Nintendo 64DD: Difference between revisions

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The game was apparently first mentioned in June 1997 by [[Shigeru Miyamoto]] during an interview where the future of the Nintendo 64DD was discussed. While [[Pocket Monsters 64]] was scheduled to be released at the 64DD's launch, Pocket Monsters RPG was only referenced as being developed by [[Game Freak]] (specifically [[Satoshi Tajiri]]) and was not given a tentative release date.
The game was apparently first mentioned in June 1997 by [[Shigeru Miyamoto]] during an interview where the future of the Nintendo 64DD was discussed. While [[Pocket Monsters 64]] was scheduled to be released at the 64DD's launch, Pocket Monsters RPG was only referenced as being developed by [[Game Freak]] (specifically [[Satoshi Tajiri]]) and was not given a tentative release date.


In a separate interview three months later, with Shigeru Miyamoto as well as [[Tsunekazu Ishihara]], it was pointed out that there were at least three games being developed for the Nintendo 64DD (with [[Hey You Pikachu!]] being a regular [[Nintendo 64]] game). The titles were all said to be correlated in terms of using the same Pokémon models. More interestingly, Ishihara stated that the 64DD games would be able to store the data of Pokémon introduced in [[Pokémon Gold and Silver]] (which at the time were going to be released in early 1998).
In a separate interview three months later, with Shigeru Miyamoto as well as [[Tsunekazu Ishihara]], it was pointed out that there were at least three games being developed for the Nintendo 64DD (with [[Hey You, Pikachu!]] being a regular [[Nintendo 64]] game). The titles were all said to be correlated in terms of using the same Pokémon models. More interestingly, Ishihara stated that the 64DD games would be able to store the data of Pokémon introduced in [[Pokémon Gold and Silver]] (which at the time were going to be released in early 1998).


At Spaceworld 1997, an event held in Japan in November, the only Nintendo 64DD games revealed were [[Pokémon Stadium (Japanese)| Pokémon Stadium]] and [[Pokémon Snap]] (these games ended up being released for the Nintendo 64). While it is possible that Pocket Monsters 64 was a codename for Stadium, no Nintendo 64 game came close to matching Pocket Monsters RPG's description. It would appear that Game Freak had their hands full with the development of Pokémon Gold and Silver, which were eventually delayed by almost two years. Even though an official explanation was given for Gold and Silver's delay, no such courtesy was extended in regard to Pocket Monsters RPG.
At Spaceworld 1997, an event held in Japan in November, the only Nintendo 64DD games revealed were [[Pokémon Stadium (Japanese)| Pokémon Stadium]] and [[Pokémon Snap]] (these games ended up being released for the Nintendo 64). While it is possible that Pocket Monsters 64 was a codename for Stadium, no Nintendo 64 game came close to matching Pocket Monsters RPG's description. It would appear that Game Freak had their hands full with the development of Pokémon Gold and Silver, which were eventually delayed by almost two years. Even though an official explanation was given for Gold and Silver's delay, no such courtesy was extended in regard to Pocket Monsters RPG.
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