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The [[Pokédex]] lists a weight for each Pokémon species. In English, weight is displayed in {{wp|Pound (mass)|pounds}} (to one decimal place); in all other languages, it is displayed in {{wp|kilogram}}s (to one decimal place). All game mechanics based on weight use kilograms for their calculations. | The [[Pokédex]] lists a weight for each Pokémon species. In English, weight is displayed in {{wp|Pound (mass)|pounds}} (to one decimal place); in all other languages, it is displayed in {{wp|kilogram}}s (to one decimal place). All game mechanics based on weight use kilograms for their calculations. | ||
In most [[core series]] games, all members of the species in the same [[ | In most [[core series]] games, all members of the species in the same [[form]] have the same weight. | ||
In {{LGPE}} (like in {{g|GO}}), each individual Pokémon has its own weight, with the value in the Pokédex simply being an average weight for Pokémon of that species.<!-- Pokémon that weigh more than 125% of the average for their species are classified as XL, and Pokémon that weight less than 75% of the average are classified as XS; this designation has no in-game significance, other than such Pokémon being highlighted before being caught.--> | In {{LGPE}} (like in {{g|GO}}), each individual Pokémon has its own weight, with the value in the Pokédex simply being an average weight for Pokémon of that species.<!-- Pokémon that weigh more than 125% of the average for their species are classified as XL, and Pokémon that weight less than 75% of the average are classified as XS; this designation has no in-game significance, other than such Pokémon being highlighted before being caught.--> | ||
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A Pokémon's weight cannot drop below 0.1 kg. Weight is stored with a granularity of 0.1 kg; if an effect halves a Pokémon's weight, the result is rounded down to the next-lower multiple of 0.1 (but cannot drop below the minimum 0.1 kg). | A Pokémon's weight cannot drop below 0.1 kg. Weight is stored with a granularity of 0.1 kg; if an effect halves a Pokémon's weight, the result is rounded down to the next-lower multiple of 0.1 (but cannot drop below the minimum 0.1 kg). | ||
From [[Generation VI]] onward, if a Pokémon changes [[ | From [[Generation VI]] onward, if a Pokémon changes [[form]], any previously accumulated weight modifications due to Autotomize are lost. | ||
===Game mechanics affected by weight=== | ===Game mechanics affected by weight=== |