Cloning glitches: Difference between revisions

→‎DNS abuse: I don't see how the shutdown of Nintendo's server would affect the ability to connect to someone else's. Since the comment says it was just an assumption, I've gone ahead and removed that part.
(Edits to the Gen II VC, Gen III, and Gen IV cloning methods to add details. With regards to the Gen II VC method, I do not believe anyone fully understands it, hence this edit to correct misconceptions that I previously made.)
(→‎DNS abuse: I don't see how the shutdown of Nintendo's server would affect the ability to connect to someone else's. Since the comment says it was just an assumption, I've gone ahead and removed that part.)
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==DNS abuse==
==DNS abuse==
In Generations IV and V, by manually specifying the DNS address so as to connect to a server other than the GTS, it was possible to clone Pokémon using features on that server. However, online services for these games [http://www.nintendo.com/whatsnew/detail/vywpom6cbie6fjw8niy7bvzorgburhzw were ended] on May 20, 2014, thus making this method impossible. <!--I'm assuming the server shutdown made DNS abuse impossible, but I haven't seen confirmation of this, whether from the operator of a fake GTS or from experimentation, and haven't been able to try it myself.-->
In Generations IV and V, by manually specifying the DNS address so as to connect to a server other than the GTS, it is possible to transfer Pokémon to and from that server, which may provide cloning functionality.


==Generation VI==
==Generation VI==
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