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In {{game|Diamond and Pearl|s}}, if the player goes [[The Underground|underground]] while {{ga|Barry}} is not present at the [[Fight Area]] on the spot where he would appear, then comes up on the weekend, the player will be on top of Barry.<!--opponent rather than Barry?--> | In {{game|Diamond and Pearl|s}}, if the player goes [[The Underground|underground]] while {{ga|Barry}} is not present at the [[Fight Area]] on the spot where he would appear, then comes up on the weekend, the player will be on top of Barry.<!--opponent rather than Barry?--> | ||
{{Youtubevid|zROfFQ5mX64|Wooggle}} | {{Youtubevid|zROfFQ5mX64|Wooggle|Pearl}} | ||
===Broken escalator=== | ===Broken escalator=== | ||
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The glitch only occurs in {{game|Diamond and Pearl|s}}. When talking to the {{tc|Hiker}} at [[Jubilife TV]] who allows Pokémon to be dressed up, if a button on the D-pad is pressed so that the {{player}} is facing away from the Hiker just before the screen to select which Pokémon will be dressed up opens, the player will not walk on the set path; this can lead to walking through walls or the Hiker, or canceling the action altogether. | The glitch only occurs in {{game|Diamond and Pearl|s}}. When talking to the {{tc|Hiker}} at [[Jubilife TV]] who allows Pokémon to be dressed up, if a button on the D-pad is pressed so that the {{player}} is facing away from the Hiker just before the screen to select which Pokémon will be dressed up opens, the player will not walk on the set path; this can lead to walking through walls or the Hiker, or canceling the action altogether. | ||
{{Youtubevid|NCAnbDW882A|Wooggle}} | {{Youtubevid|NCAnbDW882A|Wooggle|Rock}} | ||
===Egg determination glitch=== | ===Egg determination glitch=== | ||
This glitch requires a Pokémon and an {{pkmn|Egg}} in the same spot in adjacent boxes. By having the cursor on the Pokémon in one box, pressing L or R to switch boxes as the display is rolling over to the next piece of data will allow the player to see the [[held item]] (always none), [[Nature]], [[Ability]], or [[type]] of the Pokémon inside an Egg. | This glitch requires a Pokémon and an {{pkmn|Egg}} in the same spot in adjacent boxes. By having the cursor on the Pokémon in one box, pressing L or R to switch boxes as the display is rolling over to the next piece of data will allow the player to see the [[held item]] (always none), [[Nature]], [[Ability]], or [[type]] of the Pokémon inside an Egg. | ||
{{youtubevid|XITo3P-0APQ|Wooggle}} | {{youtubevid|XITo3P-0APQ|Wooggle|Normal|Grass}} | ||
===Honey shop glitch=== | ===Honey shop glitch=== | ||
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Opening up the sell menu will end the glitch. | Opening up the sell menu will end the glitch. | ||
{{Youtubevid|CuloqZqYJvE|Mickydu38| | {{Youtubevid|CuloqZqYJvE|Mickydu38|Yellow}} | ||
===Mimic glitch=== | ===Mimic glitch=== | ||
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In {{game|Diamond and Pearl|s}}, if {{m|U-turn}} is used to change to a Pokémon holding a {{DL|In-battle effect item|Choice items|Choice item}} that also knows the move U-turn, that Pokémon will be forced to use U-turn despite not having used a move. | In {{game|Diamond and Pearl|s}}, if {{m|U-turn}} is used to change to a Pokémon holding a {{DL|In-battle effect item|Choice items|Choice item}} that also knows the move U-turn, that Pokémon will be forced to use U-turn despite not having used a move. | ||
{{youtubevid|nj2joAwbDX8|Wooggle}} | {{youtubevid|nj2joAwbDX8|Wooggle|Bug}} | ||
==In Pokémon Platinum== | ==In Pokémon Platinum== | ||
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In {{game|Platinum}}, going [[The Underground|underground]] on {{rt|227|Sinnoh}} between {{rt|226|Sinnoh}} and the horizontal row with the first patch of [[tall grass]], then coming back up will cause the player to be partly in the ground. Leaving this area causes the player to return to normal. | In {{game|Platinum}}, going [[The Underground|underground]] on {{rt|227|Sinnoh}} between {{rt|226|Sinnoh}} and the horizontal row with the first patch of [[tall grass]], then coming back up will cause the player to be partly in the ground. Leaving this area causes the player to return to normal. | ||
{{youtubevid|UVo3P14lRJ8|Unknown2Anonymous| | {{youtubevid|UVo3P14lRJ8|Unknown2Anonymous|rock}} | ||
===Unusable Explorer Kit glitch=== | ===Unusable Explorer Kit glitch=== | ||
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===Cheryl glitch=== | ===Cheryl glitch=== | ||
At the entrance of the [[Eterna Forest]], sometimes an NPC will walk on top of [[Cheryl]]. | At the entrance of the [[Eterna Forest]], sometimes an NPC will walk on top of [[Cheryl]]. | ||
{{youtubevid|9SgUwIpm-QU|randomyoshi| | {{youtubevid|9SgUwIpm-QU|randomyoshi|HP}} | ||
===HM05 Defog glitch=== | ===HM05 Defog glitch=== | ||
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In the Japanese version of {{game|HeartGold and SoulSilver|s}}, a boulder in the [[Slowpoke Well]] can be {{m|Strength|pushed}} over a ledge into the water. The boulder (unlike in {{v2|FireRed and LeafGreen|s}}) will act as if it was on dry land. The boulder was removed in international releases. | In the Japanese version of {{game|HeartGold and SoulSilver|s}}, a boulder in the [[Slowpoke Well]] can be {{m|Strength|pushed}} over a ledge into the water. The boulder (unlike in {{v2|FireRed and LeafGreen|s}}) will act as if it was on dry land. The boulder was removed in international releases. | ||
{{youtubevid|jFZsH2pKkcE|Zowayixx|Rock}} | {{youtubevid|jFZsH2pKkcE|Zowayixx|Normal|Rock}} | ||
===Buena's Password glitch=== | ===Buena's Password glitch=== | ||
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This glitch will not work if the player encounters a [[wild Pokémon]] while the GB Sounds is active. It will only activate if the GB Sounds is used via the [[Bag]], not as a registered [[item]]. | This glitch will not work if the player encounters a [[wild Pokémon]] while the GB Sounds is active. It will only activate if the GB Sounds is used via the [[Bag]], not as a registered [[item]]. | ||
{{youtubevid|ObhQQYe8UI8|TeamFail95| | {{youtubevid|ObhQQYe8UI8|TeamFail95|Gold|Silver}} | ||
===Haircut brothers glitch=== | ===Haircut brothers glitch=== | ||
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Every time {{m|Facade}}'s animation is shown, the user's sprite moves up by one pixel. Continuous use can result in creating a gap between the bottom of the sprite and the bottom of the screen. | Every time {{m|Facade}}'s animation is shown, the user's sprite moves up by one pixel. Continuous use can result in creating a gap between the bottom of the sprite and the bottom of the screen. | ||
{{Youtubevid|frLwdt3bSW4|Wooggle}} | {{Youtubevid|frLwdt3bSW4|Wooggle|Normal}} | ||
===Fire Fang glitch=== | ===Fire Fang glitch=== | ||
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If the player uses {{m|Baton Pass}} to pass a {{m|Substitute}} on to an {{p|Arceus}} holding a Plate, it will appear invisible after coming out. If the same Arceus then uses an attack which does not deal damage, the game will freeze after the animation has finished. | If the player uses {{m|Baton Pass}} to pass a {{m|Substitute}} on to an {{p|Arceus}} holding a Plate, it will appear invisible after coming out. If the same Arceus then uses an attack which does not deal damage, the game will freeze after the animation has finished. | ||
{{youtubevid|0HVpq_xmdoc|paintkiller93| | {{youtubevid|0HVpq_xmdoc|paintkiller93|Normal}} | ||
<!--Dark Void/Mirror Coat glitch: which occasionally doesn't happen for some reason.--> | <!--Dark Void/Mirror Coat glitch: which occasionally doesn't happen for some reason.--> | ||
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The animation for {{m|Heat Wave}} activates after the [[In-battle effect item#Life Orb|Life Orb]] recoil rather than before it. This means that if a Pokémon used Heat Wave with at most 10% of its {{stat|HP}} left, it would faint and the Heat Wave animation would seemingly come out of nowhere. | The animation for {{m|Heat Wave}} activates after the [[In-battle effect item#Life Orb|Life Orb]] recoil rather than before it. This means that if a Pokémon used Heat Wave with at most 10% of its {{stat|HP}} left, it would faint and the Heat Wave animation would seemingly come out of nowhere. | ||
{{youtubevid|QyDFQSOLB_8|ShionHibikiIsHugable| | {{youtubevid|QyDFQSOLB_8|ShionHibikiIsHugable|Items}} | ||
====Mystery Gift exploit==== | ====Mystery Gift exploit==== |