HM: Difference between revisions

14 bytes removed ,  3 October 2011
m
→‎Generation V: level up moves always have full pp
(You can use any HM when you have the ability to trade, so this isn't true.)
m (→‎Generation V: level up moves always have full pp)
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HMs were reduced back to 6 in Generation V; HM07 and HM08 no longer exist in the coding of {{game|Black and White|s}}. Dive returns for use in Unova.  
HMs were reduced back to 6 in Generation V; HM07 and HM08 no longer exist in the coding of {{game|Black and White|s}}. Dive returns for use in Unova.  


When a move is replaced by a HM, the HM move takes on the current PP of the replaced move until [[Pokémon Center|healed]] or [[Ether|replenished]]. The same also applies for replacing old moves with new moves and TMs.
When a move is replaced by a HM, the HM move takes on the current PP of the replaced move until [[Pokémon Center|healed]] or [[Ether|replenished]]. The same also applies for replacing old moves with TMs.


{| class="roundy" style="background:#{{TMs and HMs color}}; border: 2px solid #{{TMs and HMs color dark}};"
{| class="roundy" style="background:#{{TMs and HMs color}}; border: 2px solid #{{TMs and HMs color dark}};"
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