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* Out of all the types, Steel has the most resistances and the highest average {{stat|Defense}}. | * Out of all the types, Steel has the most resistances and the highest average {{stat|Defense}}. | ||
* There were no 100% accurate Steel-type attacks until [[Generation IV]]. | * There were no 100% accurate Steel-type attacks until [[Generation IV]]. | ||
* Because of {{p|Magnemite}} and {{p|Magneton}}'s addition of their secondary Steel type in [[Generation II]], there has been at least one Steel-type Pokémon introduced in each generation. Despite this, there is not a Steel-type move from each generation; Steel is the only type not assigned to a move introduced in Generation I. This is the opposite situation to the other type introduced in Generation II, {{t|Dark}}. | * Because of {{p|Magnemite}} and {{p|Magneton}}'s addition of their secondary Steel type in [[Generation II]], there has been at least one Steel-type Pokémon introduced in each generation. Despite this, there is not a Steel-type move from each generation; Steel is the only type not assigned to a move introduced in Generation I. This is the opposite situation to the other type introduced in Generation II, {{t|Dark}}, as this generation saw {{m|Bite}} change from a {{t|Normal}}- to a Dark-type move but featured no retroactive {{type2|Dark}}-type additions. | ||
* Though Steel-type moves deal super-effective damage against both {{t|Ice}}- and {{type2|Rock}} Pokémon, there has not yet been a Pokémon of that type combination, and therefore, Steel-type moves cannot currently deal 4× damage. | * Though Steel-type moves deal super-effective damage against both {{t|Ice}}- and {{type2|Rock}} Pokémon, there has not yet been a Pokémon of that type combination, and therefore, Steel-type moves cannot currently deal 4× damage. | ||
* All offensive Steel-type moves target one foe. | * All offensive Steel-type moves target one foe. |
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