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In each [[Pokémon games|Pokémon game]] of [[Generation I]], all {{OBP|Pokémon|species}} have an unseen [[index number]] used to identify them in the game's | In each [[Pokémon games|Pokémon game]] of [[Generation I]], all {{OBP|Pokémon|species}} have an unseen [[index number]] used to identify them in the game's {{wp|Read-only memory|ROM}}. Unlike later [[generation]]s, the Pokémon are far from being in order by their [[National Pokédex]] [[List of Pokémon by National Pokédex number|numbers]], and most [[evolution]] [[List of Pokémon by evolution family|families]] are extremely fragmented. In addition, the [[glitch Pokémon]] [[Missingno.]] permeates the list; all other glitch Pokémon are either located at 00 or after {{p|Victreebel}}. Since {{p|Rhydon}} is index number 001, many glitch Pokémon will become it upon capture, due to the [[Rhydon glitch]]. | ||
When connected to a [[Generation II]] game, many of the glitch Pokémon will appear to the other side to be a {{cat|Generation II Pokémon}} and are occasionally tradable. | When connected to a [[Generation II]] game, many of the glitch Pokémon will appear to the other side to be a {{cat|Generation II Pokémon}} and are occasionally tradable. | ||
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| 198 || [[LM4]]/[[7g]] ({{p|Croconaw}})|| {{MS|000|LM4}} | | 198 || [[LM4]]/[[7g]] ({{p|Croconaw}})|| {{MS|000|LM4}} | ||
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| 199 || [[ | | 199 || [[♀Pゥ ゥ▒ゥT]]/[[Glitchy Charizard]] ({{p|Feraligatr}})|| {{MS|000|}} | ||
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| 200 || U?/g ({{p|Sentret}})|| {{MS|000|}} | | 200 || U?/g ({{p|Sentret}})|| {{MS|000|}} |
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