In-battle effect item: Difference between revisions

→‎Power boosters: We're debugging out the actual damage formula. The way Life Orb is incorporated is by multiplying the damage by 0x14CC then dividing by 0x1000, which is ~1.29980 not 1.3 (for the sake of accuracy)
(→‎Power boosters: We're debugging out the actual damage formula. The way Life Orb is incorporated is by multiplying the damage by 0x14CC then dividing by 0x1000, which is ~1.29980 not 1.3 (for the sake of accuracy))
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|bag=Items
|bag=Items
|sell=100
|sell=100
|effect=Boosts the power of moves by 30%, but at the cost of 10% max HP each time the holder uses an attack. Life Orb does not damage the holder if the holder has {{a|Magic Guard}}, has {{a|Sheer Force}} and uses a move boosted by the ability, or when the power is not boosted by the Life Orb. It does not boost the damage for fixed-damage attacks, self-inflicted {{status|confusion}} damage or [[recoil]].<br>
|effect=Boosts the power of moves by ~30% (0x14CC/0x1000), but at the cost of 10% max HP each time the holder uses an attack. Life Orb does not damage the holder if the holder has {{a|Magic Guard}}, has {{a|Sheer Force}} and uses a move boosted by the ability, or when the power is not boosted by the Life Orb. It does not boost the damage for fixed-damage attacks, self-inflicted {{status|confusion}} damage or [[recoil]].<br>
In Generation IV, it does not cause damage to the holder when hitting a {{m|Substitute}}.
In Generation IV, it does not cause damage to the holder when hitting a {{m|Substitute}}.
|descdppthgss=An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.
|descdppthgss=An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.
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