Orange Crew Supreme Gym Leader: Difference between revisions

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A '''Head Leader''' (Japanese: '''ヘッドリーダー'''), also known as the '''Orange Crew Supreme Gym Leader''', is the top-ranked [[Gym Leader]] in the [[Orange Crew]] and serves as the final obstacle in the [[Orange League]]. Those who defeat the Head Leader in a [[Pokémon battle]] earn the [[Winner's Trophy]], become the League Champion, and are honored in the [[Palace of Victory]]. The term "Head Leader" is not used in the English-language dub and Drake is merely implied to be a fifth Gym Leader; the distinction is clear in the original Japanese version.
A '''Head Leader''' (Japanese: '''ヘッドリーダー'''), also known as the '''Orange Crew Supreme Gym Leader''', is the top-ranked [[Gym Leader]] in the [[Orange Crew]] and serves as the final obstacle in the [[Orange League]]. Those who defeat the Head Leader in a [[Pokémon battle]] earn the [[Winner's Trophy]], become the League Champion, and are honored in the [[Palace of Victory]]. The term "Head Leader" is not used in the English-language dub and Drake is merely implied to be a fifth Gym Leader; the distinction is clear in the original Japanese version.


At the time of {{Ash}}'s [[Pokémon: The Adventures in the Orange Islands|journey in the Orange Islands]], the Head Leader is {{OBP|Drake|Orange League}}. Ash defeated Drake in ''[[EP112|Enter The Dragonite]]''. No other Head Leaders have been seen in the anime and it is unknown how one rises to this position.
At the time of {{Ash}}'s [[Pokémon: Adventures in the Orange Islands|journey in the Orange Islands]], the Head Leader is {{OBP|Drake|Orange League}}. Ash defeated Drake in ''[[EP112|Enter The Dragonite]]''. No other Head Leaders have been seen in the anime and it is unknown how one rises to this position.


In battle, the Head Leader must obey specific rules that give an advantage to the challenger. For example, the Head Leader is unable to switch Pokémon mid-battle while his opponent is free to do so at any time.
In battle, the Head Leader must obey specific rules that give an advantage to the challenger. For example, the Head Leader is unable to switch Pokémon mid-battle while his opponent is free to do so at any time.
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