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Nescientist (talk | contribs) (→Generation V: we use that wording (until it switches is correct, but this is also accounting for U-Turn, Baton Pass etc.)) |
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Soak changes the target's [[type]] to pure {{t|Water}}. The effect lasts as long as the target remains in battle; however, changing [[List of Pokémon with form differences|form]] or {{m|transform}}ing overrides the effect. Soak succeeds even if the target is already a pure Water-type Pokémon. | Soak changes the target's [[type]] to pure {{t|Water}}. The effect lasts as long as the target remains in battle; however, changing [[List of Pokémon with form differences|form]] or {{m|transform}}ing overrides the effect. Soak succeeds even if the target is already a pure Water-type Pokémon. | ||
Soak fails if used on a {{m|substitute}} or {{p|Arceus}}. | |||
===Generation VI onward=== | ===Generation VI onward=== | ||
If used on a pure Water-type Pokémon, Soak's animation will still play, but the game will now state that the move has failed. | If used on a pure Water-type Pokémon, Soak's animation will still play, but the game will now state that the move has failed. Soak fails if used on {{p|Silvally}}. | ||
Soak can be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if the move {{m|Rain Dance}} was used in the prior turn. | Soak can be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if the move {{m|Rain Dance}} was used in the prior turn. |