned in Battle Mode as an Extra Attacker. At the end of the third round, the player will be prompted to press the Poké Ball button in the center of the console when the presented green line gets to the target point. The Partner Pokémon will then appear and deal additional damage to the opponent Pokémon. Not utilizing Partner Pokémon on enough occasions may also cause it to leave the player, requiring them to select another partner and start from scratch.
{{TrettaPartner}}
{{TrettaPartner}}


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*'''{{Tretta|Pokémon Tretta League Opening!}}'''
*'''{{Tretta|Pokémon Tretta League Opening!}}'''
*'''{{Tretta|Search for the Legendary Pokémon!}}'''
*'''{{Tretta|Search for the Legendary Pokémon!}}'''
*'''{{Tretta|Black Kyurem & White Kyurem}}'''
===Promotional===
===Promotional===
*'''{{Tretta|Promotional Tretta}}'''
*'''{{Tretta|Promotional Tretta}}'''