Roaming Pokémon: Difference between revisions

fleeing has negative priority in gen 4 (https://youtu.be/XscEkUCOMJ8?t=128)
m (Text replacement - "{{rf|Galarian|Form}}" to "Galarian Form")
(fleeing has negative priority in gen 4 (https://youtu.be/XscEkUCOMJ8?t=128))
Line 30: Line 30:


===Generation IV===
===Generation IV===
If a roaming Pokémon is not already trapped, each turn it will attempt to flee at an effective [[priority]] of -7 instead of using a move. If it becomes trapped (either by a {{cat|trapping moves|trapping move}} or {{cat|trapping Abilities|Ability}}) before it is able to act, it will attempt to flee but fail.
Starting in {{v2|Platinum}}, if the player defeats a roaming Pokémon, it will reappear when the player next enters the [[Hall of Fame]], but the player must retrigger its roaming. For example, if the player defeats {{p|Mesprit}} and then enters the Hall of Fame, Mesprit will only begin roaming again once the player visits [[Lake Verity|Verity Cavern]].
Starting in {{v2|Platinum}}, if the player defeats a roaming Pokémon, it will reappear when the player next enters the [[Hall of Fame]], but the player must retrigger its roaming. For example, if the player defeats {{p|Mesprit}} and then enters the Hall of Fame, Mesprit will only begin roaming again once the player visits [[Lake Verity|Verity Cavern]].


===Generation V===
===Generation V===
If a roaming Pokémon is not already trapped, each turn it will attempt to flee at an effective [[priority]] of -7 instead of using a move. If it becomes trapped (either by a {{cat|trapping moves|trapping move}} or {{cat|trapping Abilities|Ability}}) before it is able to act, it will attempt to flee but fail.
If the player defeats a roaming Pokémon, it will reappear when the player next enters the [[Hall of Fame]].
If the player defeats a roaming Pokémon, it will reappear when the player next enters the [[Hall of Fame]].


47

edits