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:If a Pokémon doesn't gain any HP upon level up, it will not be revived, so Shedija will tay fainted. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 15:10, 30 August 2011 (UTC) | :If a Pokémon doesn't gain any HP upon level up, it will not be revived, so Shedija will tay fainted. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 15:10, 30 August 2011 (UTC) | ||
::If that's true, then you might want to change what it says on Shedinja's triva. (Shedinja is the only Pokémon that has its HP restored to maximum when leveled up with a Rare Candy or revived with a Revive.) [[User:FrankTheTank000|FrankTheTank000]] 15:49, 30 August 2011 (UTC) | ::If that's true, then you might want to change what it says on Shedinja's triva. (Shedinja is the only Pokémon that has its HP restored to maximum when leveled up with a Rare Candy or revived with a Revive.) [[User:FrankTheTank000|FrankTheTank000]] 15:49, 30 August 2011 (UTC) | ||
:::What about giving your Pokémon more HP [[effort values]] from a [[HP Up]] or 4 [[Health Wing]]s? --[[User:Enervation|Enervation]] 16:39, 30 August 2011 (UTC) |
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