Mean Look (move): Difference between revisions

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{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Fixes the target with a look that prevents escape.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Fixes the target with a look that prevents escape.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user affixes the foe with a dark, arresting look. The target becomes unable to flee.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user affixes the foe with a dark, arresting look. The target becomes unable to flee.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The user pins the target with a dark, arresting look. The target becomes unable to flee.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The user pins the target with a dark, arresting look. The target becomes unable to flee.}}
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|}{{left clear}}
|}{{left clear}}