Caitlin (Masters): Difference between revisions

Line 62: Line 62:
|—
|—
|Self
|Self
|Increases the user's move gauge by three.
|Charges the user's move gauge by three.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Psychic}}
|{{m|Psychic}}
Line 72: Line 72:
|100%
|100%
|An opponent
|An opponent
|Has a very small chance of lowering the target's Sp. Def.
|Has a chance (10%) of lowering the target's Sp. Def by 1 stat rank.
|- style="background:#fff"
|- style="background:#fff"
|Don't Bore Me!
|Don't Bore Me!
Line 82: Line 82:
|—
|—
|Self
|Self
|Sharply raises the user's Sp. Atk. Raises the user's Defense and Sp. Def.
|Raises the user’s Sp. Atk by 2 stat ranks. Raises the user’s Defense and Sp. Def by 1 stat rank.
|- style="background: #{{psychic color light}}"
|- style="background: #{{psychic color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
Line 106: Line 106:
|-style="background:#fff"
|-style="background:#fff"
|Antitoxin
|Antitoxin
|Prevents the Pokémon from getting poisoned or badly poisoned.
|Prevents the user from getting poisoned or badly poisoned.
|-style="background:#fff"
|-style="background:#fff"
|Flameproof
|Flameproof
|Prevents the Pokémon from getting burned.
|Prevents the user from getting burned.
|-style="background:#fff"
|-style="background:#fff"
|Escape Artist
|Escape Artist
|Prevents the Pokémon from becoming trapped.
|Prevents the user from becoming trapped.
|- style="background: #{{psychic color light}}"
|- style="background: #{{psychic color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
Line 287: Line 287:
|-style="background:#fff"
|-style="background:#fff"
| Hidden Power: Move Gauge Refresh 4
| Hidden Power: Move Gauge Refresh 4
| Has a good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (50%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
| 72
| 72
Line 293: Line 293:
|-style="background:#fff"
|-style="background:#fff"
| Hidden Power: Propulsion 1
| Hidden Power: Propulsion 1
| Has a small chance of reducing the user's sync move countdown by one when the user's move is successful.
| Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful.
| 8
| 8
| 96
| 96
Line 299: Line 299:
|-style="background:#fff"
|-style="background:#fff"
| Hidden Power: Hype Up 1
| Hidden Power: Hype Up 1
| Has a small chance of raising the Sp. Atk of all allied sync pairs when the user's Pokémon uses a move.
| Has a chance (20%) of raising the Sp. Atk of all allied sync pairs by one stat rank when the user's Pokémon uses a move.
| 8
| 8
| 96
| 96
Line 341: Line 341:
|-style="background:#fff"
|-style="background:#fff"
| Psychic: Move Gauge Refresh 2
| Psychic: Move Gauge Refresh 2
| Has a moderate chance of charging the user's move gauge by one when a move is successful.
| Has a chance (30%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
| 72
| 72
Line 347: Line 347:
|-style="background:#fff"
|-style="background:#fff"
| Psychic: Move Gauge Refresh 2
| Psychic: Move Gauge Refresh 2
| Has a moderate chance of charging the user's move gauge by one when a move is successful.
| Has a chance (30%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
| 72
| 72
Line 353: Line 353:
|-style="background:#fff"
|-style="background:#fff"
| Move Gauge Boost: MP Refresh 3
| Move Gauge Boost: MP Refresh 3
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
Line 365: Line 365:
|-style="background:#fff"
|-style="background:#fff"
| Don't Bore Me!: MP Refresh 3
| Don't Bore Me!: MP Refresh 3
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
Line 371: Line 371:
|-style="background:#fff"
|-style="background:#fff"
| Sand Shelter
| Sand Shelter
| Protects the Pokémon from damage from a sandstorm.
| Protects the user from damage from a sandstorm.
| 3
| 3
| 36
| 36
Line 377: Line 377:
|-style="background:#fff"
|-style="background:#fff"
| Snow Shelter
| Snow Shelter
| Protects the Pokémon from damage from a hailstorm.
| Protects the user from damage from a hailstorm.
| 3
| 3
| 36
| 36
Line 383: Line 383:
|-style="background:#fff"
|-style="background:#fff"
| Natural Remedy
| Natural Remedy
| Once per battle, removes all status conditions from the user when the user is inflicted by any status condition.
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| 5
| 5
| 60
| 60
Line 389: Line 389:
|-style="background:#fff"
|-style="background:#fff"
| Revenge Boost 4
| Revenge Boost 4
| Has a good chance of charging the user's move gauge by one when the user is hit by an attack move.
| Has a chance (50%) of charging the user's move gauge by one when the user is hit by an attack move.
| 5
| 5
| 60
| 60
Line 395: Line 395:
|-style="background:#fff"
|-style="background:#fff"
| Healthy Healing
| Healthy Healing
| Makes the user gradually heal itself if its HP is full when it enters a battle.
| Applies the Gradual Healing effect to the user when its HP is full when it enters a battle.
| 7
| 7
| 84
| 84
Line 401: Line 401:
|-style="background:#fff"
|-style="background:#fff"
| Catalytic Cure 2
| Catalytic Cure 2
| Has a moderate chance of restoring the user's HP when a move is successful.
| Has a chance (30%) of restoring the user’s HP by approximately 20% of its maximum HP when its move is successful.
| 8
| 8
| 96
| 96
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