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==Capture method (Generation VII)== | ==Capture method (Generation VII)== | ||
Generation VII re-introduces the Heavy Ball as an obtainable item, and with it, the added (or subtracted) modifier applied to the Pokémon's species catch rate. | Generation VII re-introduces the Heavy Ball as an obtainable item, and with it, the added (or subtracted) modifier applied to the Pokémon's species catch rate. The formula for the modified catch rate in Generation VII is: | ||
:<math>a = \Biggl \lfloor \dfrac {(3 \times HP_{max} - 2 \times HP_{current}) \times 4096 \times darkGrass \times rate_{modified} \times bonus_{ball}}{3 \times HP_{max}} \Biggr \rfloor \times bonus_{status} \times passPower</math> | :<math>a = \Biggl \lfloor \dfrac {(3 \times HP_{max} - 2 \times HP_{current}) \times 4096 \times darkGrass \times rate_{modified} \times bonus_{ball}}{3 \times HP_{max}} \Biggr \rfloor \times bonus_{status} \times passPower</math> | ||
In {{g|Sun and Moon}} only, if ''rate<sub>modified<sub>'' is negative, it is instead set to zero; this has the side effect of making {{p|Beldum}} and the [[Guardian deities]] impossible to catch in | In {{g|Sun and Moon}} only, if ''rate<sub>modified<sub>'' is negative, it is instead set to zero; this has the side effect of making {{p|Beldum}} and the [[Guardian deities]] impossible to catch in a Heavy Ball in these games. In {{g|Ultra Sun and Ultra Moon}} onward, ''rate<sub>modified<sub>'' is instead set to 1, making those Pokémon available for capture again. | ||
As with Generation VI, the only factor that is different is <math>passPower</math>, only being used by [[Roto Catch]], which is 2 if it is active, or 1 otherwise. | |||
===Let's Go, Pikachu! and Let's Go, Eevee!=== | ===Let's Go, Pikachu! and Let's Go, Eevee!=== |
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