Trade: Difference between revisions

75 bytes added ,  8 April 2014
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m (→‎Pokémon that evolve when traded: I see, I didn't read closely. This new bit is still worded confusingly, though... I think nothing that could be added to the basic line is worth the trouble now)
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==Benefits of trading==
==Benefits of trading==
[[File:XY Prerelease PSS trade 3.png|thumb|200px|Trading a {{p|Pikachu}} for an {{p|Eevee}} in {{pkmn|X and Y}}]]
[[File:XY Prerelease PSS trade 3.png|thumb|200px|Trading a {{p|Pikachu}} for an {{p|Eevee}} in {{pkmn|X and Y}}]]
Trading is necessary in order to collect every Pokémon in the [[Pokédex]], as each game is missing Pokémon which cannot be found except in another compatible game. For example, Meowth cannot be found in Pokémon Red, and the player must trade with someone who has a copy of Pokémon Blue, where Meowth is readily found in the wild. {{cat|Pokémon that evolve through trading|Some Pokémon}} only [[Evolution|evolve]] after being traded. Trading away a Pokémon will not remove its Pokédex entry.
Trading is necessary in order to collect every Pokémon in the [[Pokédex]], as each game [[Version-exclusive Pokémon|is missing]] Pokémon which cannot be found except in another compatible game. For example, Meowth cannot be found in {{game|Red and Blue|s|Red}}, and the player is required trade with someone who has a copy of Pokémon Blue, where Meowth is readily found in the wild. {{cat|Pokémon that evolve through trading|Some Pokémon}} only [[Evolution|evolve]] after being traded. Trading away a Pokémon will not remove its Pokédex entry.


Traded Pokémon gain 1.5× the normal [[experience]] after a [[Pokémon battle]]. Pokémon traded from another language will gain 1.7× experience.
Traded Pokémon gain 1.5× the normal [[experience]] after a [[Pokémon battle]]. Pokémon traded from a game in another language will gain 1.7× experience.


Trading may also be used to transfer additional instances of limited and rare items in games from [[Generation II]] onward, such as [[Master Ball]]s or [[Soul Dew]]s, from one game to another by making a Pokémon [[Held item|hold them]].
Trading may also be used to transfer additional instances of limited and rare items in games from [[Generation II]] onward, such as {{DL|Poké Ball|Master Ball}}s or [[Soul Dew]]s, from one game to another by [[Held item|giving a Pokémon an item]].


Starting in Generation VI, Trainers can get Poké Miles every time a trade is made with another player.
Starting in Generation VI, Trainers receive Poké Miles every time a trade is made with another player.


==Drawbacks of trading==
==Drawbacks of trading==
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