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(Created page with "'''Character encoding''' refers to how characters are stored in the Pokémon games. ==In the core series games== ===Generations I to IV=== {{main|Character encoding (Generation I)}} {{main|Character encoding (Generation II)}} {{main|Character encoding (Generation III)}} {{main|Character encoding (Generation IV)}} The core series games from Generation I to {{gen|IV}} use proprietary character encodings. Each generation has its own set of character encodings. The...") |
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==In the side series games== | ==In the side series games== | ||
===Pokémon Stadium series=== | ===Pokémon Stadium series=== | ||
In the [[Pokémon Stadium series]], the Western games use an ASCII based encoding. However, in the American English version, the character "é" is encoded as 0x60 (ASCII for @). | In the [[Pokémon Stadium series]], the Western games use an ASCII-based encoding. However, in the American English version, the character "é" is encoded as 0x60 (ASCII for @). | ||
The games use the {{wp|EUC-JP}} character encoding. | The Japanese games use the {{wp|EUC-JP}} character encoding. | ||
==In the spin-off games== | ==In the spin-off games== |